Player Matchup

King Arthur
King Arthur
Cardsicle
King Arthur
Level 103
God Stats
4W - 3L
1,738 SR
Queue Stats
23W - 15L
1,515 Elo+
Party 3
Tiamat
Tiamat
NewNarutoHere
Tiamat
Level 112
God Stats
12W - 7L
1,783 SR
Queue Stats
27W - 13L
1,500 Elo+
Party 3
Ares
Ares
iKapaholic
Ares
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 26L
1,399 Elo+
Solo
Hachiman
Hachiman
jeffTHEkiller0o
Hachiman
Level 48
God Stats
3W - 1L
1,578 SR
Queue Stats
11W - 10L
1,196 Elo+
Party 3
Lancelot
Lancelot
ofcourseimanoob
Lancelot
Level 107
God Stats
3W - 0L
1,621 SR
Queue Stats
34W - 18L
1,675 Elo+
Party 3
Team Averages
Level 86
1,644 SR
1,457 Elo+

VS

Team Averages
Level 64
1,433 SR
1,431 Elo+
Scylla
Scylla
Beskar Rage
Scylla
Level 10
God Stats
0W - 6L
1,132 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 1
Geb
Geb
City4theWin16
Geb
Level 28
God Stats
17W - 10L
1,948 SR
Queue Stats
25W - 21L
1,642 Elo+
Party 2
Cliodhna
Cliodhna
TillerPiller
Cliodhna
Level 128
God Stats
2W - 6L
1,326 SR
Queue Stats
234W - 229L
1,550 Elo+
Party 2
Freya
Freya
oSpiNeLLio
Freya
Level 108
God Stats
0W - 2L
1,259 SR
Queue Stats
97W - 109L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
valkyrat
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cardsicle
King Arthur
15
1 / 0 / 1
8,832
589
9,847
11,892
12,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 5
8,861
591
7,083
4,893
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
6,111
407
2,946
12,045
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
12
3 / 0 / 0
7,068
471
8,109
5,686
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
15
5 / 0 / 4
8,402
560
7,952
7,979
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 1
5,686
379
3,416
6,492
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
6,207
414
4,193
12,367
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
TillerPiller
Cliodhna
13
1 / 2 / 0
7,160
477
5,423
10,680
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
10
0 / 4 / 1
6,182
412
2,380
9,753
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
valkyrat
Amaterasu
14
0 / 2 / 0
7,763
518
6,811
14,521
11,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
1
1
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
W
King Arthur
Cardsicle
King Arthur
1
0
1
1.5
L
0
2
1
0.25
W
3
0
5
5.5
L
Cliodhna
TillerPiller
Cliodhna
1
2
0
0.5
W
0
1
3
1.5
W
Hachiman
3
0
0
3
L
Freya
0
4
1
0.13
W
Lancelot
5
0
4
7
L
Amaterasu
valkyrat
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
22,223
42,495
Taken
53,813
30,843
Mitigated
31,737
14,543
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,416
1,081
0
871
6,492
2,172
32
480
6,012
30,930
0
W
King Arthur
Cardsicle
King Arthur
9,847
1,569
0
2,670
11,892
12,796
0
0
11,892
0
72,014
L
4,193
1,097
0
1,423
12,367
11,196
0
3,054
9,313
17,429
0
W
7,083
728
0
2,999
4,893
3,823
756
966
3,927
66,676
0
L
Cliodhna
TillerPiller
Cliodhna
5,423
1,280
0
5,366
10,680
3,948
0
1,783
8,897
0
60,827
W
2,946
516
0
2,374
12,045
8,393
13
6,252
5,793
15,607
0
W
Hachiman
8,109
4,037
0
2,071
5,686
2,293
418
2,306
3,380
0
42,782
L
Freya
2,380
828
19
3,167
9,753
3,163
0
4,712
5,041
38,794
0
W
Lancelot
7,952
1,162
0
4,429
7,979
3,538
0
465
7,514
0
73,216
L
Amaterasu
valkyrat
Amaterasu
6,811
3,092
0
5,883
14,521
11,258
0
0
14,521
0
65,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
32,998
458
Minions Killed
378
0
Camps Cleared
0
1,506,789
Distance Traveled
1,431,109
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,686
379
50
3
0
250,228
0
W
King Arthur
8,832
589
119
8
0
302,964
2
L
Geb
6,207
414
20
1
0
277,727
2
W
Tiamat
8,861
591
132
9
0
314,037
1
L
Cliodhna
7,160
477
110
7
0
332,830
1
W
Ares
6,111
407
14
1
0
263,294
0
W
Hachiman
7,068
471
66
4
0
243,539
1
L
Freya
6,182
412
64
4
0
253,886
0
W
Lancelot
8,402
560
127
8
0
382,955
3
L
Amaterasu
7,763
518
134
9
0
316,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role