Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DoYouE
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,250 SR
Queue Stats
10W - 11L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
GoDxBaphomet
Sun Wukong
Level 89
God Stats
4W - 3L
1,730 SR
Queue Stats
115W - 115L
1,546 Elo+
Solo
Team Averages
Level 84
1,496 SR
1,518 Elo+

VS

Team Averages
Level 133
1,627 SR
1,688 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
SMGeneral
Yu Huang
Level 159
God Stats
2W - 2L
1,472 SR
Queue Stats
364W - 265L
1,696 Elo+
Party 1
Lancelot
Lancelot
SpeedyBreeze
Lancelot
Level 160
God Stats
15W - 2L
1,711 SR
Queue Stats
169W - 124L
1,712 Elo+
Party 1
Hachiman
Hachiman
SpeedyFreeze
Hachiman
Level 137
God Stats
2W - 1L
1,415 SR
Queue Stats
49W - 36L
1,587 Elo+
Party 1
King Arthur
King Arthur
Terusai
King Arthur
Level 47
God Stats
10W - 0L
2,039 SR
Queue Stats
20W - 2L
1,946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 8 / 3
11,206
1,019
11,324
26,027
11,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
 
Persephone
16
0 / 7 / 2
10,922
993
8,504
24,587
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
 
Da Ji
16
2 / 4 / 1
10,704
973
8,366
13,260
6,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
DoYouE
Morgan Le Fay
17
2 / 7 / 4
11,679
1,062
16,303
24,735
11,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GoDxBaphomet
Sun Wukong
17
2 / 4 / 4
11,473
1,043
11,084
28,114
22,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

39

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
4 / 2 / 17
12,739
1,158
16,151
14,084
13,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
SMGeneral
Yu Huang
18
6 / 1 / 8
12,549
1,141
22,015
10,570
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
SpeedyBreeze
Lancelot
19
13 / 1 / 9
14,389
1,308
32,708
15,829
19,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SpeedyFreeze
Hachiman
20
5 / 1 / 18
13,408
1,219
29,251
12,897
6,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Terusai
King Arthur
18
2 / 2 / 11
11,223
1,020
12,528
14,793
17,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
7
Kills
30
30
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
3
0.31
L
Persephone
 
Persephone
0
7
2
0.14
L
Da Ji
 
Da Ji
2
4
1
0.63
W
Terra
 
Terra
4
2
17
6.25
L
Morgan Le Fay
DoYouE
Morgan Le Fay
2
7
4
0.57
L
Sun Wukong
GoDxBaphomet
Sun Wukong
2
4
4
1
W
Yu Huang
SMGeneral
Yu Huang
6
1
8
10
W
Lancelot
SpeedyBreeze
Lancelot
13
1
9
17.5
W
Hachiman
SpeedyFreeze
Hachiman
5
1
18
14
W
King Arthur
Terusai
King Arthur
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
112,653
116,723
Taken
68,173
62,596
Mitigated
62,304
8,027
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,324
5,496
277
1,070
26,027
11,409
0
8,904
17,123
0
35,775
L
Persephone
 
Persephone
8,504
484
0
1,763
24,587
10,482
0
7,269
17,055
25,888
0
L
Da Ji
 
Da Ji
8,366
1,353
0
35
13,260
6,430
0
5,302
7,958
0
11,866
W
Terra
 
Terra
16,151
303
5,783
3,617
14,084
13,002
0
5,868
6,939
23,578
0
L
Morgan Le Fay
DoYouE
Morgan Le Fay
16,303
568
0
1,138
24,735
11,864
0
10,851
13,884
39,569
0
L
Sun Wukong
GoDxBaphomet
Sun Wukong
11,084
1,704
0
3,744
28,114
22,411
0
5,582
22,532
0
21,762
W
Yu Huang
SMGeneral
Yu Huang
22,015
1,158
0
344
10,570
5,532
0
3,081
7,489
54,076
0
W
Lancelot
SpeedyBreeze
Lancelot
32,708
2,006
0
2,679
15,829
19,607
0
4,649
9,307
0
56,290
W
Hachiman
SpeedyFreeze
Hachiman
29,251
17,140
0
250
12,897
6,841
0
4,281
8,616
0
53,353
W
King Arthur
Terusai
King Arthur
12,528
584
0
0
14,793
17,322
0
6,928
7,865
0
24,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
64,308
193
Minions Killed
237
3
Camps Cleared
13
1,007,371
Distance Traveled
1,274,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,206
1,019
42
4
0
208,972
0
L
Persephone
10,922
993
56
5
2
177,553
0
L
Da Ji
10,704
973
5
0
0
193,648
0
W
Terra
12,739
1,158
17
2
0
276,081
0
L
Morgan Le Fay
11,679
1,062
60
5
0
208,642
0
L
Sun Wukong
11,473
1,043
30
3
1
218,556
0
W
Yu Huang
12,549
1,141
77
7
3
220,631
1
W
Lancelot
14,389
1,308
58
5
8
287,077
0
W
Hachiman
13,408
1,219
62
6
2
241,974
0
W
King Arthur
11,223
1,020
23
2
0
248,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role