Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Medyniak
Danzaburou
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
204W - 139L
1,577 Elo+
Party 1
Neith
Neith
Nxzim
Neith
Level 88
God Stats
7W - 8L
1,793 SR
Queue Stats
853W - 693L
1,561 Elo+
Party 1
Chaac
Chaac
sandcrab
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
ytkuykjguykj
Tsukuyomi
Level 95
God Stats
24W - 10L
1,677 SR
Queue Stats
815W - 656L
1,565 Elo+
Party 1
Team Averages
Level 86
1,594 SR
1,527 Elo+

VS

Team Averages
Level 76
1,550 SR
1,681 Elo+
Olorun
Olorun
 
Olorun
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Azyyo
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,809 Elo+
Solo
Thanatos
Thanatos
Bingushole
Thanatos
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
TismTommy
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,971 Elo+
Party 2
Erlang Shen
Erlang Shen
buntsea
Erlang Shen
Level 137
God Stats
0W - 1L
1,748 SR
Queue Stats
29W - 18L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
6 / 6 / 25
15,535
740
24,617
45,261
39,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Medyniak
Danzaburou
20
2 / 4 / 20
13,659
650
19,781
20,278
8,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Nxzim
Neith
20
12 / 5 / 11
15,623
744
36,610
21,498
11,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
sandcrab
Chaac
20
4 / 6 / 23
13,745
655
29,361
32,862
34,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Tsukuyomi
ytkuykjguykj
Tsukuyomi
20
11 / 7 / 21
15,761
751
48,673
35,404
25,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
2 / 5 / 10
12,265
584
18,497
26,608
18,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Azyyo
King Arthur
20
5 / 7 / 10
13,756
655
21,106
49,682
66,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Bingushole
Thanatos
20
11 / 8 / 11
14,458
688
28,597
31,153
19,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TismTommy
Cthulhu
20
8 / 6 / 14
14,370
684
44,901
32,693
38,854
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
buntsea
Erlang Shen
18
2 / 9 / 12
12,188
580
17,948
38,786
55,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
85
35
Kills
28
28
Deaths
35
100
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
6
25
3.08
L
Olorun
 
Olorun
2
5
10
1.4
L
King Arthur
Azyyo
King Arthur
5
7
10
1.43
L
Thanatos
Bingushole
Thanatos
11
8
11
2.06
W
Danzaburou
Medyniak
Danzaburou
2
4
20
3
W
Neith
Nxzim
Neith
12
5
11
3.5
L
Cthulhu
TismTommy
Cthulhu
8
6
14
2.5
L
Erlang Shen
buntsea
Erlang Shen
2
9
12
0.89
W
Chaac
sandcrab
Chaac
4
6
23
2.58
W
Tsukuyomi
ytkuykjguykj
Tsukuyomi
11
7
21
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,042
Damage
131,049
155,303
Taken
178,922
119,024
Mitigated
197,428
77,452
Healing
80,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
24,617
4,491
3,493
20,035
45,261
39,049
1,469
17,453
27,223
191
47,012
L
Olorun
 
Olorun
18,497
6,429
14,145
12,478
26,608
18,092
294
93
26,515
44,857
0
L
King Arthur
Azyyo
King Arthur
21,106
1,844
1,510
13,770
49,682
66,096
13
46
49,636
0
37,440
L
Thanatos
Bingushole
Thanatos
28,597
5,437
2,574
16,226
31,153
19,027
862
0
31,153
0
45,444
W
Danzaburou
Medyniak
Danzaburou
19,781
8,319
3,304
6,770
20,278
8,791
1,679
9,624
10,278
0
42,872
W
Neith
Nxzim
Neith
36,610
13,437
1,176
5,909
21,498
11,292
2,297
10,330
10,702
0
68,038
L
Cthulhu
TismTommy
Cthulhu
44,901
393
5,882
6,124
32,693
38,854
0
0
32,693
69,611
0
L
Erlang Shen
buntsea
Erlang Shen
17,948
7,745
766
6,553
38,786
55,359
536
0
38,786
172
28,133
W
Chaac
sandcrab
Chaac
29,361
3,683
3,269
13,613
32,862
34,175
1,497
13,004
19,328
0
45,847
W
Tsukuyomi
ytkuykjguykj
Tsukuyomi
48,673
12,736
5,340
14,543
35,404
25,717
2,203
10,616
24,245
0
72,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,323
Gold Earned
67,037
230
Minions Killed
219
0
Camps Cleared
0
1,926,516
Distance Traveled
1,786,082
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,535
740
54
3
0
362,168
0
L
Olorun
12,265
584
57
3
0
334,010
4
L
King Arthur
13,756
655
36
2
0
334,287
0
L
Thanatos
14,458
688
31
1
0
400,457
0
W
Danzaburou
13,659
650
37
2
0
400,191
3
W
Neith
15,623
744
72
3
0
342,056
0
L
Cthulhu
14,370
684
79
4
0
383,272
2
L
Erlang Shen
12,188
580
16
1
0
334,056
1
W
Chaac
13,745
655
27
1
0
402,773
1
W
Tsukuyomi
15,761
751
40
2
0
419,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role