Player Matchup

Ganesha
Ganesha
CommandoGrim
Ganesha
Level 104
God Stats
7W - 1L
1,500 SR
Queue Stats
116W - 70L
1,555 Elo+
Party 2
Lancelot
Lancelot
HazMatiCx
Lancelot
Level 102
God Stats
8W - 9L
1,546 SR
Queue Stats
265W - 172L
1,593 Elo+
Party 2
Discordia
Discordia
just BROLY fool
Discordia
Level 160
God Stats
4W - 11L
1,273 SR
Queue Stats
532W - 963L
1,263 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,470 Elo+

VS

Team Averages
Level 72
1,365 SR
1,370 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PuppyPounder
Zeus
Level 63
God Stats
5W - 3L
1,404 SR
Queue Stats
111W - 158L
1,357 Elo+
Party 1
Nemesis
Nemesis
SanctionedJuan
Nemesis
Level 25
God Stats
2W - 5L
1,191 SR
Queue Stats
37W - 74L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CommandoGrim
Ganesha
16
0 / 5 / 8
12,680
604
12,400
26,883
31,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
HazMatiCx
Lancelot
16
6 / 5 / 3
13,144
626
20,507
16,739
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
just BROLY fool
Discordia
17
3 / 4 / 5
12,645
602
9,630
12,922
5,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 4 / 8
13,424
639
12,588
19,127
11,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
7 / 3 / 5
14,956
712
24,829
11,520
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 9
13,621
649
11,436
21,291
13,281
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
9
Kills
14
14
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
4
8
2
L
Ganesha
CommandoGrim
Ganesha
0
5
8
0.8
L
Lancelot
HazMatiCx
Lancelot
6
5
3
1.5
W
7
3
5
3.17
W
3
2
9
3.75
L
Discordia
just BROLY fool
Discordia
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
48,853
56,544
Taken
51,938
45,184
Mitigated
29,722
7,806
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,588
3,332
0
1,568
19,127
11,935
652
6,449
12,109
0
44,917
L
Ganesha
CommandoGrim
Ganesha
12,400
887
368
2,415
26,883
31,406
357
11,119
15,764
37,375
0
L
Lancelot
HazMatiCx
Lancelot
20,507
2,339
0
2,534
16,739
8,578
796
9,069
7,670
0
41,340
W
24,829
4,026
0
11
11,520
4,506
1,390
4,994
6,315
82,278
0
W
11,436
4,785
716
3,662
21,291
13,281
622
10,981
9,663
0
28,934
L
Discordia
just BROLY fool
Discordia
9,630
417
0
2,489
12,922
5,200
539
4,822
8,100
45,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
42,001
161
Minions Killed
186
7
Camps Cleared
11
1,096,919
Distance Traveled
1,203,021
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,424
639
58
3
2
427,974
6
L
Ganesha
12,680
604
5
0
0
341,253
3
L
Lancelot
13,144
626
56
3
3
422,820
2
W
Zeus
14,956
712
106
5
8
333,387
3
W
Nemesis
13,621
649
22
1
1
441,660
2
L
Discordia
12,645
602
100
5
4
332,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role