Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
WA Cubaca WIS
Lancelot
Level 119
God Stats
1W - 0L
1,497 SR
Queue Stats
82W - 94L
1,431 Elo+
Party 2
Fenrir
Fenrir
WA JUXI WIS
Fenrir
Level 84
God Stats
5W - 2L
1,452 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,477 Elo+

VS

Team Averages
Level 46
1,369 SR
1,416 Elo+
Bacchus
Bacchus
CLineLeader
Bacchus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,249 Elo+
Solo
Nemesis
Nemesis
M4C D4DDY E
Nemesis
Level 26
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
beastspawn
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 0 / 19
9,827
819
17,147
6,044
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
WA Cubaca WIS
Lancelot
14
9 / 4 / 10
10,100
842
12,675
12,734
5,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
11 / 0 / 12
10,397
866
10,533
11,250
6,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CLineLeader
Bacchus
13
1 / 4 / 3
8,625
719
5,955
15,655
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
M4C D4DDY E
Nemesis
10
0 / 12 / 2
6,888
574
2,338
18,855
6,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
beastspawn
Tiamat
11
3 / 9 / 1
7,860
655
4,611
15,539
6,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
24
Kills
4
4
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
19
13.5
L
Bacchus
CLineLeader
Bacchus
1
4
3
0.63
L
Nemesis
M4C D4DDY E
Nemesis
0
12
2
0.08
W
Lancelot
WA Cubaca WIS
Lancelot
9
4
10
3.5
W
Fenrir
11
0
12
17
L
Tiamat
beastspawn
Tiamat
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
12,904
30,028
Taken
50,049
15,033
Mitigated
31,426
7,934
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
17,147
1,699
678
1,576
6,044
2,813
872
2,771
3,273
37,366
0
L
Bacchus
CLineLeader
Bacchus
5,955
453
0
872
15,655
18,441
0
5,475
9,422
21,297
0
L
Nemesis
M4C D4DDY E
Nemesis
2,338
536
0
418
18,855
6,099
0
6,205
12,007
0
13,692
W
Lancelot
WA Cubaca WIS
Lancelot
12,675
2,483
690
1,314
12,734
5,841
405
3,833
8,901
0
42,115
W
Fenrir
10,533
1,398
413
3,263
11,250
6,379
732
4,344
6,906
0
19,604
L
Tiamat
beastspawn
Tiamat
4,611
504
0
1,676
15,539
6,886
0
4,280
10,771
15,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
23,373
115
Minions Killed
61
6
Camps Cleared
1
685,543
Distance Traveled
575,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,827
819
48
4
0
223,112
0
L
Bacchus
8,625
719
21
2
1
201,152
0
L
Nemesis
6,888
574
23
2
0
191,478
1
W
Lancelot
10,100
842
49
4
4
213,138
0
W
Fenrir
10,397
866
18
2
2
249,293
0
L
Tiamat
7,860
655
17
1
0
183,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role