Player Matchup

Kukulkan
Kukulkan
Mancygamer4412
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,253 Elo+
Solo
Scylla
Scylla
PluccMyChicken
Scylla
Level 68
God Stats
0W - 2L
1,710 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Veleena
Chaac
Level 72
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Yemoja
Yemoja
ZAYA_13
Yemoja
Level 101
God Stats
0W - 5L
1,641 SR
Queue Stats
43W - 54L
1,470 Elo+
Solo
Charybdis
Charybdis
dorald
Charybdis
Level 104
God Stats
1W - 1L
1,518 SR
Queue Stats
22W - 20L
1,364 Elo+
Party 1
Team Averages
Level 72
1,609 SR
1,386 Elo+

VS

Team Averages
Level 66
1,526 SR
1,462 Elo+
Cerberus
Cerberus
 
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Escanor0317
Jing Wei
Level 29
God Stats
7W - 3L
1,544 SR
Queue Stats
61W - 66L
1,345 Elo+
Solo
Erlang Shen
Erlang Shen
KingJay_97BK
Erlang Shen
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 106L
1,402 Elo+
Solo
Da Ji
Da Ji
Saucy Potatoe
Da Ji
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 19L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
St3v3nv27
Baron Samedi
Level 74
God Stats
31W - 22L
1,588 SR
Queue Stats
208W - 238L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 7 / 0
7,263
726
3,203
10,061
3,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 7 / 3
6,701
670
2,374
10,865
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Veleena
Chaac
12
0 / 1 / 2
6,490
649
4,219
8,923
7,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
ZAYA_13
Yemoja
13
0 / 4 / 2
7,488
749
2,358
9,577
4,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
dorald
Charybdis
14
1 / 4 / 1
7,372
737
8,387
9,247
3,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 0 / 12
8,564
856
10,691
9,246
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Escanor0317
Jing Wei
14
1 / 0 / 8
7,780
778
6,350
4,977
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KingJay_97BK
Erlang Shen
15
4 / 1 / 9
8,116
812
5,189
10,761
10,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 6
8,832
883
9,623
6,619
3,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
St3v3nv27
Baron Samedi
15
4 / 1 / 8
8,390
839
9,857
8,304
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
2
Kills
23
23
Deaths
3
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
12
11
W
Jing Wei
Escanor0317
Jing Wei
1
0
8
5
W
Erlang Shen
KingJay_97BK
Erlang Shen
4
1
9
8.5
L
Kukulkan
1
7
0
0.14
L
0
7
3
0.21
W
9
1
6
12
W
Baron Samedi
St3v3nv27
Baron Samedi
4
1
8
8
L
Chaac
Veleena
Chaac
0
1
2
1
L
Yemoja
ZAYA_13
Yemoja
0
4
2
0.25
L
Charybdis
dorald
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
41,710
48,673
Taken
39,907
22,200
Mitigated
27,565
6,735
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,691
275
0
1,951
9,246
7,026
31
980
8,262
22,628
0
W
Jing Wei
Escanor0317
Jing Wei
6,350
4,796
0
1,969
4,977
2,039
1,436
1,883
2,974
0
25,784
W
Erlang Shen
KingJay_97BK
Erlang Shen
5,189
2,528
0
3,770
10,761
10,888
1,062
1,699
9,034
0
22,648
L
Kukulkan
3,203
1,042
0
0
10,061
3,362
54
4,531
5,348
15,665
0
L
2,374
311
0
0
10,865
3,291
0
3,232
7,427
6,568
0
W
9,623
1,996
0
0
6,619
3,555
0
938
5,641
0
25,087
W
Baron Samedi
St3v3nv27
Baron Samedi
9,857
1,390
815
3,403
8,304
4,057
926
2,159
6,061
37,371
0
L
Chaac
Veleena
Chaac
4,219
827
0
2,704
8,923
7,731
0
3,452
5,289
0
9,510
L
Yemoja
ZAYA_13
Yemoja
2,358
880
1,891
1,192
9,577
4,477
78
3,948
5,435
17,589
0
L
Charybdis
dorald
Charybdis
8,387
4,858
0
948
9,247
3,339
513
4,477
4,626
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
41,682
126
Minions Killed
224
0
Camps Cleared
0
933,424
Distance Traveled
1,008,825
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,564
856
46
5
0
204,832
3
W
Jing Wei
7,780
778
50
5
0
184,667
3
W
Erlang Shen
8,116
812
38
4
0
219,276
4
L
Kukulkan
7,263
726
32
3
0
159,340
1
L
Scylla
6,701
670
11
1
0
169,495
0
W
Da Ji
8,832
883
36
4
0
208,481
1
W
Baron Samedi
8,390
839
54
5
0
191,569
3
L
Chaac
6,490
649
8
1
0
215,422
1
L
Yemoja
7,488
749
29
3
0
182,710
1
L
Charybdis
7,372
737
46
5
0
206,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role