Player Matchup

Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nightclaw432
Cthulhu
Level 12
God Stats
3W - 9L
1,275 SR
Queue Stats
4W - 14L
1,153 Elo+
Party 1
Arachne
Arachne
Redwon38
Arachne
Level 126
God Stats
1W - 4L
1,155 SR
Queue Stats
162W - 233L
1,366 Elo+
Solo
Team Averages
Level 67
1,310 SR
1,340 Elo+

VS

Team Averages
Level 36
1,296 SR
1,126 Elo+
Kukulkan
Kukulkan
Debo 2456
Kukulkan
Level 28
God Stats
2W - 3L
1,263 SR
Queue Stats
2W - 5L
1,049 Elo+
Party 2
Merlin
Merlin
H09UE
Merlin
Level 39
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 5L
1,049 Elo+
Party 2
Scylla
Scylla
HaVoK KuLTuRe
Scylla
Level 40
God Stats
15W - 24L
1,359 SR
Queue Stats
18W - 32L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 7 / 7
10,284
605
2,455
19,236
8,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nightclaw432
Cthulhu
17
5 / 6 / 4
11,623
684
9,166
24,206
22,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Redwon38
Arachne
15
5 / 5 / 3
11,498
676
11,340
17,247
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Debo 2456
Kukulkan
18
5 / 2 / 11
12,791
752
18,248
10,861
4,868
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
H09UE
Merlin
18
9 / 3 / 4
12,487
735
13,953
8,996
4,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 5 / 9
11,811
695
13,358
9,146
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
18
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
7
0.5
W
Kukulkan
Debo 2456
Kukulkan
5
2
11
5.25
W
Merlin
H09UE
Merlin
9
3
4
3.67
W
3
5
9
1.5
L
Cthulhu
Nightclaw432
Cthulhu
5
6
4
1.17
L
Arachne
Redwon38
Arachne
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
45,559
60,689
Taken
29,003
37,978
Mitigated
12,686
11,545
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,455
463
4,146
4,550
19,236
8,228
339
16,990
2,246
26,305
0
W
Kukulkan
Debo 2456
Kukulkan
18,248
1,038
0
1,955
10,861
4,868
733
3,953
6,908
56,005
0
W
Merlin
H09UE
Merlin
13,953
861
0
214
8,996
4,310
637
4,288
4,708
44,223
0
W
13,358
1,232
0
250
9,146
3,508
459
3,726
5,420
31,821
0
L
Cthulhu
Nightclaw432
Cthulhu
9,166
832
592
33
24,206
22,082
243
18,659
5,547
41,489
0
L
Arachne
Redwon38
Arachne
11,340
6,592
0
2,224
17,247
7,668
941
11,330
5,917
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
37,089
145
Minions Killed
209
8
Camps Cleared
4
837,500
Distance Traveled
868,269
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,284
605
52
3
3
257,045
1
W
Kukulkan
12,791
752
85
5
3
291,547
3
W
Merlin
12,487
735
61
4
1
282,862
1
W
Scylla
11,811
695
63
4
0
293,860
2
L
Cthulhu
11,623
684
49
3
0
291,808
2
L
Arachne
11,498
676
44
3
5
288,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role