Player Matchup

Sol
Sol
RedRoomSatan
Sol
Level 127
God Stats
1W - 1L
1,729 SR
Queue Stats
5W - 11L
1,259 Elo+
Party 2
Agni
Agni
Wiggly Wigglton
Agni
Level 126
God Stats
11W - 8L
1,651 SR
Queue Stats
472W - 262L
1,637 Elo+
Party 2
Cerberus
Cerberus
Wo1f78
Cerberus
Level 143
God Stats
2W - 7L
1,291 SR
Queue Stats
251W - 234L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
chewplaka
Sun Wukong
Level 104
God Stats
6W - 1L
1,865 SR
Queue Stats
202W - 151L
1,598 Elo+
Party 2
Ratatoskr
Ratatoskr
sagebaka
Ratatoskr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 15L
1,732 Elo+
Party 2
Team Averages
Level 117
1,607 SR
1,531 Elo+

VS

Team Averages
Level 110
1,499 SR
1,505 Elo+
Nu Wa
Nu Wa
Bronx1214
Nu Wa
Level 142
God Stats
2W - 0L
1,744 SR
Queue Stats
174W - 162L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
FernyBernsteen
Ah Puch
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,466 Elo+
Solo
Scylla
Scylla
SavageAttorney1
Scylla
Level 129
God Stats
1W - 2L
1,253 SR
Queue Stats
91W - 86L
1,502 Elo+
Party 1
Ares
Ares
chrigt85856
Ares
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 46L
1,606 Elo+
Solo
Nemesis
Nemesis
silent snipe21
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 222L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
12,975
683
13,887
18,538
8,694
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 6 / 4
11,234
591
22,896
16,908
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Wo1f78
Cerberus
16
0 / 8 / 3
10,165
535
9,868
32,242
27,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
chewplaka
Sun Wukong
20
6 / 6 / 6
13,336
702
24,428
32,046
42,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
sagebaka
Ratatoskr
10
3 / 1 / 1
8,990
473
2,754
5,591
4,932
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bronx1214
Nu Wa
20
9 / 5 / 15
13,482
710
27,930
16,368
9,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 2 / 14
14,091
742
24,426
17,996
10,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 2 / 10
14,729
775
15,435
17,669
10,335
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 3 / 16
12,848
676
16,074
26,548
33,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 4 / 17
12,661
666
9,945
19,151
16,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
15
Kills
27
27
Deaths
16
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bronx1214
Nu Wa
9
5
15
3.3
W
3
2
14
5
L
4
6
7
1.25
W
10
2
10
7.5
L
2
6
4
0.67
L
Cerberus
Wo1f78
Cerberus
0
8
3
0.19
L
Sun Wukong
chewplaka
Sun Wukong
6
6
6
1.5
W
3
3
16
3.67
L
Ratatoskr
sagebaka
Ratatoskr
3
1
1
3.5
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,833
Damage
93,810
105,325
Taken
97,732
90,431
Mitigated
80,429
21,444
Healing
44,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bronx1214
Nu Wa
27,930
7,382
2,325
2,048
16,368
9,021
4,719
7,389
8,979
54,810
0
W
24,426
1,089
1,834
9,092
17,996
10,597
1,764
9,104
8,892
63,855
0
L
13,887
1,320
1,792
2,588
18,538
8,694
639
16,410
2,128
40,569
0
W
15,435
1,844
3,424
6,395
17,669
10,335
3,225
8,714
8,955
41,697
0
L
22,896
485
1,121
2,854
16,908
6,694
318
14,434
2,474
54,178
0
L
Cerberus
Wo1f78
Cerberus
9,868
149
0
3,705
32,242
27,485
255
25,644
6,598
21,013
0
L
Sun Wukong
chewplaka
Sun Wukong
24,428
2,134
2,346
6,258
32,046
42,626
0
23,690
8,356
0
62,598
W
16,074
456
3,168
6,380
26,548
33,955
269
14,155
12,393
22,419
0
L
Ratatoskr
sagebaka
Ratatoskr
2,754
368
151
629
5,591
4,932
0
3,687
1,904
0
6,131
W
9,945
2,889
4,997
4,429
19,151
16,521
1,334
7,289
10,658
0
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
67,811
244
Minions Killed
211
0
Camps Cleared
0
1,333,215
Distance Traveled
1,640,351
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,482
710
35
2
0
299,649
0
W
Ah Puch
14,091
742
90
5
0
329,587
0
L
Sol
12,975
683
65
3
0
303,843
0
W
Scylla
14,729
775
75
4
0
356,555
0
L
Agni
11,234
591
63
3
0
302,132
2
L
Cerberus
10,165
535
45
2
0
286,423
0
L
Sun Wukong
13,336
702
61
3
0
334,847
5
W
Ares
12,848
676
6
0
0
312,634
0
L
Ratatoskr
8,990
473
10
1
0
105,970
0
W
Nemesis
12,661
666
5
0
0
341,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role