Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JesterDoggie
Hun Batz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,182 Elo+
Party 1
Nemesis
Nemesis
Squibity
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,275 Elo+
Party 1
Janus
Janus
killer2170
Janus
Level 107
God Stats
1W - 1L
1,281 SR
Queue Stats
230W - 208L
1,451 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,382 Elo+

VS

Team Averages
Level 93
1,503 SR
1,450 Elo+
Apollo
Apollo
Jos18081
Apollo
Level 105
God Stats
2W - 1L
1,542 SR
Queue Stats
55W - 56L
1,460 Elo+
Solo
Mulan
Mulan
Ribaiisu
Mulan
Level 68
God Stats
4W - 3L
1,418 SR
Queue Stats
226W - 237L
1,460 Elo+
Solo
Cthulhu
Cthulhu
RoseSeal
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,317 Elo+
Solo
He Bo
He Bo
Tehb0mb
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,572 Elo+
Solo
Anhur
Anhur
familiagarcia709
Anhur
Level 143
God Stats
2W - 3L
1,557 SR
Queue Stats
200W - 242L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
5 / 2 / 13
13,224
778
17,722
15,309
7,956
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
 
Yu Huang
20
7 / 1 / 17
12,882
758
21,630
15,273
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
JesterDoggie
Hun Batz
17
1 / 7 / 13
10,715
630
9,639
18,305
7,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Squibity
Nemesis
17
4 / 5 / 12
12,523
737
16,075
23,799
14,082
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Janus
20
8 / 3 / 7
13,052
768
19,135
10,980
4,767
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jos18081
Apollo
20
2 / 3 / 13
12,094
711
17,440
22,460
13,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Ribaiisu
Mulan
16
4 / 3 / 8
10,872
640
8,319
14,953
16,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RoseSeal
Cthulhu
17
4 / 6 / 7
9,839
579
12,809
23,450
29,965
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Tehb0mb
He Bo
18
2 / 10 / 9
10,828
637
17,236
17,176
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
6 / 4 / 4
10,075
593
7,841
15,515
9,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
59
25
Kills
18
18
Deaths
26
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
13
5.75
W
Yu Huang
 
Yu Huang
7
1
17
15.5
W
Hun Batz
JesterDoggie
Hun Batz
1
7
13
1.07
L
Apollo
Jos18081
Apollo
2
3
13
2.83
L
Mulan
Ribaiisu
Mulan
4
3
8
2.67
L
Cthulhu
RoseSeal
Cthulhu
4
6
7
1.25
W
Nemesis
Squibity
Nemesis
4
5
12
2
L
He Bo
Tehb0mb
He Bo
2
10
9
0.65
L
6
4
4
2
W
Janus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,201
Damage
63,645
83,666
Taken
93,554
42,572
Mitigated
77,892
36,357
Healing
28,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,722
7,121
3,348
4,860
15,309
7,956
3,717
5,052
10,214
892
38,854
W
Yu Huang
 
Yu Huang
21,630
1,181
3,295
5,619
15,273
7,874
966
6,907
8,366
42,446
0
W
Hun Batz
JesterDoggie
Hun Batz
9,639
824
1,415
1,800
18,305
7,893
614
6,764
11,541
0
16,619
L
Apollo
Jos18081
Apollo
17,440
9,596
3,349
11,829
22,460
13,342
479
11,701
10,759
0
50,942
L
Mulan
Ribaiisu
Mulan
8,319
816
2,908
2,228
14,953
16,166
88
6,464
8,489
0
18,143
L
Cthulhu
RoseSeal
Cthulhu
12,809
582
2,538
1,678
23,450
29,965
0
8,659
14,791
27,435
0
W
Nemesis
Squibity
Nemesis
16,075
6,305
3,399
6,802
23,799
14,082
455
6,464
17,335
0
23,747
L
He Bo
Tehb0mb
He Bo
17,236
970
63
595
17,176
9,077
0
9,253
7,923
28,087
0
L
7,841
2,629
1,632
1,416
15,515
9,342
45
5,011
10,504
0
13,833
W
Janus
19,135
600
3,066
2,753
10,980
4,767
2,345
4,858
6,122
42,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,396
Gold Earned
53,708
182
Minions Killed
161
0
Camps Cleared
0
1,518,654
Distance Traveled
1,411,235
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,224
778
54
3
0
280,462
1
W
Yu Huang
12,882
758
30
2
0
326,165
2
W
Hun Batz
10,715
630
8
0
0
302,562
1
L
Apollo
12,094
711
73
4
0
302,920
3
L
Mulan
10,872
640
26
2
0
220,172
2
L
Cthulhu
9,839
579
20
1
0
318,463
1
W
Nemesis
12,523
737
12
1
0
335,734
3
L
He Bo
10,828
637
21
1
0
270,657
2
L
Anhur
10,075
593
21
1
0
299,023
0
W
Janus
13,052
768
78
5
0
273,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role