Player Matchup

Hercules
Hercules
Besha321
Hercules
Level 109
God Stats
38W - 33L
1,556 SR
Queue Stats
586W - 434L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
MrDiabloman
Baron Samedi
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Neith
Neith
Revizzzor0
Neith
Level 4
God Stats
1W - 4L
1,327 SR
Queue Stats
1W - 6L
1,221 Elo+
Party 1
Team Averages
Level 49
1,461 SR
1,339 Elo+

VS

Team Averages
Level 49
1,425 SR
1,357 Elo+
Jormungandr
Jormungandr
BADBIO1
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Susano
Susano
JKG12
Susano
Level 48
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 15L
1,068 Elo+
Party 2
Cliodhna
Cliodhna
endewaith
Cliodhna
Level 69
God Stats
3W - 4L
1,462 SR
Queue Stats
22W - 23L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Besha321
Hercules
20
21 / 3 / 4
18,364
765
42,388
38,282
47,541
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
MrDiabloman
Baron Samedi
18
2 / 9 / 14
14,783
616
21,951
27,231
12,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
2 / 9 / 16
15,739
656
16,403
20,549
7,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BADBIO1
Jormungandr
20
11 / 6 / 7
19,879
828
28,548
39,443
57,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
JKG12
Susano
19
4 / 11 / 14
15,621
651
24,666
24,554
12,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
endewaith
Cliodhna
20
6 / 8 / 10
16,199
675
22,394
31,386
16,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
25
Kills
21
21
Deaths
25
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BADBIO1
Jormungandr
11
6
7
2.42
L
Hercules
Besha321
Hercules
21
3
4
7.67
W
Susano
JKG12
Susano
4
11
14
1
L
Baron Samedi
MrDiabloman
Baron Samedi
2
9
14
1
L
Neith
2
9
16
1.11
W
Cliodhna
endewaith
Cliodhna
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,742
Damage
75,608
86,062
Taken
95,383
67,950
Mitigated
85,962
28,518
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BADBIO1
Jormungandr
28,548
6,745
0
5,829
39,443
57,022
391
11,766
26,300
77,905
0
L
Hercules
Besha321
Hercules
42,388
13,173
0
17,678
38,282
47,541
1,040
16,077
22,205
233
65,751
W
Susano
JKG12
Susano
24,666
1,112
0
3,570
24,554
12,395
585
5,094
18,928
0
49,101
L
Baron Samedi
MrDiabloman
Baron Samedi
21,951
1,880
2,195
5,803
27,231
12,760
519
7,789
19,442
44,447
0
L
Neith
16,403
7,425
0
2,842
20,549
7,649
804
5,023
15,526
0
55,169
W
Cliodhna
endewaith
Cliodhna
22,394
911
734
7,332
31,386
16,545
1,579
6,358
24,218
0
113,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
51,699
188
Minions Killed
226
3
Camps Cleared
14
1,228,195
Distance Traveled
1,194,275
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
19,879
828
81
3
1
365,060
2
L
Hercules
18,364
765
50
2
1
449,281
0
W
Susano
15,621
651
41
2
0
380,289
0
L
Baron Samedi
14,783
616
48
2
0
393,209
11
L
Neith
15,739
656
90
4
2
385,705
2
W
Cliodhna
16,199
675
104
4
13
448,926
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role