Player Matchup

Baron Samedi
Baron Samedi
Diamond I
GrimyGremlin
Baron Samedi
Diamond I
Level 58
God Stats
10W - 3L
1,500 SR
Queue Stats
276W - 81L
2,602 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
STONEhengetinge
Xing Tian
Diamond IV
Level 160
God Stats
5W - 3L
1,456 SR
Queue Stats
136W - 159L
2,207 MMR
Solo
Hou Yi
Hou Yi
Diamond I
lilMMR
Hou Yi
Diamond I
Level 56
God Stats
16W - 3L
1,500 SR
Queue Stats
263W - 63L
2,589 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 91
1,485 SR
2,466 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,563 SR
1,812 MMR
Geb
Geb
Platinum IV
Hooded Raw
Geb
Platinum IV
Level 152
God Stats
1W - 1L
1,706 SR
Queue Stats
106W - 99L
1,555 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond IV
Stealth2174
Baba Yaga
Diamond IV
Level 127
God Stats
14W - 18L
1,483 SR
Queue Stats
171W - 119L
1,955 MMR
Party 2
Camazotz
Camazotz
Platinum I
tacoboy4678
Camazotz
Platinum I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 129L
1,926 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimyGremlin
Baron Samedi
16
6 / 3 / 9
10,813
772
18,083
13,068
7,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
STONEhengetinge
Xing Tian
15
2 / 2 / 14
11,135
795
8,330
21,500
24,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
lilMMR
Hou Yi
17
10 / 3 / 7
11,758
840
23,105
15,298
7,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetThothFenrirAh Muzen CabSobek

VS

Bans
HorusAresAtlasOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
9,725
695
8,495
19,821
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Stealth2174
Baba Yaga
15
4 / 5 / 4
10,795
771
17,037
13,295
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
tacoboy4678
Camazotz
14
3 / 7 / 3
10,178
727
11,248
26,688
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
8
8
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GrimyGremlin
Baron Samedi
6
3
9
3.5
L
1
6
5
0.58
W
Xing Tian
STONEhengetinge
Xing Tian
2
2
14
4.5
L
Baba Yaga
Stealth2174
Baba Yaga
4
5
4
1.2
W
Hou Yi
lilMMR
Hou Yi
10
3
7
4.5
L
Camazotz
tacoboy4678
Camazotz
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
36,780
49,866
Taken
59,804
39,057
Mitigated
45,776
16,977
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GrimyGremlin
Baron Samedi
18,083
1,985
4,124
3,890
13,068
7,545
1,020
8,587
4,317
47,816
0
L
8,495
754
494
2,567
19,821
22,023
0
10,016
9,805
21,527
0
W
Xing Tian
STONEhengetinge
Xing Tian
8,330
640
0
4,360
21,500
24,302
100
7,623
13,422
15,447
0
L
Baba Yaga
Stealth2174
Baba Yaga
17,037
669
0
1,425
13,295
6,410
0
6,152
7,143
46,794
0
W
Hou Yi
lilMMR
Hou Yi
23,105
13,855
0
4,603
15,298
7,210
1,928
9,798
5,181
0
53,845
L
Camazotz
tacoboy4678
Camazotz
11,248
2,526
0
7,682
26,688
17,343
0
10,591
16,097
0
30,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
30,698
138
Minions Killed
113
5
Camps Cleared
4
748,549
Distance Traveled
743,304
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,813
772
74
5
1
236,108
2
L
Geb
9,725
695
25
2
1
240,278
4
W
Xing Tian
11,135
795
5
0
0
279,243
5
L
Baba Yaga
10,795
771
47
3
1
250,601
1
W
Hou Yi
11,758
840
59
4
4
233,198
1
L
Camazotz
10,178
727
41
3
2
252,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role