Player Matchup

Horus
Horus
Caprizzi1
Horus
Level 93
God Stats
44W - 30L
1,542 SR
Queue Stats
408W - 389L
1,364 Elo+
Solo
Hera
Hera
Hectorm212
Hera
Level 49
God Stats
3W - 6L
1,204 SR
Queue Stats
46W - 63L
1,273 Elo+
Party 3
Medusa
Medusa
LightYagami_115
Medusa
Level 41
God Stats
3W - 3L
1,275 SR
Queue Stats
33W - 36L
1,261 Elo+
Party 2
Kali
Kali
dullerstatue123
Kali
Level 59
God Stats
4W - 3L
1,388 SR
Queue Stats
53W - 72L
1,245 Elo+
Party 3
King Arthur
King Arthur
shinnehah
King Arthur
Level 33
God Stats
12W - 11L
1,407 SR
Queue Stats
34W - 34L
1,287 Elo+
Party 2
Team Averages
Level 55
1,363 SR
1,286 Elo+

VS

Team Averages
Level 93
1,395 SR
1,370 Elo+
Fenrir
Fenrir
ASAF_tuxx
Fenrir
Level 117
God Stats
2W - 4L
1,561 SR
Queue Stats
654W - 694L
1,435 Elo+
Party 1
Sol
Sol
BL4CKSxUN1T3D
Sol
Level 84
God Stats
0W - 7L
1,091 SR
Queue Stats
388W - 434L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
DannyRich
Cliodhna
Level 104
God Stats
1W - 2L
1,693 SR
Queue Stats
126W - 113L
1,364 Elo+
Solo
Merlin
Merlin
K33ZY007
Merlin
Level 78
God Stats
12W - 18L
1,261 SR
Queue Stats
332W - 356L
1,292 Elo+
Party 1
Lancelot
Lancelot
King_Bergmann
Lancelot
Level 80
God Stats
6W - 6L
1,372 SR
Queue Stats
287W - 339L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Caprizzi1
Horus
13
2 / 0 / 6
8,052
537
6,401
9,661
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 4
7,888
526
6,848
6,517
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 6
7,229
482
6,619
10,241
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 1 / 3
8,544
570
7,708
12,620
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
shinnehah
King Arthur
13
0 / 0 / 4
7,951
530
5,866
7,341
5,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASAF_tuxx
Fenrir
9
0 / 1 / 2
6,487
432
4,832
13,365
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 2 / 0
7,536
502
4,324
9,351
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
DannyRich
Cliodhna
11
0 / 3 / 2
6,627
442
6,257
13,411
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
K33ZY007
Merlin
11
1 / 3 / 1
6,550
437
4,688
8,506
3,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
King_Bergmann
Lancelot
10
1 / 4 / 2
6,060
404
6,822
12,143
7,628
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
3
3
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASAF_tuxx
Fenrir
0
1
2
1
L
1
2
0
0.5
W
Horus
Caprizzi1
Horus
2
0
6
5
L
Cliodhna
DannyRich
Cliodhna
0
3
2
0.33
W
3
1
4
5
L
Merlin
K33ZY007
Merlin
1
3
1
0.5
L
Lancelot
King_Bergmann
Lancelot
1
4
2
0.5
W
2
1
6
5
W
6
1
3
7.5
W
King Arthur
shinnehah
King Arthur
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
26,923
46,380
Taken
56,776
25,732
Mitigated
28,485
14,473
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASAF_tuxx
Fenrir
4,832
1,111
0
3,122
13,365
9,887
0
2,686
10,679
0
21,288
L
4,324
1,745
0
3,162
9,351
2,890
0
559
8,792
60,807
0
W
Horus
Caprizzi1
Horus
6,401
1,970
744
5,042
9,661
8,184
226
3,195
6,466
0
32,306
L
Cliodhna
DannyRich
Cliodhna
6,257
502
0
5,060
13,411
4,691
0
676
12,735
0
55,604
W
6,848
1,083
0
1,230
6,517
2,457
174
1,790
4,727
50,561
0
L
Merlin
K33ZY007
Merlin
4,688
641
392
2,391
8,506
3,389
249
2,004
6,502
37,327
0
L
Lancelot
King_Bergmann
Lancelot
6,822
1,563
0
2,366
12,143
7,628
62
923
11,220
0
27,178
W
6,619
3,665
0
3,323
10,241
3,831
3,327
1,017
9,224
0
41,849
W
7,708
3,286
0
3,494
12,620
5,335
611
2,865
9,755
0
58,983
W
King Arthur
shinnehah
King Arthur
5,866
1,046
0
640
7,341
5,925
679
145
7,196
0
53,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
33,260
396
Minions Killed
332
0
Camps Cleared
0
1,488,695
Distance Traveled
1,457,022
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,487
432
36
2
0
314,685
4
L
Sol
7,536
502
101
7
0
258,478
3
W
Horus
8,052
537
52
3
0
321,401
3
L
Cliodhna
6,627
442
92
6
0
311,862
3
W
Hera
7,888
526
94
6
0
298,906
0
L
Merlin
6,550
437
60
4
0
257,025
6
L
Lancelot
6,060
404
43
3
0
314,972
0
W
Medusa
7,229
482
53
4
0
263,263
2
W
Kali
8,544
570
100
7
0
301,181
3
W
King Arthur
7,951
530
97
6
0
303,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role