Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Tapa10
Janus
Level 67
God Stats
7W - 7L
1,635 SR
Queue Stats
29W - 34L
1,438 Elo+
Solo
Horus
Horus
slim_xynoo
Horus
Level 125
God Stats
1W - 3L
1,361 SR
Queue Stats
115W - 137L
1,481 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,473 Elo+

VS

Team Averages
Level 121
1,738 SR
1,537 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
yAurora_-
Nu Wa
Level 90
God Stats
5W - 0L
1,868 SR
Queue Stats
65W - 40L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
ySoneca_-
Sylvanus
Level 145
God Stats
6W - 1L
1,845 SR
Queue Stats
272W - 210L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 2
7,381
615
11,566
12,236
5,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tapa10
Janus
12
1 / 1 / 1
7,780
648
10,358
10,491
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
1 / 1 / 2
8,075
673
7,298
15,140
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 3
7,889
657
8,314
15,271
12,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
yAurora_-
Nu Wa
14
4 / 1 / 1
8,581
715
13,639
7,588
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ySoneca_-
Sylvanus
13
0 / 0 / 5
8,402
700
8,126
12,565
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
2
0.67
W
Hercules
 
Hercules
1
2
3
1.25
L
Janus
Tapa10
Janus
1
1
1
1.5
L
Horus
1
1
2
2
W
Nu Wa
yAurora_-
Nu Wa
4
1
1
4.5
W
Sylvanus
ySoneca_-
Sylvanus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
30,079
37,867
Taken
35,424
22,520
Mitigated
26,922
12,345
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,566
5,477
0
1,911
12,236
5,703
503
6,701
5,101
0
25,605
W
Hercules
 
Hercules
8,314
2,538
0
5,823
15,271
12,375
471
4,214
11,057
0
21,725
L
Janus
Tapa10
Janus
10,358
517
88
1,569
10,491
4,024
42
6,279
3,914
49,369
0
L
Horus
7,298
3,557
2,222
6,555
15,140
12,793
0
7,787
6,735
0
14,018
W
Nu Wa
yAurora_-
Nu Wa
13,639
2,271
0
1,188
7,588
3,391
805
2,558
5,030
42,191
0
W
Sylvanus
ySoneca_-
Sylvanus
8,126
3,380
2,290
4,216
12,565
11,156
32
4,088
8,477
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
24,872
133
Minions Killed
141
5
Camps Cleared
6
661,249
Distance Traveled
611,779
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,381
615
21
2
0
201,137
1
W
Hercules
7,889
657
28
2
3
216,585
5
L
Janus
7,780
648
96
8
4
231,704
2
L
Horus
8,075
673
16
1
1
228,408
2
W
Nu Wa
8,581
715
86
7
3
199,883
1
W
Sylvanus
8,402
700
27
2
0
195,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role