Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlackMetalG0D
Ah Muzen Cab
Level 143
God Stats
7W - 2L
1,844 SR
Queue Stats
243W - 199L
1,618 Elo+
Party 1
Hades
Hades
UNDEAD JDOG77
Hades
Level 139
God Stats
116W - 91L
1,626 SR
Queue Stats
264W - 231L
1,672 Elo+
Party 1
Team Averages
Level 137
1,657 SR
1,597 Elo+

VS

Team Averages
Level 121
1,570 SR
1,540 Elo+
Ra
Ra
RatCakes333
Ra
Level 121
God Stats
21W - 23L
1,512 SR
Queue Stats
459W - 386L
1,569 Elo+
Party 2
Lancelot
Lancelot
sir_newton333
Lancelot
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 121L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
smokenclowns
Erlang Shen
Level 155
God Stats
12W - 8L
1,699 SR
Queue Stats
808W - 793L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 11 / 4
12,279
585
12,317
31,890
25,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
BlackMetalG0D
Ah Muzen Cab
19
5 / 8 / 3
14,289
680
19,986
21,900
8,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
5 / 7 / 4
14,408
686
29,988
30,553
24,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 15
14,384
685
14,225
23,096
10,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
sir_newton333
Lancelot
20
17 / 1 / 7
17,929
854
32,748
23,192
11,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
smokenclowns
Erlang Shen
20
7 / 5 / 17
15,612
743
25,870
27,592
28,614
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
26
26
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
11
4
0.27
L
Ah Muzen Cab
BlackMetalG0D
Ah Muzen Cab
5
8
3
0.81
W
2
5
15
1.9
L
5
7
4
1
W
Lancelot
sir_newton333
Lancelot
17
1
7
20.5
W
Erlang Shen
smokenclowns
Erlang Shen
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,291
Damage
72,843
84,343
Taken
73,880
59,505
Mitigated
50,385
16,587
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,317
2,434
0
1,616
31,890
25,559
0
5,372
26,518
6,487
35,430
L
Ah Muzen Cab
BlackMetalG0D
Ah Muzen Cab
19,986
6,000
0
2,111
21,900
8,987
1,199
3,392
18,508
0
76,946
W
14,225
1,455
4,674
10,861
23,096
10,224
190
13,304
9,688
82,782
0
L
29,988
1,241
555
12,305
30,553
24,959
829
5,897
24,656
75,317
0
W
Lancelot
sir_newton333
Lancelot
32,748
5,716
0
939
23,192
11,547
1,871
9,357
13,505
0
72,393
W
Erlang Shen
smokenclowns
Erlang Shen
25,870
13,499
0
4,615
27,592
28,614
1,144
10,287
16,513
0
52,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
47,925
215
Minions Killed
297
6
Camps Cleared
13
999,531
Distance Traveled
1,209,314
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,279
585
39
2
1
328,339
8
L
Ah Muzen Cab
14,289
680
87
4
2
349,741
0
W
Ra
14,384
685
144
7
9
361,733
4
L
Hades
14,408
686
89
4
3
321,451
5
W
Lancelot
17,929
854
105
5
2
494,060
0
W
Erlang Shen
15,612
743
48
2
2
353,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role