Player Matchup

Vamana
Vamana
arødleV
Vamana
Level 69
God Stats
19W - 12L
1,568 SR
Queue Stats
81W - 103L
1,474 Elo+
Party 2
Sol
Sol
danicocs
Sol
Level 121
God Stats
22W - 20L
1,602 SR
Queue Stats
463W - 549L
1,421 Elo+
Solo
Neith
Neith
mikey22755
Neith
Level 12
God Stats
1W - 2L
1,510 SR
Queue Stats
21W - 22L
1,443 Elo+
Party 2
Team Averages
Level 67
1,560 SR
1,446 Elo+

VS

Team Averages
Level 87
1,562 SR
1,564 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KINGTERO94
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1
Sol
Sol
SectorCryrax
Sol
Level 104
God Stats
4W - 0L
1,686 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
arødleV
Vamana
11
2 / 1 / 1
6,463
646
6,922
11,859
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
6,093
609
7,065
6,354
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
0 / 3 / 3
6,136
614
3,840
7,098
2,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 1 / 2
7,143
714
8,257
10,190
8,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 2
6,575
658
3,441
6,911
2,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 4
7,188
719
8,919
6,079
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
2
4
W
1
2
2
1
W
1
0
4
3
L
Vamana
arødleV
Vamana
2
1
1
2.5
L
1
1
0
1
L
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
20,617
25,311
Taken
23,180
14,481
Mitigated
13,787
5,424
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,257
651
0
750
10,190
8,655
0
3,346
6,655
0
18,619
W
3,441
879
0
1,451
6,911
2,870
162
2,082
4,623
0
17,331
W
8,919
5,300
0
2,646
6,079
2,262
492
1,479
4,504
37,264
0
L
Vamana
arødleV
Vamana
6,922
3,515
0
2,981
11,859
9,043
0
4,451
7,408
0
19,553
L
7,065
2,268
0
1,987
6,354
2,757
0
1,832
4,522
21,623
2,449
L
Neith
3,840
2,122
0
456
7,098
2,681
0
2,860
4,238
0
8,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,692
Gold Earned
20,906
90
Minions Killed
123
3
Camps Cleared
7
543,486
Distance Traveled
586,197
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,143
714
18
2
1
208,635
3
W
Pele
6,575
658
29
3
4
197,234
1
W
Sol
7,188
719
76
8
2
180,328
4
L
Vamana
6,463
646
33
3
1
202,448
0
L
Sol
6,093
609
42
4
2
169,851
3
L
Neith
6,136
614
15
2
0
171,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role