Player Matchup

Neith
Neith
BadlySherlok
Neith
Level 110
God Stats
79W - 85L
1,451 SR
Queue Stats
149W - 195L
1,307 Elo+
Party 1
Lancelot
Lancelot
Bou3ooo
Lancelot
Level 68
God Stats
15W - 15L
1,442 SR
Queue Stats
348W - 394L
1,336 Elo+
Party 2
Bellona
Bellona
DatsuMadao
Bellona
Level 19
God Stats
1W - 8L
995 SR
Queue Stats
20W - 39L
1,278 Elo+
Party 2
Nox
Nox
KellyMiMa
Nox
Level 113
God Stats
7W - 21L
1,244 SR
Queue Stats
19W - 44L
1,275 Elo+
Solo
Skadi
Skadi
tesselated
Skadi
Level 125
God Stats
281W - 312L
1,379 SR
Queue Stats
283W - 332L
1,331 Elo+
Party 1
Team Averages
Level 87
1,302 SR
1,305 Elo+

VS

Team Averages
Level 79
1,468 SR
1,368 Elo+
Yemoja
Yemoja
MegamiAshura
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,511 Elo+
Solo
Charybdis
Charybdis
Nefarious4
Charybdis
Level 65
God Stats
2W - 2L
1,451 SR
Queue Stats
74W - 80L
1,349 Elo+
Solo
Freya
Freya
Raulbinus
Freya
Level 102
God Stats
15W - 16L
1,442 SR
Queue Stats
51W - 43L
1,411 Elo+
Solo
Sol
Sol
ZDarkAngel666
Sol
Level 43
God Stats
1W - 1L
1,245 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Nemesis
Nemesis
raisenhell
Nemesis
Level 63
God Stats
2W - 0L
1,700 SR
Queue Stats
62W - 58L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,956
464
11,459
11,933
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Bou3ooo
Lancelot
11
1 / 4 / 0
6,335
422
5,835
12,224
4,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DatsuMadao
Bellona
12
0 / 4 / 0
6,258
417
1,929
8,697
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 1 / 0
6,833
456
1,570
5,931
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
1 / 2 / 3
6,296
420
7,229
7,983
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 2
7,673
512
3,039
10,191
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Nefarious4
Charybdis
11
1 / 3 / 4
6,857
457
7,175
14,358
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Raulbinus
Freya
14
9 / 1 / 0
9,332
622
9,168
7,018
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 0 / 1
7,567
504
4,197
5,152
1,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
raisenhell
Nemesis
13
2 / 0 / 5
8,109
541
6,539
11,129
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Lancelot
Bou3ooo
Lancelot
1
4
0
0.25
L
Bellona
DatsuMadao
Bellona
0
4
0
0
L
0
1
0
0
W
Yemoja
2
2
2
1.5
W
Charybdis
Nefarious4
Charybdis
1
3
4
1
W
Freya
Raulbinus
Freya
9
1
0
9
W
0
0
1
0.5
W
Nemesis
raisenhell
Nemesis
2
0
5
4.5
L
Skadi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
30,118
46,768
Taken
47,848
22,944
Mitigated
25,493
11,976
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,459
5,029
479
6,002
11,933
5,353
361
2,550
9,357
0
52,089
L
Lancelot
Bou3ooo
Lancelot
5,835
484
0
260
12,224
4,872
0
4,524
7,584
0
43,405
L
Bellona
DatsuMadao
Bellona
1,929
912
0
1,510
8,697
6,479
0
3,583
4,886
0
35,508
L
1,570
272
0
1,002
5,931
3,139
0
3,696
2,185
45,073
0
W
Yemoja
3,039
1,112
2,526
2,155
10,191
10,666
0
0
10,191
18,336
0
W
Charybdis
Nefarious4
Charybdis
7,175
3,129
0
5,948
14,358
5,159
449
0
14,358
0
52,307
W
Freya
Raulbinus
Freya
9,168
2,776
0
2,379
7,018
3,033
1,773
52
6,966
54,645
0
W
4,197
913
0
3,167
5,152
1,965
3,009
1,125
4,027
48,570
0
W
Nemesis
raisenhell
Nemesis
6,539
2,953
0
1,350
11,129
4,670
505
393
10,736
0
66,360
L
Skadi
7,229
3,468
189
2,534
7,983
3,101
177
1,605
6,352
0
35,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
39,538
358
Minions Killed
391
0
Camps Cleared
0
1,233,680
Distance Traveled
1,267,321
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,956
464
74
5
0
213,768
2
L
Lancelot
6,335
422
67
4
0
322,922
0
L
Bellona
6,258
417
75
5
0
256,746
1
L
Nox
6,833
456
86
6
0
254,891
5
W
Yemoja
7,673
512
25
2
0
242,146
7
W
Charybdis
6,857
457
84
6
0
232,180
0
W
Freya
9,332
622
95
6
0
230,563
0
W
Sol
7,567
504
77
5
0
259,564
2
W
Nemesis
8,109
541
110
7
0
302,868
3
L
Skadi
6,296
420
56
4
0
185,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role