Player Matchup

Raijin
Raijin
DrWinkler
Raijin
Level 29
God Stats
1W - 2L
1,219 SR
Queue Stats
25W - 25L
1,606 Elo+
Party 2
Neith
Neith
NoisyfootDre
Neith
Level 109
God Stats
16W - 10L
1,670 SR
Queue Stats
94W - 81L
1,534 Elo+
Solo
Atlas
Atlas
Stealthbanger
Atlas
Level 27
God Stats
2W - 3L
1,612 SR
Queue Stats
37W - 42L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKillerJ33f
Sun Wukong
Level 13
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 2
Bastet
Bastet
YakYakman
Bastet
Level 65
God Stats
21W - 9L
1,740 SR
Queue Stats
82W - 60L
1,659 Elo+
Party 2
Team Averages
Level 49
1,593 SR
1,570 Elo+

VS

Team Averages
Level 95
1,574 SR
1,533 Elo+
Charybdis
Charybdis
Budanmoril
Charybdis
Level 27
God Stats
18W - 16L
1,459 SR
Queue Stats
27W - 26L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
FrostyPumpkinz
Hun Batz
Level 148
God Stats
6W - 4L
1,555 SR
Queue Stats
461W - 446L
1,593 Elo+
Party 1
Chaac
Chaac
IssaBosak
Chaac
Level 117
God Stats
3W - 0L
1,734 SR
Queue Stats
75W - 72L
1,579 Elo+
Party 1
Olorun
Olorun
NotoriousBeej
Olorun
Level 128
God Stats
10W - 2L
1,648 SR
Queue Stats
317W - 294L
1,626 Elo+
Party 1
Ganesha
Ganesha
teamemptydblock1
Ganesha
Level 57
God Stats
7W - 8L
1,474 SR
Queue Stats
74W - 102L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrWinkler
Raijin
14
3 / 7 / 4
8,614
479
9,500
15,192
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 2
8,539
474
12,071
16,029
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 6
8,419
468
7,775
17,240
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TheKillerJ33f
Sun Wukong
15
3 / 4 / 2
9,334
519
10,953
18,417
16,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
YakYakman
Bastet
12
3 / 5 / 3
7,786
433
6,839
17,709
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Budanmoril
Charybdis
14
3 / 8 / 2
9,324
518
9,467
15,471
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
18
9 / 1 / 9
11,226
624
14,235
14,572
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
IssaBosak
Chaac
16
5 / 2 / 6
10,094
561
12,370
19,883
17,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 0 / 4
11,560
642
9,313
7,051
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 7 / 11
8,842
491
6,303
18,704
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
18
Kills
23
24
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Budanmoril
Charybdis
3
8
2
0.5
L
Raijin
DrWinkler
Raijin
3
7
4
0.71
W
Hun Batz
9
1
9
13.5
W
Chaac
IssaBosak
Chaac
5
2
6
4
L
5
4
2
1.5
W
6
0
4
8
L
4
4
6
1.75
L
Sun Wukong
TheKillerJ33f
Sun Wukong
3
4
2
1
L
Bastet
YakYakman
Bastet
3
5
3
0.9
W
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,138
Damage
51,688
84,587
Taken
75,681
59,665
Mitigated
51,047
20,503
Healing
30,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Budanmoril
Charybdis
9,467
5,042
0
4,056
15,471
4,578
708
3,681
11,790
0
61,095
L
Raijin
DrWinkler
Raijin
9,500
988
0
2,146
15,192
7,052
0
4,463
10,729
67,960
0
W
Hun Batz
14,235
5,415
0
6,246
14,572
6,900
0
2,570
12,002
0
88,698
W
Chaac
IssaBosak
Chaac
12,370
1,855
0
9,975
19,883
17,215
805
1,564
18,319
0
69,581
L
12,071
8,564
0
7,303
16,029
6,435
862
1,879
14,150
0
60,238
W
9,313
6,157
469
5,175
7,051
3,555
6,068
1,585
5,466
102,626
0
L
7,775
3,632
0
1,263
17,240
22,566
224
3,191
14,049
34,210
0
L
Sun Wukong
TheKillerJ33f
Sun Wukong
10,953
1,843
0
4,007
18,417
16,510
0
2,948
15,469
0
54,430
L
Bastet
YakYakman
Bastet
6,839
3,024
0
5,784
17,709
7,102
0
4,764
12,945
0
55,473
W
6,303
342
894
3,192
18,704
18,799
195
7,875
10,829
22,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
51,046
404
Minions Killed
544
0
Camps Cleared
0
1,565,200
Distance Traveled
1,785,707
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,324
518
116
6
0
295,356
5
L
Raijin
8,614
479
112
6
0
310,602
3
W
Hun Batz
11,226
624
126
7
0
408,975
4
W
Chaac
10,094
561
114
6
0
380,308
5
L
Neith
8,539
474
79
4
0
285,530
0
W
Olorun
11,560
642
171
10
0
370,791
5
L
Atlas
8,419
468
41
2
0
309,332
0
L
Sun Wukong
9,334
519
100
6
0
310,844
2
L
Bastet
7,786
433
72
4
0
348,892
0
W
Ganesha
8,842
491
17
1
0
330,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role