Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DaTiniestTurtle
Eset
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 205L
1,435 Elo+
Party 1
Awilix
Awilix
Phealixer
Awilix
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 188L
1,505 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,488 Elo+

VS

Team Averages
Level 59
1,543 SR
1,586 Elo+
Baron Samedi
Baron Samedi
Cardsicle
Baron Samedi
Level 103
God Stats
1W - 1L
1,399 SR
Queue Stats
231W - 154L
1,641 Elo+
Party 2
Lancelot
Lancelot
MankeySliderJr
Lancelot
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,558 Elo+
Solo
Neith
Neith
Merguine
Neith
Level 29
God Stats
165W - 84L
1,682 SR
Queue Stats
175W - 92L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
jeffTHEkiller0o
Jormungandr
Level 48
God Stats
18W - 6L
1,666 SR
Queue Stats
103W - 65L
1,574 Elo+
Party 2
King Arthur
King Arthur
ofcourseimanoob
King Arthur
Level 107
God Stats
5W - 3L
1,466 SR
Queue Stats
337W - 200L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 3 / 4
8,241
749
9,467
11,317
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
 
Sun Wukong
14
4 / 4 / 3
7,967
724
6,830
15,554
11,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
 
Morgan Le Fay
14
1 / 6 / 4
7,946
722
6,808
9,540
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 1
8,119
738
3,643
8,128
3,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Phealixer
Awilix
13
1 / 6 / 4
7,669
697
7,810
12,897
4,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cardsicle
Baron Samedi
17
7 / 2 / 7
9,501
864
15,118
10,381
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
1 / 4 / 6
8,054
732
4,042
11,394
5,303
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Merguine
Neith
16
2 / 1 / 7
8,943
813
6,013
5,886
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
jeffTHEkiller0o
Jormungandr
16
7 / 1 / 7
9,227
839
7,117
10,544
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
ofcourseimanoob
King Arthur
16
6 / 2 / 11
9,131
830
16,245
16,311
16,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
9
Kills
23
23
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
4
1.33
L
Sun Wukong
 
Sun Wukong
4
4
3
1.38
L
Morgan Le Fay
 
Morgan Le Fay
1
6
4
0.5
W
Baron Samedi
Cardsicle
Baron Samedi
7
2
7
5.25
L
1
4
1
0.38
W
Lancelot
1
4
6
1
W
Neith
Merguine
Neith
2
1
7
5.5
L
Awilix
Phealixer
Awilix
1
6
4
0.5
W
Jormungandr
jeffTHEkiller0o
Jormungandr
7
1
7
10.5
W
King Arthur
ofcourseimanoob
King Arthur
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
48,535
57,436
Taken
54,516
29,236
Mitigated
41,326
5,955
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,467
4,593
0
2,543
11,317
4,722
0
4,114
6,971
0
35,623
L
Sun Wukong
 
Sun Wukong
6,830
2,047
0
1,948
15,554
11,686
0
4,815
10,301
0
15,357
L
Morgan Le Fay
 
Morgan Le Fay
6,808
675
0
125
9,540
4,183
94
4,128
5,170
22,328
0
W
Baron Samedi
Cardsicle
Baron Samedi
15,118
1,654
2,754
3,824
10,381
7,124
507
1,986
8,332
39,702
0
L
3,643
468
76
1,263
8,128
3,707
0
2,710
5,196
28,165
0
W
Lancelot
4,042
998
0
439
11,394
5,303
618
1,242
10,066
0
15,109
W
Neith
Merguine
Neith
6,013
2,668
0
2,176
5,886
2,938
2,270
1,547
4,255
0
40,443
L
Awilix
Phealixer
Awilix
7,810
3,036
0
0
12,897
4,938
0
5,047
7,563
0
13,874
W
Jormungandr
jeffTHEkiller0o
Jormungandr
7,117
1,517
1
732
10,544
9,574
508
2,095
8,232
19,565
0
W
King Arthur
ofcourseimanoob
King Arthur
16,245
1,951
355
673
16,311
16,387
80
2,985
13,180
0
38,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
44,856
191
Minions Killed
233
0
Camps Cleared
0
978,528
Distance Traveled
1,161,787
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,241
749
54
5
0
188,293
4
L
Sun Wukong
7,967
724
22
2
0
211,849
1
L
Morgan Le Fay
7,946
722
32
3
0
152,832
0
W
Baron Samedi
9,501
864
60
5
0
208,968
0
L
Eset
8,119
738
67
6
0
203,452
0
W
Lancelot
8,054
732
22
2
0
267,738
1
W
Neith
8,943
813
78
7
0
190,330
0
L
Awilix
7,669
697
16
1
0
222,102
0
W
Jormungandr
9,227
839
20
2
0
227,919
0
W
King Arthur
9,131
830
53
5
0
266,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role