Player Matchup

Atlas
Atlas
Brosb4woes
Atlas
Level 114
God Stats
29W - 36L
1,451 SR
Queue Stats
279W - 342L
1,502 Elo+
Party 1
Da Ji
Da Ji
Love Or Lvst
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 1
Zeus
Zeus
Xstro3005
Zeus
Level 117
God Stats
0W - 3L
1,523 SR
Queue Stats
38W - 38L
1,490 Elo+
Party 1
Team Averages
Level 80
1,491 SR
1,455 Elo+

VS

Team Averages
Level 109
1,672 SR
1,413 Elo+
Agni
Agni
FilthyCasual778
Agni
Level 106
God Stats
6W - 1L
1,694 SR
Queue Stats
95W - 112L
1,429 Elo+
Solo
Lancelot
Lancelot
GRIFFINRAGE
Lancelot
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Sonreirslime
Heimdallr
Level 124
God Stats
1W - 2L
1,821 SR
Queue Stats
188W - 270L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
7 / 5 / 3
10,140
780
7,439
18,453
27,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 2
7,126
548
490
4,340
1,835
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
14
3 / 2 / 6
9,572
736
15,558
10,770
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 3
10,502
808
15,303
8,425
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
GRIFFINRAGE
Lancelot
14
1 / 4 / 8
9,855
758
5,034
12,392
5,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Sonreirslime
Heimdallr
15
3 / 3 / 6
9,760
751
9,979
10,222
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
11
11
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
7
5
3
1.7
W
7
3
3
2.83
W
Lancelot
GRIFFINRAGE
Lancelot
1
4
8
1.25
L
0
4
2
0.25
W
Heimdallr
Sonreirslime
Heimdallr
3
3
6
2
L
Zeus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
30,316
33,563
Taken
31,039
33,981
Mitigated
14,722
711
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,439
2,539
0
711
18,453
27,300
0
7,988
9,907
19,298
0
W
15,303
628
0
839
8,425
4,003
562
7,287
1,138
35,537
0
W
Lancelot
GRIFFINRAGE
Lancelot
5,034
1,375
0
860
12,392
5,850
904
9,128
3,264
0
25,804
L
490
54
0
0
4,340
1,835
0
1,906
2,272
0
5,003
W
Heimdallr
Sonreirslime
Heimdallr
9,979
4,893
0
1,654
10,222
4,869
1,170
6,895
3,327
0
35,310
L
Zeus
15,558
2,527
0
0
10,770
4,846
0
4,953
5,555
39,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
30,117
110
Minions Killed
147
2
Camps Cleared
9
660,397
Distance Traveled
714,083
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,140
780
19
1
0
303,078
1
W
Agni
10,502
808
52
4
2
240,817
0
W
Lancelot
9,855
758
46
4
2
230,143
0
L
Da Ji
7,126
548
11
1
1
129,908
0
W
Heimdallr
9,760
751
49
4
5
243,123
4
L
Zeus
9,572
736
80
6
1
227,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role