Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BlazingThud
Chiron
Level 88
God Stats
15W - 21L
1,426 SR
Queue Stats
95W - 108L
1,419 Elo+
Solo
Lancelot
Lancelot
Ever Obscure
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 2
Neith
Neith
KushKing1506
Neith
Level 98
God Stats
3W - 2L
1,541 SR
Queue Stats
265W - 266L
1,400 Elo+
Party 1
Team Averages
Level 92
1,493 SR
1,456 Elo+

VS

Team Averages
Level 106
1,473 SR
1,413 Elo+
Horus
Horus
Blows Chunks
Horus
Level 116
God Stats
7W - 5L
1,604 SR
Queue Stats
252W - 309L
1,386 Elo+
Party 3
Ravana
Ravana
Rianzinhou
Ravana
Level 119
God Stats
4W - 4L
1,406 SR
Queue Stats
206W - 207L
1,430 Elo+
Solo
Merlin
Merlin
Taxman6494
Merlin
Level 81
God Stats
69W - 79L
1,442 SR
Queue Stats
182W - 220L
1,420 Elo+
Party 3
King Arthur
King Arthur
squall28438
King Arthur
Level 89
God Stats
17W - 17L
1,526 SR
Queue Stats
364W - 391L
1,401 Elo+
Solo
Apollo
Apollo
tispiezzu
Apollo
Level 124
God Stats
3W - 3L
1,389 SR
Queue Stats
106W - 100L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 3 / 2
8,498
447
4,932
10,275
4,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
14
0 / 5 / 2
8,205
432
11,833
21,659
16,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
13
2 / 3 / 2
8,221
433
9,484
12,072
4,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Ever Obscure
Lancelot
9
1 / 11 / 0
7,132
375
9,998
18,371
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 1
8,840
465
4,771
12,829
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
10,022
527
7,135
13,744
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Rianzinhou
Ravana
17
7 / 1 / 8
10,614
559
8,428
7,386
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Taxman6494
Merlin
16
7 / 1 / 9
10,337
544
20,217
9,826
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
squall28438
King Arthur
17
9 / 1 / 4
10,910
574
19,427
20,252
21,235
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
tispiezzu
Apollo
16
2 / 3 / 4
9,912
522
5,235
13,305
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
27
27
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
2
1.33
L
Chaac
 
Chaac
0
5
2
0.2
L
Chiron
2
3
2
1
W
2
2
10
3.5
L
Lancelot
Ever Obscure
Lancelot
1
11
0
0.09
L
1
5
1
0.3
W
Ravana
Rianzinhou
Ravana
7
1
8
11
W
Merlin
Taxman6494
Merlin
7
1
9
11.5
W
King Arthur
squall28438
King Arthur
9
1
4
11
W
Apollo
tispiezzu
Apollo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
60,442
75,206
Taken
64,513
39,253
Mitigated
51,578
20,523
Healing
21,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,932
968
1,128
2,563
10,275
4,512
344
2,856
7,419
40,750
0
L
Chaac
 
Chaac
11,833
2,324
0
7,465
21,659
16,763
18
6,291
15,368
110
60,576
L
Chiron
9,484
3,285
745
2,745
12,072
4,607
970
152
11,894
0
51,470
W
7,135
3,084
4,587
6,335
13,744
14,706
428
2,571
11,095
0
21,780
L
Lancelot
Ever Obscure
Lancelot
9,998
1,925
0
1,755
18,371
7,074
0
6,253
12,118
0
35,488
L
4,771
1,363
0
4,122
12,829
6,297
0
4,987
7,842
0
74,054
W
Ravana
Rianzinhou
Ravana
8,428
2,036
0
1,312
7,386
3,954
575
531
6,855
0
90,425
W
Merlin
Taxman6494
Merlin
20,217
491
699
1,148
9,826
4,684
1,566
794
9,032
75,309
0
W
King Arthur
squall28438
King Arthur
19,427
1,650
0
4,484
20,252
21,235
156
66
19,559
0
79,966
W
Apollo
tispiezzu
Apollo
5,235
1,239
0
2,833
13,305
6,999
2,418
1,592
11,672
0
100,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
51,795
423
Minions Killed
520
0
Camps Cleared
0
1,615,358
Distance Traveled
1,859,724
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,498
447
65
3
0
333,881
6
L
Chaac
8,205
432
89
5
0
302,478
1
L
Chiron
8,221
433
89
5
0
328,545
3
W
Horus
10,022
527
28
1
0
382,595
0
L
Lancelot
7,132
375
53
3
0
364,456
0
L
Neith
8,840
465
127
7
0
285,998
2
W
Ravana
10,614
559
127
7
0
423,269
1
W
Merlin
10,337
544
102
5
0
347,049
4
W
King Arthur
10,910
574
119
6
0
372,453
3
W
Apollo
9,912
522
144
8
0
334,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role