Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BurlapNtSack
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 112L
1,586 Elo+
Solo
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 66
God Stats
501W - 555L
1,503 SR
Queue Stats
526W - 599L
1,458 Elo+
Solo
Rama
Rama
SnazzyGuns
Rama
Level 123
God Stats
8W - 11L
1,390 SR
Queue Stats
208W - 216L
1,480 Elo+
Solo
Bastet
Bastet
wootakismaximus
Bastet
Level 123
God Stats
0W - 3L
1,172 SR
Queue Stats
158W - 163L
1,413 Elo+
Solo
Team Averages
Level 104
1,413 SR
1,487 Elo+

VS

Team Averages
Level 83
1,401 SR
1,390 Elo+
Zhong Kui
Zhong Kui
Darmanatoid
Zhong Kui
Level 119
God Stats
1W - 3L
1,337 SR
Queue Stats
26W - 49L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
Sgt_York007
Jormungandr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,433 Elo+
Party 1
Neith
Neith
YAxBOIIxJAY
Neith
Level 18
God Stats
84W - 108L
1,304 SR
Queue Stats
183W - 206L
1,347 Elo+
Solo
Discordia
Discordia
jdubb9131
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,299 Elo+
Party 2
Vamana
Vamana
yeetlordsalty
Vamana
Level 154
God Stats
3W - 3L
1,365 SR
Queue Stats
147W - 132L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 1 / 0
4,179
836
2,951
4,151
3,059
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
BurlapNtSack
Xing Tian
9
0 / 0 / 0
4,135
827
1,212
3,939
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 0 / 0
4,086
817
4,287
2,181
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
2,275
455
0
0
0
10
0 / 0 / 0
4,276
855
2,464
3,802
1,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darmanatoid
Zhong Kui
9
0 / 0 / 0
4,162
832
1,552
2,488
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Sgt_York007
Jormungandr
9
0 / 0 / 1
4,312
862
1,877
2,981
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 0
4,628
926
1,652
3,308
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
jdubb9131
Discordia
9
0 / 0 / 1
4,341
868
2,207
1,286
417
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 1
4,666
933
2,772
5,030
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
1
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Xing Tian
BurlapNtSack
Xing Tian
0
0
0
0
W
Zhong Kui
Darmanatoid
Zhong Kui
0
0
0
0
L
0
0
0
0
W
Jormungandr
Sgt_York007
Jormungandr
0
0
1
0.5
L
0
0
0
0
W
1
0
0
1
W
Discordia
jdubb9131
Discordia
0
0
1
0.5
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,914
Damage
10,060
14,073
Taken
15,093
8,089
Mitigated
8,787
3,383
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,951
389
570
326
4,151
3,059
0
1,774
2,312
0
10,714
L
Xing Tian
BurlapNtSack
Xing Tian
1,212
79
0
870
3,939
2,872
0
1,891
2,048
6,910
0
W
Zhong Kui
Darmanatoid
Zhong Kui
1,552
201
0
658
2,488
1,481
120
803
1,626
7,181
0
L
4,287
2,187
0
58
2,181
697
0
402
1,582
10,919
0
W
Jormungandr
Sgt_York007
Jormungandr
1,877
452
0
296
2,981
1,993
0
915
2,066
8,721
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,652
99
0
721
3,308
1,283
126
1,965
1,310
0
13,675
W
Discordia
jdubb9131
Discordia
2,207
203
0
156
1,286
417
0
222
1,006
14,848
0
L
2,464
484
0
1,559
3,802
1,461
0
1,215
2,495
0
9,686
W
2,772
1,724
666
2,336
5,030
3,613
0
1,418
3,586
0
13,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
22,109
65
Minions Killed
116
0
Camps Cleared
0
431,984
Distance Traveled
508,790
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,179
836
21
4
0
79,332
0
L
Xing Tian
4,135
827
8
2
0
119,341
1
W
Zhong Kui
4,162
832
21
4
0
111,293
1
L
Nu Wa
4,086
817
8
2
0
104,503
0
W
Jormungandr
4,312
862
24
5
0
101,826
0
L
Rama
2,275
455
0
0
0
0
0
W
Neith
4,628
926
20
4
0
111,686
0
W
Discordia
4,341
868
28
6
0
113,217
2
L
Bastet
4,276
855
28
6
0
128,808
1
W
Vamana
4,666
933
23
5
0
70,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role