Player Matchup

Mercury
Mercury
Blussian
Mercury
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 15L
1,562 Elo+
Party 1
Neith
Neith
ForAllaaaahhhh
Neith
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 12L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
MrTazington
Baron Samedi
Level 89
God Stats
8W - 4L
1,773 SR
Queue Stats
43W - 32L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
Mxuii
Xing Tian
Level 115
God Stats
8W - 1L
1,612 SR
Queue Stats
35W - 24L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
sploinkdoink
Kukulkan
Level 6
God Stats
3W - 1L
1,632 SR
Queue Stats
11W - 6L
1,720 Elo+
Party 1
Team Averages
Level 78
1,647 SR
1,608 Elo+

VS

Team Averages
Level 90
1,632 SR
1,548 Elo+
Chaac
Chaac
Nitronic9o1
Chaac
Level 148
God Stats
9W - 5L
1,645 SR
Queue Stats
239W - 173L
1,572 Elo+
Party 3
Zhong Kui
Zhong Kui
OsamaBinLlapi
Zhong Kui
Level 147
God Stats
1W - 0L
1,520 SR
Queue Stats
90W - 78L
1,496 Elo+
Party 2
Vulcan
Vulcan
Reapy13
Vulcan
Level 37
God Stats
5W - 1L
1,917 SR
Queue Stats
145W - 97L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SmithnWesley
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,442 Elo+
Party 2
Lancelot
Lancelot
kobydm
Lancelot
Level 68
God Stats
14W - 10L
1,578 SR
Queue Stats
181W - 144L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blussian
Mercury
15
6 / 2 / 2
9,326
717
11,424
13,992
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 3 / 8
9,518
732
14,672
10,956
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MrTazington
Baron Samedi
17
2 / 6 / 6
9,271
713
10,040
14,225
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Mxuii
Xing Tian
16
4 / 6 / 8
9,001
692
11,160
20,814
20,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
sploinkdoink
Kukulkan
15
2 / 5 / 7
8,663
666
10,465
11,871
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
9,901
762
13,217
17,428
15,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
OsamaBinLlapi
Zhong Kui
16
1 / 6 / 8
9,289
715
13,239
15,782
10,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Reapy13
Vulcan
17
3 / 3 / 12
9,900
762
14,529
11,790
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SmithnWesley
Ah Muzen Cab
16
1 / 3 / 11
9,459
728
6,548
9,034
5,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lancelot
kobydm
Lancelot
19
13 / 3 / 1
11,807
908
13,726
16,036
7,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
17
Kills
22
22
Deaths
17
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blussian
Mercury
6
2
2
3.5
L
3
3
8
2.33
L
Baron Samedi
MrTazington
Baron Samedi
2
6
6
0.83
L
Xing Tian
Mxuii
Xing Tian
4
6
8
1.33
W
4
2
11
4.75
W
Zhong Kui
OsamaBinLlapi
Zhong Kui
1
6
8
0.83
W
Vulcan
Reapy13
Vulcan
3
3
12
3
W
Ah Muzen Cab
SmithnWesley
Ah Muzen Cab
1
3
11
2.17
W
Lancelot
kobydm
Lancelot
13
3
1
4.5
L
Kukulkan
sploinkdoink
Kukulkan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,761
Damage
61,259
71,858
Taken
70,070
46,574
Mitigated
45,305
7,402
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blussian
Mercury
11,424
4,737
0
0
13,992
6,783
0
2,742
11,079
0
34,672
L
14,672
6,378
0
1,101
10,956
5,791
0
6,199
4,572
0
37,998
L
Baron Samedi
MrTazington
Baron Samedi
10,040
1,113
686
2,848
14,225
8,093
116
4,073
9,687
36,642
0
L
Xing Tian
Mxuii
Xing Tian
11,160
1,110
0
2,459
20,814
20,288
0
8,629
11,795
21,049
0
W
13,217
2,437
0
7,126
17,428
15,238
592
8,018
9,410
58
32,180
W
Zhong Kui
OsamaBinLlapi
Zhong Kui
13,239
940
0
2,240
15,782
10,493
2,298
5,923
9,859
31,542
0
W
Vulcan
Reapy13
Vulcan
14,529
4,034
117
2,402
11,790
5,736
580
8,163
3,627
37,601
0
W
Ah Muzen Cab
SmithnWesley
Ah Muzen Cab
6,548
1,556
0
1,017
9,034
5,884
392
4,026
5,008
0
26,870
W
Lancelot
kobydm
Lancelot
13,726
2,519
0
5,031
16,036
7,954
1,755
5,535
10,501
0
43,541
L
Kukulkan
sploinkdoink
Kukulkan
10,465
1,328
0
308
11,871
5,619
0
5,035
6,633
30,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
50,356
252
Minions Killed
245
0
Camps Cleared
0
1,230,144
Distance Traveled
1,371,641
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,326
717
37
3
0
290,978
0
L
Neith
9,518
732
64
5
0
230,426
1
L
Baron Samedi
9,271
713
68
5
0
226,006
6
L
Xing Tian
9,001
692
35
3
0
246,355
4
W
Chaac
9,901
762
42
3
0
293,400
4
W
Zhong Kui
9,289
715
47
4
0
235,484
0
W
Vulcan
9,900
762
38
3
0
285,900
2
W
Ah Muzen Cab
9,459
728
52
4
0
251,843
0
W
Lancelot
11,807
908
66
5
0
305,014
0
L
Kukulkan
8,663
666
48
4
0
236,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role