Player Matchup

Apollo
Apollo
BigM3atyClaus
Apollo
Level 61
God Stats
2W - 0L
1,706 SR
Queue Stats
20W - 8L
1,743 Elo+
Party 2
Kuzenbo
Kuzenbo
DrWinkler
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
H4ck3rM4n
Jormungandr
Level 59
God Stats
8W - 6L
1,697 SR
Queue Stats
67W - 42L
1,707 Elo+
Party 2
Hou Yi
Hou Yi
Stealthbanger
Hou Yi
Level 27
God Stats
4W - 2L
1,595 SR
Queue Stats
37W - 42L
1,594 Elo+
Party 2
Loki
Loki
YakYakman
Loki
Level 65
God Stats
11W - 7L
1,593 SR
Queue Stats
82W - 60L
1,644 Elo+
Party 2
Team Averages
Level 48
1,618 SR
1,652 Elo+

VS

Team Averages
Level 66
1,574 SR
1,562 Elo+
Bellona
Bellona
GrandMasterYojo
Bellona
Level 17
God Stats
3W - 3L
1,519 SR
Queue Stats
101W - 104L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
Onichad
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
nhentainet
Yu Huang
Level 158
God Stats
0W - 2L
1,853 SR
Queue Stats
15W - 8L
1,687 Elo+
Party 1
Kali
Kali
trevah5
Kali
Level 89
God Stats
7W - 5L
1,404 SR
Queue Stats
77W - 77L
1,488 Elo+
Solo
Izanami
Izanami
xNohellz
Izanami
Level 62
God Stats
3W - 5L
1,596 SR
Queue Stats
156W - 170L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
7,683
768
8,712
9,179
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
DrWinkler
Kuzenbo
8
1 / 1 / 4
4,987
499
3,032
6,907
6,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
H4ck3rM4n
Jormungandr
11
4 / 2 / 0
6,393
639
5,385
6,992
5,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 2
5,290
529
3,683
4,213
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
9
2 / 4 / 6
6,025
603
4,249
9,313
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,164
516
2,202
7,667
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Onichad
Cthulhu
8
0 / 2 / 3
5,410
541
1,728
6,704
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
nhentainet
Yu Huang
10
2 / 5 / 1
5,644
564
4,376
7,499
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
trevah5
Kali
10
5 / 3 / 0
6,131
613
4,416
9,950
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
xNohellz
Izanami
8
0 / 2 / 1
4,900
490
3,891
6,294
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
8
9
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Kuzenbo
DrWinkler
Kuzenbo
1
1
4
3
L
1
4
2
0.5
W
Jormungandr
H4ck3rM4n
Jormungandr
4
2
0
2
L
Cthulhu
Onichad
Cthulhu
0
2
3
0.75
W
1
2
2
1
W
Loki
2
4
6
1.25
L
Yu Huang
nhentainet
Yu Huang
2
5
1
0.5
L
Kali
trevah5
Kali
5
3
0
1.67
L
Izanami
xNohellz
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
16,613
36,604
Taken
38,114
19,203
Mitigated
21,217
8,512
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,712
5,775
0
2,009
9,179
3,435
28
2,726
6,453
0
56,234
W
Kuzenbo
DrWinkler
Kuzenbo
3,032
1,074
60
1,254
6,907
6,032
0
1,694
5,213
12,916
0
L
2,202
563
0
796
7,667
7,261
284
4,767
2,900
0
23,618
W
Jormungandr
H4ck3rM4n
Jormungandr
5,385
2,362
0
375
6,992
5,781
18
0
6,709
39,256
0
L
Cthulhu
Onichad
Cthulhu
1,728
159
198
722
6,704
4,804
0
1,707
4,997
16,109
0
W
3,683
1,551
0
844
4,213
1,231
0
799
3,414
0
33,531
W
Loki
4,249
1,551
0
3,970
9,313
2,724
0
885
8,372
0
32,395
L
Yu Huang
nhentainet
Yu Huang
4,376
781
0
60
7,499
2,815
0
98
7,401
35,312
0
L
Kali
trevah5
Kali
4,416
2,294
0
1,920
9,950
3,610
0
790
9,160
0
30,398
L
Izanami
xNohellz
Izanami
3,891
2,140
0
1,794
6,294
2,727
0
1,055
5,239
0
40,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
27,249
311
Minions Killed
272
0
Camps Cleared
0
1,009,684
Distance Traveled
966,288
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,683
768
98
10
0
217,119
4
W
Kuzenbo
4,987
499
24
2
0
195,680
3
L
Bellona
5,164
516
47
5
0
166,949
2
W
Jormungandr
6,393
639
63
6
0
199,639
1
L
Cthulhu
5,410
541
31
3
0
201,999
0
W
Hou Yi
5,290
529
66
7
0
171,112
0
W
Loki
6,025
603
60
6
0
226,134
0
L
Yu Huang
5,644
564
61
6
0
194,054
0
L
Kali
6,131
613
58
6
0
215,144
0
L
Izanami
4,900
490
75
8
0
188,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role