Player Matchup

Odin
Odin
groovyg
Odin
Level 10
God Stats
2W - 0L
1,836 SR
Queue Stats
25W - 22L
1,380 Elo+
Party 1
Olorun
Olorun
niqquhluva
Olorun
Level 15
God Stats
4W - 3L
1,534 SR
Queue Stats
32W - 17L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
xXkiller_juanXx
Ne Zha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,381 Elo+
Party 1
Team Averages
Level 57
1,623 SR
1,401 Elo+

VS

Team Averages
Level 82
1,457 SR
1,425 Elo+
Sol
Sol
AuraOfTheDawn
Sol
Level 64
God Stats
0W - 3L
1,413 SR
Queue Stats
92W - 124L
1,391 Elo+
Party 2
Chaac
Chaac
Cha0ticBac0N
Chaac
Level 119
God Stats
3W - 3L
1,661 SR
Queue Stats
11W - 9L
1,472 Elo+
Solo
Terra
Terra
Goldennumberace
Terra
Level 64
God Stats
2W - 4L
1,297 SR
Queue Stats
57W - 93L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
groovyg
Odin
16
2 / 1 / 13
10,622
664
8,687
13,715
14,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
niqquhluva
Olorun
17
7 / 0 / 9
12,175
761
21,066
10,322
5,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 0 / 9
11,480
718
12,775
10,785
5,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
9,467
592
7,162
12,970
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 7 / 0
8,988
562
12,756
18,123
14,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 0
9,687
605
4,571
17,985
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
16
Kills
1
1
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
7
0
0
L
0
4
0
0
W
Odin
groovyg
Odin
2
1
13
8.5
W
Olorun
niqquhluva
Olorun
7
0
9
11.5
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,528
Damage
24,489
34,822
Taken
49,078
25,761
Mitigated
44,080
12,827
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,162
2,896
0
1,410
12,970
5,701
0
4,760
7,884
24,900
3,301
L
12,756
2,135
0
2,519
18,123
14,435
0
7,484
10,356
502
38,293
L
4,571
1,628
1,763
3,433
17,985
23,944
0
7,697
10,103
18,338
0
W
Odin
groovyg
Odin
8,687
2,773
0
2,495
13,715
14,767
355
5,647
8,068
0
20,240
W
Olorun
niqquhluva
Olorun
21,066
10,022
1,131
5,790
10,322
5,720
1,102
3,488
6,834
66,134
5,037
W
12,775
4,577
0
3,411
10,785
5,274
1,571
2,818
7,967
0
41,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
28,142
177
Minions Killed
137
11
Camps Cleared
3
823,303
Distance Traveled
690,746
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,467
592
64
4
0
177,978
1
L
Chaac
8,988
562
57
4
3
244,313
0
L
Terra
9,687
605
16
1
0
268,455
1
W
Odin
10,622
664
18
1
1
250,426
4
W
Olorun
12,175
761
119
7
5
272,264
0
W
Ne Zha
11,480
718
40
3
5
300,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role