Player Matchup

Horus
Horus
AaronWileman
Horus
Level 29
God Stats
3W - 4L
1,532 SR
Queue Stats
37W - 51L
1,438 Elo+
Party 1
Thanatos
Thanatos
CannonLad
Thanatos
Level 66
God Stats
7W - 13L
1,439 SR
Queue Stats
286W - 272L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Ninouschka
Nu Wa
Level 147
God Stats
33W - 28L
1,524 SR
Queue Stats
553W - 550L
1,580 Elo+
Party 2
Hercules
Hercules
TauTauT
Hercules
Level 49
God Stats
0W - 2L
1,777 SR
Queue Stats
176W - 149L
1,811 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xBalakayy
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,564 Elo+
Party 1
Team Averages
Level 67
1,554 SR
1,581 Elo+

VS

Team Averages
Level 85
1,505 SR
1,573 Elo+
Artio
Artio
EarthKitty
Artio
Level 29
God Stats
24W - 8L
1,695 SR
Queue Stats
69W - 31L
1,653 Elo+
Party 3
Lancelot
Lancelot
GeneralRickets
Lancelot
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
89W - 51L
1,618 Elo+
Party 3
Nu Wa
Nu Wa
Koubiac03
Nu Wa
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 128L
1,276 Elo+
Solo
Skadi
Skadi
Para42
Skadi
Level 149
God Stats
1W - 2L
1,329 SR
Queue Stats
84W - 55L
1,675 Elo+
Party 3
Da Ji
Da Ji
dunnodan999
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
9,056
412
4,867
17,811
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
CannonLad
Thanatos
14
4 / 7 / 5
9,719
442
15,389
22,117
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
16
4 / 6 / 3
10,654
484
18,250
15,002
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TauTauT
Hercules
14
2 / 5 / 3
9,914
451
10,574
27,183
27,123
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
xBalakayy
Ah Muzen Cab
17
1 / 6 / 3
10,612
482
7,908
16,707
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 0 / 12
10,844
493
5,110
14,050
15,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
18
4 / 1 / 11
11,927
542
15,006
19,380
13,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Koubiac03
Nu Wa
16
3 / 7 / 10
10,815
492
13,441
15,949
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Para42
Skadi
20
8 / 3 / 4
12,972
590
21,835
15,820
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 1 / 5
13,705
623
18,911
23,902
11,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
12
Kills
26
26
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Thanatos
CannonLad
Thanatos
4
7
5
0.93
W
Artio
0
0
12
6
W
Lancelot
4
1
11
9.5
W
Nu Wa
Koubiac03
Nu Wa
3
7
10
1.14
L
Nu Wa
4
6
3
0.92
W
Skadi
Para42
Skadi
8
3
4
3.33
L
Hercules
TauTauT
Hercules
2
5
3
0.7
W
11
1
5
13.5
L
Ah Muzen Cab
xBalakayy
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,988
Damage
74,303
98,820
Taken
89,101
63,195
Mitigated
52,514
35,012
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,867
2,680
1,451
6,263
17,811
14,571
34
5,130
12,433
0
30,981
L
Thanatos
CannonLad
Thanatos
15,389
4,096
0
15,021
22,117
9,450
0
2,870
19,033
0
65,466
W
Artio
5,110
767
4,651
5,000
14,050
15,426
217
3,370
10,680
26,644
0
W
Lancelot
15,006
1,880
0
8,506
19,380
13,913
0
3,429
15,951
0
77,315
W
Nu Wa
Koubiac03
Nu Wa
13,441
2,302
0
2,540
15,949
5,060
450
4,542
11,407
64,106
0
L
Nu Wa
18,250
4,741
0
2,382
15,002
5,687
1,002
2,567
12,269
90,383
0
W
Skadi
Para42
Skadi
21,835
9,073
0
1,146
15,820
6,416
3,437
3,893
11,927
0
145,242
L
Hercules
TauTauT
Hercules
10,574
2,673
0
7,758
27,183
27,123
299
6,025
20,967
0
55,620
W
18,911
5,953
0
10,664
23,902
11,699
0
4,165
19,737
0
143,841
L
Ah Muzen Cab
xBalakayy
Ah Muzen Cab
7,908
2,106
0
2,137
16,707
6,364
0
1,052
15,567
0
90,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
60,263
527
Minions Killed
661
0
Camps Cleared
0
2,026,299
Distance Traveled
2,167,978
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,056
412
38
2
0
432,188
2
L
Thanatos
9,719
442
104
5
0
417,763
1
W
Artio
10,844
493
35
2
0
444,064
7
W
Lancelot
11,927
542
128
6
0
480,269
2
W
Nu Wa
10,815
492
102
5
0
378,661
6
L
Nu Wa
10,654
484
130
6
0
362,609
8
W
Skadi
12,972
590
215
10
0
401,608
6
L
Hercules
9,914
451
98
4
0
413,461
1
W
Da Ji
13,705
623
181
8
0
463,376
2
L
Ah Muzen Cab
10,612
482
157
7
0
400,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role