Player Matchup

Fenrir
Fenrir
BlakeDuff
Fenrir
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
260W - 222L
1,540 Elo+
Party 1
Neith
Neith
Hingez
Neith
Level 67
God Stats
15W - 9L
1,617 SR
Queue Stats
148W - 101L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
TeeGaddy
Baron Samedi
Level 100
God Stats
7W - 6L
1,468 SR
Queue Stats
52W - 59L
1,441 Elo+
Solo
Sylvanus
Sylvanus
xGhor
Sylvanus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
zombyeater
Kukulkan
Level 106
God Stats
22W - 12L
1,596 SR
Queue Stats
71W - 55L
1,551 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,533 Elo+

VS

Team Averages
Level 100
1,491 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Apocalipsi666
Cliodhna
Level 65
God Stats
15W - 18L
1,571 SR
Queue Stats
303W - 334L
1,464 Elo+
Solo
Mulan
Mulan
BalthazarGreen
Mulan
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 110L
1,411 Elo+
Party 2
King Arthur
King Arthur
FellHell
King Arthur
Level 147
God Stats
11W - 20L
1,386 SR
Queue Stats
493W - 528L
1,465 Elo+
Party 3
Tiamat
Tiamat
SymRius
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlakeDuff
Fenrir
19
7 / 4 / 13
13,660
1,138
17,179
22,692
21,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Hingez
Neith
19
3 / 3 / 15
12,680
1,057
22,236
19,729
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TeeGaddy
Baron Samedi
19
5 / 3 / 12
12,943
1,079
15,872
13,532
9,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
xGhor
Sylvanus
19
4 / 2 / 17
13,083
1,090
9,181
15,583
22,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
zombyeater
Kukulkan
19
4 / 0 / 18
13,125
1,094
26,724
9,491
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

186

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
0 / 4 / 7
11,302
942
8,301
9,332
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
Apocalipsi666
Cliodhna
18
4 / 7 / 7
12,291
1,024
20,115
21,163
10,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 7
12,678
1,057
16,650
23,524
26,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
FellHell
King Arthur
18
4 / 7 / 8
12,804
1,067
16,827
29,686
35,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
SymRius
Tiamat
18
0 / 3 / 9
11,934
995
16,491
12,191
9,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
23
Kills
12
12
Deaths
23
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
7
0.88
L
Cliodhna
Apocalipsi666
Cliodhna
4
7
7
1.07
L
4
2
7
3.75
W
Fenrir
BlakeDuff
Fenrir
7
4
13
3.38
L
King Arthur
FellHell
King Arthur
4
7
8
1.14
W
Neith
Hingez
Neith
3
3
15
3.5
L
Tiamat
SymRius
Tiamat
0
3
9
1.5
W
Baron Samedi
TeeGaddy
Baron Samedi
5
3
12
3.67
W
Sylvanus
xGhor
Sylvanus
4
2
17
6.25
W
Kukulkan
zombyeater
Kukulkan
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,192
Damage
78,384
81,027
Taken
95,896
69,159
Mitigated
86,552
20,396
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,301
2,053
0
661
9,332
4,212
0
6,012
3,056
31,520
0
L
Cliodhna
Apocalipsi666
Cliodhna
20,115
1,348
0
4,890
21,163
10,855
0
7,989
12,847
0
38,183
L
16,650
887
0
4,390
23,524
26,528
0
13,184
9,734
0
31,149
W
Fenrir
BlakeDuff
Fenrir
17,179
6,686
0
1,645
22,692
21,673
0
9,309
12,418
0
25,283
L
King Arthur
FellHell
King Arthur
16,827
1,106
0
0
29,686
35,392
0
17,664
11,331
0
30,566
W
Neith
Hingez
Neith
22,236
9,721
0
3,198
19,729
10,581
0
4,132
15,282
0
50,736
L
Tiamat
SymRius
Tiamat
16,491
1,477
223
1,337
12,191
9,565
0
4,885
7,151
44,209
0
W
Baron Samedi
TeeGaddy
Baron Samedi
15,872
675
4,338
3,140
13,532
9,060
0
3,322
9,993
32,015
0
W
Sylvanus
xGhor
Sylvanus
9,181
1,856
3,921
4,154
15,583
22,550
0
4,854
10,326
21,007
0
W
Kukulkan
zombyeater
Kukulkan
26,724
2,091
0
0
9,491
5,295
0
1,976
7,384
70,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,491
Gold Earned
61,009
286
Minions Killed
248
9
Camps Cleared
8
1,202,739
Distance Traveled
1,193,689
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,302
942
45
4
0
151,386
0
L
Cliodhna
12,291
1,024
45
4
0
268,311
0
L
Mulan
12,678
1,057
27
2
3
266,584
0
W
Fenrir
13,660
1,138
10
1
4
276,916
1
L
King Arthur
12,804
1,067
14
1
1
248,478
0
W
Neith
12,680
1,057
65
5
2
224,894
0
L
Tiamat
11,934
995
117
10
4
258,930
1
W
Baron Samedi
12,943
1,079
42
4
2
229,525
0
W
Sylvanus
13,083
1,090
30
3
0
220,966
0
W
Kukulkan
13,125
1,094
139
12
1
250,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role