Player Matchup

Zhong Kui
Zhong Kui
Die Judicii
Zhong Kui
Level 29
God Stats
35W - 35L
1,570 SR
Queue Stats
269W - 248L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OutsideHawk
Ah Muzen Cab
Level 86
God Stats
7W - 5L
1,721 SR
Queue Stats
199W - 200L
1,538 Elo+
Party 2
Set
Set
SemiUnlucky
Set
Level 103
God Stats
2W - 2L
1,549 SR
Queue Stats
136W - 117L
1,479 Elo+
Party 2
Chang'e
Chang'e
TheGuest507
Chang'e
Level 106
God Stats
5W - 8L
1,604 SR
Queue Stats
348W - 307L
1,545 Elo+
Party 2
Vamana
Vamana
natty24ice
Vamana
Level 127
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,475 Elo+

VS

Team Averages
Level 57
1,500 SR
1,550 Elo+
Yemoja
Yemoja
Aquairia
Yemoja
Level 103
God Stats
1W - 2L
1,202 SR
Queue Stats
42W - 28L
1,699 Elo+
Party 1
Bacchus
Bacchus
ElTioToke
Bacchus
Level 39
God Stats
2W - 0L
1,698 SR
Queue Stats
93W - 89L
1,437 Elo+
Party 3
King Arthur
King Arthur
Zenith01
King Arthur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,533 Elo+
Party 1
Sol
Sol
cjayden04
Sol
Level 17
God Stats
5W - 1L
1,675 SR
Queue Stats
23W - 13L
1,623 Elo+
Party 1
Olorun
Olorun
tiddypowers
Olorun
Level 6
God Stats
3W - 3L
1,427 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Die Judicii
Zhong Kui
19
2 / 6 / 4
13,921
870
30,264
32,155
24,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
OutsideHawk
Ah Muzen Cab
20
2 / 4 / 5
14,595
912
32,345
20,430
11,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 11 / 4
14,295
893
23,140
38,266
20,117
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
TheGuest507
Chang'e
20
2 / 7 / 5
14,153
885
23,701
35,302
17,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
natty24ice
Vamana
20
2 / 5 / 7
14,354
897
21,440
35,497
34,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aquairia
Yemoja
20
2 / 0 / 23
16,706
1,044
11,559
24,999
39,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ElTioToke
Bacchus
20
4 / 4 / 20
16,103
1,006
22,623
28,766
58,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Zenith01
King Arthur
20
12 / 0 / 11
17,142
1,071
42,350
36,099
51,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 0 / 14
17,310
1,082
46,505
18,865
11,465
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
20
5 / 7 / 13
15,409
963
30,439
29,442
18,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
11
Kills
33
33
Deaths
11
25
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aquairia
Yemoja
2
0
23
13.5
L
Zhong Kui
Die Judicii
Zhong Kui
2
6
4
0.67
W
Bacchus
ElTioToke
Bacchus
4
4
20
3.5
L
Ah Muzen Cab
OutsideHawk
Ah Muzen Cab
2
4
5
1.13
L
3
11
4
0.45
L
Chang'e
TheGuest507
Chang'e
2
7
5
0.64
W
King Arthur
Zenith01
King Arthur
12
0
11
17.5
W
10
0
14
17
L
Vamana
natty24ice
Vamana
2
5
7
1.1
W
Olorun
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,890
Damage
153,476
161,650
Taken
138,171
107,318
Mitigated
179,197
41,740
Healing
29,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aquairia
Yemoja
11,559
2,782
5,317
3,597
24,999
39,831
0
10,985
14,014
29,181
0
L
Zhong Kui
Die Judicii
Zhong Kui
30,264
968
0
5,023
32,155
24,922
0
23,656
8,499
37,240
0
W
Bacchus
ElTioToke
Bacchus
22,623
2,517
1,964
1,059
28,766
58,518
0
9,696
18,090
31,928
0
L
Ah Muzen Cab
OutsideHawk
Ah Muzen Cab
32,345
11,140
636
5,703
20,430
11,201
0
10,745
9,685
0
75,853
L
23,140
9,394
399
3,510
38,266
20,117
0
27,514
10,752
0
52,241
L
Chang'e
TheGuest507
Chang'e
23,701
144
9,439
10,965
35,302
17,071
0
24,838
10,464
51,449
0
W
King Arthur
Zenith01
King Arthur
42,350
3,972
0
339
36,099
51,026
0
14,530
21,569
12,707
66,323
W
46,505
18,059
0
8,080
18,865
11,465
0
7,890
10,975
85,337
5,147
L
Vamana
natty24ice
Vamana
21,440
10,281
0
6,065
35,497
34,007
0
26,274
9,223
0
40,231
W
Olorun
30,439
19,210
1,448
7,498
29,442
18,357
0
10,864
18,578
50,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,318
Gold Earned
82,670
278
Minions Killed
316
4
Camps Cleared
11
1,577,230
Distance Traveled
1,471,379
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,706
1,044
55
3
2
301,109
1
L
Zhong Kui
13,921
870
32
2
1
318,910
0
W
Bacchus
16,103
1,006
27
2
0
304,881
0
L
Ah Muzen Cab
14,595
912
82
5
2
294,048
0
L
Set
14,295
893
48
3
0
296,374
0
L
Chang'e
14,153
885
90
6
0
322,312
0
W
King Arthur
17,142
1,071
72
5
3
326,888
0
W
Sol
17,310
1,082
112
7
2
275,502
0
L
Vamana
14,354
897
26
2
1
345,586
1
W
Olorun
15,409
963
50
3
4
262,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role