Player Matchup

Zhong Kui
Zhong Kui
Silver IV
Charlie x rogue
Zhong Kui
Silver IV
Level 122
God Stats
1W - 0L
1,576 SR
Queue Stats
10W - 9L
1,338 MMR
Party 2
Neith
Neith
Silver I
Onyx Hawks
Neith
Silver I
Level 88
God Stats
3W - 0L
1,558 SR
Queue Stats
74W - 78L
1,344 MMR
Party 2
Bacchus
Bacchus
Silver III
Onyx Joezy
Bacchus
Silver III
Level 88
God Stats
7W - 6L
1,594 SR
Queue Stats
24W - 29L
1,282 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,576 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,523 SR
1,251 MMR
Vulcan
Vulcan
Silver III
Gy_o_
Vulcan
Silver III
Level 160
God Stats
133W - 129L
1,451 SR
Queue Stats
603W - 699L
1,071 MMR
Solo
Awilix
Awilix
Gold III
RagingDraye
Awilix
Gold III
Level 157
God Stats
2W - 2L
1,619 SR
Queue Stats
249W - 288L
1,475 MMR
Party 1
King Arthur
King Arthur
Silver III
The_LadyRED
King Arthur
Silver III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Charlie x rogue
Zhong Kui
19
5 / 5 / 7
13,829
728
15,846
21,747
22,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
19
5 / 3 / 7
13,393
705
18,369
16,065
8,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Onyx Joezy
Bacchus
16
2 / 6 / 9
12,729
670
9,810
21,926
36,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Baron SamediThothBastetAh Muzen CabMulan

VS

Bans
AtlasYmirChaacPoseidonCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gy_o_
Vulcan
18
2 / 4 / 10
12,884
678
22,976
14,046
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
18
5 / 3 / 9
12,993
684
12,514
18,047
11,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
The_LadyRED
King Arthur
17
7 / 5 / 4
13,182
694
15,598
23,337
25,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
12
Kills
14
14
Deaths
12
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Charlie x rogue
Zhong Kui
5
5
7
1.7
L
Vulcan
Gy_o_
Vulcan
2
4
10
1.75
W
Neith
5
3
7
2.83
W
Bacchus
Onyx Joezy
Bacchus
2
6
9
1.08
L
Awilix
5
3
9
3.17
L
King Arthur
The_LadyRED
King Arthur
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
51,088
59,738
Taken
55,430
66,474
Mitigated
42,994
11,964
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Charlie x rogue
Zhong Kui
15,846
1,384
0
4,358
21,747
22,244
997
8,674
13,073
56,294
0
L
Vulcan
Gy_o_
Vulcan
22,976
12,102
0
2,801
14,046
6,451
955
7,636
6,072
74,842
0
W
Neith
18,369
5,597
0
3,298
16,065
8,015
2,065
6,914
9,151
0
69,021
W
Bacchus
Onyx Joezy
Bacchus
9,810
818
198
4,110
21,926
36,215
127
7,698
14,228
31,760
0
L
Awilix
12,514
5,569
0
4,952
18,047
11,062
1,684
8,303
9,422
0
36,807
L
King Arthur
The_LadyRED
King Arthur
15,598
1,030
0
2,965
23,337
25,481
150
8,961
13,998
0
41,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
39,059
234
Minions Killed
213
6
Camps Cleared
9
999,947
Distance Traveled
1,057,149
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,829
728
110
6
4
325,034
0
L
Vulcan
12,884
678
110
6
1
379,480
7
W
Neith
13,393
705
95
5
1
333,664
0
W
Bacchus
12,729
670
29
2
1
341,249
4
L
Awilix
12,993
684
45
2
5
350,097
0
L
King Arthur
13,182
694
58
3
3
327,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role