Player Matchup

Sylvanus
Sylvanus
BoocoupSavage
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,377 Elo+
Party 2
Bellona
Bellona
BravesirMud
Bellona
Level 8
God Stats
1W - 5L
1,504 SR
Queue Stats
1W - 6L
1,338 Elo+
Party 2
Hel
Hel
LIlPatina97
Hel
Level 28
God Stats
1W - 1L
1,464 SR
Queue Stats
18W - 32L
1,437 Elo+
Party 2
Horus
Horus
Vastatio1
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,425 Elo+
Party 2
Charybdis
Charybdis
Vípér
Charybdis
Level 35
God Stats
0W - 3L
1,485 SR
Queue Stats
1W - 6L
1,338 Elo+
Party 2
Team Averages
Level 29
1,491 SR
1,383 Elo+

VS

Team Averages
Level 79
1,546 SR
1,470 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Duncetetute
Freya
Level 157
God Stats
24W - 21L
1,564 SR
Queue Stats
488W - 509L
1,449 Elo+
Party 3
Guan Yu
Guan Yu
Klatort
Guan Yu
Level 35
God Stats
2W - 1L
1,526 SR
Queue Stats
62W - 72L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
YardCore
Xbalanque
Level 48
God Stats
24W - 19L
1,599 SR
Queue Stats
126W - 126L
1,461 Elo+
Party 3
Poseidon
Poseidon
spikeynuts
Poseidon
Level 49
God Stats
27W - 30L
1,540 SR
Queue Stats
157W - 174L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoocoupSavage
Sylvanus
20
2 / 4 / 12
14,990
1,071
12,079
26,875
43,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
BravesirMud
Bellona
19
5 / 11 / 8
14,194
1,014
17,698
45,671
55,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 8 / 10
13,272
948
22,131
26,691
19,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Vastatio1
Horus
19
2 / 8 / 10
13,911
994
9,787
41,498
64,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Vípér
Charybdis
20
5 / 6 / 6
14,760
1,054
34,001
27,143
14,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
2 / 5 / 22
13,594
971
20,074
19,646
10,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 26
15,214
1,087
33,886
21,296
10,956
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Klatort
Guan Yu
20
4 / 3 / 24
14,222
1,016
21,175
23,457
36,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
YardCore
Xbalanque
20
10 / 2 / 23
16,420
1,173
50,661
20,361
10,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
spikeynuts
Poseidon
20
15 / 2 / 13
17,003
1,215
34,485
16,666
7,132
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
145
16
Kills
37
37
Deaths
16
46
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
5
22
2.6
L
Sylvanus
BoocoupSavage
Sylvanus
2
4
12
2
L
Bellona
BravesirMud
Bellona
5
11
8
0.82
W
6
4
26
4.75
W
Guan Yu
Klatort
Guan Yu
4
3
24
5.33
L
2
8
10
0.88
L
Horus
Vastatio1
Horus
2
8
10
0.88
L
Charybdis
Vípér
Charybdis
5
6
6
1.33
W
Xbalanque
YardCore
Xbalanque
10
2
23
10.75
W
Poseidon
spikeynuts
Poseidon
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,696
Damage
160,281
167,878
Taken
101,426
197,122
Mitigated
74,354
48,604
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
20,074
3,998
0
0
19,646
10,103
0
5,566
14,080
0
37,680
L
Sylvanus
BoocoupSavage
Sylvanus
12,079
1,390
7,194
5,295
26,875
43,293
0
16,677
10,198
27,182
0
L
Bellona
BravesirMud
Bellona
17,698
4,893
537
676
45,671
55,699
0
18,990
26,681
943
26,382
W
33,886
10,536
0
3,422
21,296
10,956
0
5,611
15,685
50,057
0
W
Guan Yu
Klatort
Guan Yu
21,175
2,015
4,333
6,560
23,457
36,000
0
11,491
11,966
2,550
31,669
L
22,131
1,137
10,470
7,490
26,691
19,310
0
9,294
17,397
49,402
0
L
Horus
Vastatio1
Horus
9,787
4,863
5,299
6,743
41,498
64,045
0
14,766
26,732
1,861
15,315
L
Charybdis
Vípér
Charybdis
34,001
18,396
0
4,900
27,143
14,775
0
9,965
17,178
0
86,566
W
Xbalanque
YardCore
Xbalanque
50,661
33,424
0
2,457
20,361
10,163
0
6,435
13,926
0
81,158
W
Poseidon
spikeynuts
Poseidon
34,485
4,403
0
1,011
16,666
7,132
0
7,048
9,618
71,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,127
Gold Earned
76,453
256
Minions Killed
270
5
Camps Cleared
16
1,282,723
Distance Traveled
1,226,653
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,594
971
47
3
2
250,210
2
L
Sylvanus
14,990
1,071
38
3
0
251,517
0
L
Bellona
14,194
1,014
23
2
2
276,753
1
W
Freya
15,214
1,087
39
3
5
247,585
1
W
Guan Yu
14,222
1,016
21
2
2
248,123
0
L
Hel
13,272
948
61
4
1
258,487
0
L
Horus
13,911
994
17
1
0
245,928
0
L
Charybdis
14,760
1,054
117
8
2
250,038
0
W
Xbalanque
16,420
1,173
79
6
4
254,088
0
W
Poseidon
17,003
1,215
84
6
3
226,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role