Player Matchup

Amaterasu
Amaterasu
Gold I
DotMob78723
Amaterasu
Gold I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,729 MMR
Solo
Arachne
Arachne
Gold II
HercOffAPerc
Arachne
Gold II
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,765 MMR
Party 1
Chang'e
Chang'e
Gold V
Knight of Erin
Chang'e
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,657 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
ThatKitchenBowl
Hou Yi
Gold IV
Level 126
God Stats
2W - 2L
1,556 SR
Queue Stats
19W - 14L
1,718 MMR
Solo
Atlas
Atlas
Gold I
xMysticxWolfx
Atlas
Gold I
Level 122
God Stats
1W - 1L
1,676 SR
Queue Stats
52W - 47L
1,710 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,546 SR
1,716 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,631 SR
1,817 MMR
Athena
Athena
Platinum V
Guashy
Athena
Platinum V
Level 153
God Stats
5W - 7L
1,478 SR
Queue Stats
134W - 145L
1,818 MMR
Solo
Da Ji
Da Ji
Gold IV
McJοshyJoshJosh
Da Ji
Gold IV
Level 89
God Stats
2W - 0L
1,791 SR
Queue Stats
14W - 0L
1,819 MMR
Solo
Cernunnos
Cernunnos
Platinum I
SuriStriket
Cernunnos
Platinum I
Level 129
God Stats
8W - 4L
1,792 SR
Queue Stats
512W - 506L
1,864 MMR
Solo
Yu Huang
Yu Huang
Gold II
ccbxboxing
Yu Huang
Gold II
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,771 MMR
Solo
Chaac
Chaac
Gold I
fabiengiard
Chaac
Gold I
Level 143
God Stats
29W - 33L
1,593 SR
Queue Stats
178W - 183L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DotMob78723
Amaterasu
18
2 / 6 / 1
11,563
482
11,251
23,926
20,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
HercOffAPerc
Arachne
19
5 / 6 / 0
12,259
511
12,533
28,355
13,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 7 / 4
9,478
395
11,838
21,350
10,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 8 / 1
10,680
445
9,964
21,241
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 3
9,126
380
11,458
32,535
39,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraKumbhakarnaBastetKing Arthur

VS

Bans
KaliNemesisGebMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Guashy
Athena
19
2 / 1 / 12
13,347
556
9,503
20,347
20,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 2 / 6
14,544
606
30,512
27,221
15,337
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SuriStriket
Cernunnos
20
12 / 3 / 7
15,063
628
23,556
24,292
12,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
ccbxboxing
Yu Huang
19
3 / 2 / 13
12,845
535
17,792
14,527
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 0 / 14
13,789
575
11,759
27,749
28,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
8
Kills
36
36
Deaths
8
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DotMob78723
Amaterasu
2
6
1
0.42
W
Athena
Guashy
Athena
2
1
12
8
L
Arachne
HercOffAPerc
Arachne
5
6
0
0.83
L
0
7
4
0.29
W
12
2
6
7.5
W
Cernunnos
SuriStriket
Cernunnos
12
3
7
5.17
L
1
8
1
0.19
W
Yu Huang
ccbxboxing
Yu Huang
3
2
13
4.75
W
7
0
14
14
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,044
Damage
93,122
127,407
Taken
114,136
90,953
Mitigated
84,693
28,142
Healing
47,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DotMob78723
Amaterasu
11,251
4,807
0
6,495
23,926
20,369
450
7,155
16,537
0
97,964
W
Athena
Guashy
Athena
9,503
2,852
0
5,610
20,347
20,381
2,030
3,250
17,097
74,052
8,425
L
Arachne
HercOffAPerc
Arachne
12,533
7,654
0
7,085
28,355
13,195
0
5,635
22,560
0
112,088
L
11,838
1,162
2,511
5,162
21,350
10,371
0
6,579
14,771
86,764
0
W
30,512
11,563
0
12,853
27,221
15,337
1,581
5,018
22,203
0
144,984
W
Cernunnos
SuriStriket
Cernunnos
23,556
13,658
0
9,837
24,292
12,688
11,663
4,480
19,812
0
155,637
L
9,964
5,834
0
4,597
21,241
7,889
0
497
20,424
0
80,794
W
Yu Huang
ccbxboxing
Yu Huang
17,792
2,445
0
2,339
14,527
7,525
1,566
7,027
7,500
87,632
0
W
11,759
2,584
1,229
15,711
27,749
28,762
3,282
6,716
21,033
0
75,936
L
11,458
3,903
0
2,292
32,535
39,129
0
7,412
25,123
35,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
69,588
622
Minions Killed
755
0
Camps Cleared
0
2,129,315
Distance Traveled
2,497,970
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,563
482
189
8
0
440,680
8
W
Athena
13,347
556
150
6
0
532,189
12
L
Arachne
12,259
511
150
6
0
495,284
3
L
Chang'e
9,478
395
125
5
0
386,514
6
W
Da Ji
14,544
606
172
7
0
562,933
0
W
Cernunnos
15,063
628
183
8
0
439,308
3
L
Hou Yi
10,680
445
129
5
0
374,849
4
W
Yu Huang
12,845
535
136
6
0
468,832
8
W
Chaac
13,789
575
114
5
0
494,708
2
L
Atlas
9,126
380
29
1
0
431,988
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role