Player Matchup

Kuzenbo
Kuzenbo
Amennadiel
Kuzenbo
Level 106
God Stats
1W - 2L
1,381 SR
Queue Stats
9W - 21L
1,330 Elo+
Solo
Mulan
Mulan
BananaBlaze187
Mulan
Level 60
God Stats
9W - 13L
1,490 SR
Queue Stats
25W - 34L
1,356 Elo+
Solo
Medusa
Medusa
Diggyholedwarf99
Medusa
Level 76
God Stats
17W - 21L
1,214 SR
Queue Stats
79W - 82L
1,436 Elo+
Party 3
Ymir
Ymir
Thekillerkarrot
Ymir
Level 68
God Stats
6W - 7L
1,458 SR
Queue Stats
56W - 70L
1,366 Elo+
Party 3
Discordia
Discordia
ToxicEdition
Discordia
Level 50
God Stats
6W - 4L
1,577 SR
Queue Stats
34W - 46L
1,362 Elo+
Party 3
Team Averages
Level 72
1,424 SR
1,370 Elo+

VS

Team Averages
Level 39
1,359 SR
1,436 Elo+
Bellona
Bellona
FreeBowling
Bellona
Level 66
God Stats
30W - 31L
1,544 SR
Queue Stats
274W - 278L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Grammblle
Danzaburou
Level 28
God Stats
1W - 5L
1,177 SR
Queue Stats
70W - 68L
1,384 Elo+
Party 1
Ra
Ra
GrinnellTheGOAT
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 103L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 49
God Stats
51W - 50L
1,505 SR
Queue Stats
66W - 69L
1,443 Elo+
Party 2
Lancelot
Lancelot
superfruit89
Lancelot
Level 26
God Stats
1W - 5L
1,070 SR
Queue Stats
55W - 55L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amennadiel
Kuzenbo
13
4 / 5 / 7
9,326
518
9,626
16,716
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 4
9,542
530
12,930
18,349
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
5 / 5 / 2
9,165
509
10,769
19,486
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 8 / 7
9,905
550
11,757
18,762
10,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
ToxicEdition
Discordia
13
2 / 7 / 3
8,086
449
6,916
11,140
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FreeBowling
Bellona
15
11 / 4 / 9
10,189
566
17,570
16,026
11,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Grammblle
Danzaburou
15
2 / 4 / 6
9,942
552
9,140
14,137
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 7
10,287
572
15,253
15,538
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
pigust7
Cthulhu
14
2 / 5 / 12
9,068
504
7,442
18,488
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
superfruit89
Lancelot
16
9 / 4 / 8
10,519
584
15,894
16,585
10,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
19
Kills
30
30
Deaths
19
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Amennadiel
Kuzenbo
4
5
7
1.5
L
2
5
4
0.8
L
5
5
2
1.2
W
Bellona
FreeBowling
Bellona
11
4
9
3.88
W
Danzaburou
Grammblle
Danzaburou
2
4
6
1.25
W
6
2
7
4.75
L
6
8
7
1.19
L
Discordia
ToxicEdition
Discordia
2
7
3
0.5
W
Cthulhu
pigust7
Cthulhu
2
5
12
1.6
W
Lancelot
superfruit89
Lancelot
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
65,299
84,453
Taken
80,774
58,283
Mitigated
50,872
16,750
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Amennadiel
Kuzenbo
9,626
3,859
401
2,905
16,716
22,459
126
7,204
9,512
32,449
0
L
12,930
2,068
0
5,077
18,349
15,042
797
3,857
14,492
0
55,767
L
10,769
5,224
0
5,727
19,486
6,868
870
3,510
15,976
0
68,113
W
Bellona
FreeBowling
Bellona
17,570
6,572
0
895
16,026
11,986
269
6,410
9,439
0
64,845
W
Danzaburou
Grammblle
Danzaburou
9,140
2,709
0
5,856
14,137
5,483
2,161
4,136
9,965
0
67,255
W
15,253
1,600
2,113
5,208
15,538
7,241
313
6,111
9,249
91,122
0
L
11,757
3,760
0
2,296
18,762
10,147
94
4,846
13,916
54,559
0
L
Discordia
ToxicEdition
Discordia
6,916
597
0
344
11,140
3,767
796
3,278
7,862
49,813
0
W
Cthulhu
pigust7
Cthulhu
7,442
371
1,331
2,135
18,488
16,021
0
9,490
8,811
32,318
0
W
Lancelot
superfruit89
Lancelot
15,894
3,008
0
3,256
16,585
10,141
1,224
3,392
12,883
0
63,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
50,005
373
Minions Killed
471
0
Camps Cleared
0
1,626,789
Distance Traveled
1,767,842
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,326
518
43
2
0
345,786
3
L
Mulan
9,542
530
95
5
0
353,818
3
L
Medusa
9,165
509
97
5
0
313,306
1
W
Bellona
10,189
566
84
5
0
372,398
10
W
Danzaburou
9,942
552
101
6
0
326,141
2
W
Ra
10,287
572
148
8
0
350,317
7
L
Ymir
9,905
550
73
4
0
304,633
0
L
Discordia
8,086
449
65
4
0
309,246
4
W
Cthulhu
9,068
504
48
3
0
337,343
0
W
Lancelot
10,519
584
90
5
0
381,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role