Player Matchup

Lancelot
Lancelot
Dedblox27
Lancelot
Level 103
God Stats
6W - 3L
1,766 SR
Queue Stats
13W - 12L
1,715 Elo+
Solo
Ao Kuang
Ao Kuang
JGGE117
Ao Kuang
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 167L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Javiereus1280
Tsukuyomi
Level 69
God Stats
28W - 32L
1,451 SR
Queue Stats
135W - 142L
1,488 Elo+
Party 2
Team Averages
Level 93
1,572 SR
1,568 Elo+

VS

Team Averages
Level 85
1,363 SR
1,405 Elo+
Ravana
Ravana
Ajohni
Ravana
Level 109
God Stats
2W - 3L
1,185 SR
Queue Stats
72W - 78L
1,395 Elo+
Party 1
Medusa
Medusa
Arsine
Medusa
Level 22
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Hel
Hel
HashiraHoneybee
Hel
Level 123
God Stats
4W - 5L
1,383 SR
Queue Stats
73W - 77L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dedblox27
Lancelot
20
6 / 7 / 15
19,147
709
27,519
33,997
39,300
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
JGGE117
Ao Kuang
20
8 / 9 / 9
18,274
677
21,012
34,443
19,022
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Javiereus1280
Tsukuyomi
20
13 / 8 / 10
21,129
783
41,494
37,882
19,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ajohni
Ravana
20
9 / 7 / 14
19,557
724
35,963
35,788
30,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Arsine
Medusa
20
10 / 11 / 7
19,922
738
36,565
30,872
12,285
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 9 / 14
17,735
657
16,960
31,815
35,063
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
58
27
Kills
23
24
Deaths
27
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ajohni
Ravana
9
7
14
2.29
L
Medusa
Arsine
Medusa
10
11
7
1.23
W
Lancelot
Dedblox27
Lancelot
6
7
15
1.93
L
4
9
14
1.22
W
Ao Kuang
JGGE117
Ao Kuang
8
9
9
1.39
W
Tsukuyomi
Javiereus1280
Tsukuyomi
13
8
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,025
Damage
89,488
106,322
Taken
98,475
77,765
Mitigated
77,582
31,147
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ajohni
Ravana
35,963
5,890
0
3,209
35,788
30,234
801
7,296
27,017
0
75,268
L
Medusa
Arsine
Medusa
36,565
17,920
0
6
30,872
12,285
0
4,544
26,044
0
112,836
W
Lancelot
Dedblox27
Lancelot
27,519
3,361
914
8,501
33,997
39,300
1,122
6,254
27,743
0
65,699
L
16,960
697
7,265
8,559
31,815
35,063
138
8,512
22,636
59,130
0
W
Ao Kuang
JGGE117
Ao Kuang
21,012
3,662
0
9,398
34,443
19,022
140
5,600
28,843
68,824
4,892
W
Tsukuyomi
Javiereus1280
Tsukuyomi
41,494
8,670
0
12,334
37,882
19,443
1,245
6,186
31,696
0
114,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,550
Gold Earned
57,214
268
Minions Killed
241
19
Camps Cleared
4
1,367,573
Distance Traveled
1,302,362
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
19,557
724
60
2
2
463,013
4
L
Medusa
19,922
738
108
4
0
405,997
0
W
Lancelot
19,147
709
77
3
2
487,273
2
L
Hel
17,735
657
73
3
2
433,352
4
W
Ao Kuang
18,274
677
63
2
9
432,302
3
W
Tsukuyomi
21,129
783
128
5
8
447,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role