Player Matchup

Loki
Loki
Excruition
Loki
Level 30
God Stats
0W - 1L
1,295 SR
Queue Stats
117W - 34L
1,872 Elo+
Party 2
Khepri
Khepri
jetlee111
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,587 Elo+
Party 2
Anubis
Anubis
thebusinesses
Anubis
Level 132
God Stats
5W - 2L
2,078 SR
Queue Stats
394W - 198L
1,828 Elo+
Party 2
Team Averages
Level 81
1,624 SR
1,763 Elo+

VS

Team Averages
Level 58
1,777 SR
1,832 Elo+
Cthulhu
Cthulhu
Furrkuri
Cthulhu
Level 18
God Stats
2W - 1L
1,769 SR
Queue Stats
14W - 5L
1,785 Elo+
Party 1
Merlin
Merlin
Goldheadfish
Merlin
Level 148
God Stats
2W - 1L
1,838 SR
Queue Stats
62W - 23L
1,917 Elo+
Party 1
Artemis
Artemis
connew
Artemis
Level 8
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 0L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,269
606
8,109
13,031
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
jetlee111
Khepri
12
0 / 2 / 2
7,948
662
5,188
12,198
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 2
7,223
602
7,675
10,421
6,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Furrkuri
Cthulhu
13
2 / 0 / 7
9,012
751
7,408
10,979
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
7 / 0 / 3
9,338
778
13,176
7,051
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
connew
Artemis
12
1 / 2 / 7
7,930
661
11,257
7,425
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Cthulhu
Furrkuri
Cthulhu
2
0
7
5.5
W
Merlin
7
0
3
8.5
W
Artemis
connew
Artemis
1
2
7
2.25
L
Khepri
jetlee111
Khepri
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
31,841
35,650
Taken
25,455
25,593
Mitigated
13,501
10,250
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,109
1,855
0
3,554
13,031
6,319
0
6,642
6,389
0
30,298
W
Cthulhu
Furrkuri
Cthulhu
7,408
866
113
3,068
10,979
8,203
0
7,096
3,883
17,633
0
W
Merlin
13,176
1,257
0
760
7,051
2,709
48
3,245
3,806
42,488
0
W
Artemis
connew
Artemis
11,257
6,508
0
1,399
7,425
2,589
248
2,755
4,670
0
26,879
L
Khepri
jetlee111
Khepri
5,188
523
0
2,961
12,198
12,528
0
6,668
5,530
14,596
0
L
7,675
323
0
3,735
10,421
6,746
0
7,600
2,821
34,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
26,280
136
Minions Killed
146
7
Camps Cleared
5
609,145
Distance Traveled
650,548
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,269
606
39
3
5
203,009
5
W
Cthulhu
9,012
751
27
2
1
223,138
1
W
Merlin
9,338
778
85
7
3
211,164
2
W
Artemis
7,930
661
34
3
1
216,246
2
L
Khepri
7,948
662
22
2
0
205,985
4
L
Anubis
7,223
602
75
6
2
200,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role