Player Matchup

Vulcan
Vulcan
I3atarang
Vulcan
Level 94
God Stats
4W - 1L
1,714 SR
Queue Stats
85W - 104L
1,416 Elo+
Solo
Lancelot
Lancelot
K1LLj0y12Gauge
Lancelot
Level 109
God Stats
5W - 6L
1,748 SR
Queue Stats
302W - 330L
1,452 Elo+
Solo
Shiva
Shiva
LeTHaLPeNGuiN09
Shiva
Level 120
God Stats
3W - 4L
1,319 SR
Queue Stats
39W - 39L
1,288 Elo+
Solo
Achilles
Achilles
amarillo72
Achilles
Level 106
God Stats
1W - 1L
1,566 SR
Queue Stats
17W - 19L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
re13paya
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,804 SR
Queue Stats
430W - 478L
1,519 Elo+
Solo
Team Averages
Level 118
1,630 SR
1,448 Elo+

VS

Team Averages
Level 88
1,531 SR
1,518 Elo+
Ymir
Ymir
Ck2Trappyy
Ymir
Level 6
God Stats
5W - 4L
1,631 SR
Queue Stats
14W - 14L
1,592 Elo+
Party 1
Artemis
Artemis
JuniorReally
Artemis
Level 138
God Stats
3W - 6L
1,272 SR
Queue Stats
534W - 491L
1,559 Elo+
Party 1
Achilles
Achilles
KGT Stone
Achilles
Level 123
God Stats
4W - 4L
1,796 SR
Queue Stats
278W - 255L
1,551 Elo+
Party 1
Fenrir
Fenrir
Swubbyy
Fenrir
Level 18
God Stats
8W - 7L
1,679 SR
Queue Stats
36W - 38L
1,506 Elo+
Party 1
Lancelot
Lancelot
oBenson
Lancelot
Level 154
God Stats
9W - 21L
1,275 SR
Queue Stats
234W - 245L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
I3atarang
Vulcan
20
4 / 3 / 9
14,728
982
24,122
8,979
4,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
20
2 / 4 / 16
15,168
1,011
13,705
15,621
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 4 / 14
14,890
993
19,652
20,897
19,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
amarillo72
Achilles
20
3 / 6 / 12
15,185
1,012
20,922
27,894
21,766
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
re13paya
Ah Muzen Cab
20
8 / 3 / 12
16,281
1,085
40,535
13,400
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 12
14,606
974
5,529
23,173
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
JuniorReally
Artemis
19
10 / 5 / 6
15,962
1,064
26,654
16,807
8,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KGT Stone
Achilles
19
3 / 2 / 14
14,348
957
19,631
33,618
47,327
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Swubbyy
Fenrir
20
2 / 6 / 13
14,156
944
14,298
30,547
23,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
oBenson
Lancelot
20
4 / 1 / 9
14,879
992
14,309
24,615
22,936
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
21
Kills
20
20
Deaths
21
63
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
7
12
1
W
Vulcan
I3atarang
Vulcan
4
3
9
2.83
L
Artemis
JuniorReally
Artemis
10
5
6
2.6
W
Lancelot
2
4
16
2.5
L
Achilles
KGT Stone
Achilles
3
2
14
5
W
4
4
14
2.75
L
Fenrir
Swubbyy
Fenrir
2
6
13
1.42
W
Achilles
amarillo72
Achilles
3
6
12
1.5
L
Lancelot
oBenson
Lancelot
4
1
9
8.5
W
Ah Muzen Cab
re13paya
Ah Muzen Cab
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,936
Damage
80,421
86,791
Taken
128,760
60,366
Mitigated
125,757
15,608
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,529
1,109
1,040
2,390
23,173
24,238
0
4,493
18,549
8,777
0
W
Vulcan
I3atarang
Vulcan
24,122
9,853
328
694
8,979
4,194
0
505
8,358
54,203
0
L
Artemis
JuniorReally
Artemis
26,654
15,880
0
1,989
16,807
8,155
0
1,979
14,726
0
64,832
W
Lancelot
13,705
1,382
0
4,664
15,621
8,054
0
1,366
14,098
0
46,104
L
Achilles
KGT Stone
Achilles
19,631
4,094
0
979
33,618
47,327
0
5,296
27,439
0
37,488
W
19,652
5,914
284
5,424
20,897
19,883
0
1,212
19,566
0
32,787
L
Fenrir
Swubbyy
Fenrir
14,298
5,125
0
898
30,547
23,101
0
6,343
23,106
0
27,290
W
Achilles
amarillo72
Achilles
20,922
8,076
0
326
27,894
21,766
0
1,969
25,633
0
47,042
L
Lancelot
oBenson
Lancelot
14,309
4,990
951
3,010
24,615
22,936
0
6,011
18,160
0
48,698
W
Ah Muzen Cab
re13paya
Ah Muzen Cab
40,535
13,610
0
3,888
13,400
6,469
0
477
12,830
0
77,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,252
Gold Earned
73,951
315
Minions Killed
308
13
Camps Cleared
8
1,554,128
Distance Traveled
1,263,313
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,606
974
12
1
0
186,257
2
W
Vulcan
14,728
982
84
6
3
323,080
1
L
Artemis
15,962
1,064
104
7
3
185,802
0
W
Lancelot
15,168
1,011
83
6
2
325,283
1
L
Achilles
14,348
957
60
4
2
293,854
0
W
Shiva
14,890
993
28
2
3
268,037
2
L
Fenrir
14,156
944
47
3
3
300,988
0
W
Achilles
15,185
1,012
55
4
5
359,792
0
L
Lancelot
14,879
992
85
6
0
296,412
0
W
Ah Muzen Cab
16,281
1,085
65
4
0
277,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role