Player Matchup

Mercury
Mercury
BloodMaker555
Mercury
Level 123
God Stats
7W - 8L
1,370 SR
Queue Stats
121W - 112L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
PhoenixTearss
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
365W - 421L
1,431 Elo+
Party 1
Charybdis
Charybdis
Syomaback
Charybdis
Level 84
God Stats
17W - 19L
1,482 SR
Queue Stats
150W - 194L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMastermindd
Ah Muzen Cab
Level 68
God Stats
13W - 7L
1,479 SR
Queue Stats
141W - 126L
1,484 Elo+
Party 3
Vulcan
Vulcan
bobimo
Vulcan
Level 69
God Stats
13W - 7L
1,712 SR
Queue Stats
274W - 266L
1,540 Elo+
Solo
Team Averages
Level 91
1,509 SR
1,467 Elo+

VS

Team Averages
Level 87
1,384 SR
1,411 Elo+
Lancelot
Lancelot
JakeFromIT
Lancelot
Level 86
God Stats
8W - 8L
1,409 SR
Queue Stats
300W - 434L
1,354 Elo+
Party 2
Chang'e
Chang'e
LLPhallus
Chang'e
Level 69
God Stats
27W - 18L
1,217 SR
Queue Stats
356W - 312L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Night826
Sun Wukong
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 162L
1,467 Elo+
Solo
Sol
Sol
birnz
Sol
Level 83
God Stats
1W - 2L
1,417 SR
Queue Stats
167W - 233L
1,408 Elo+
Party 2
Yemoja
Yemoja
darndiddlydo
Yemoja
Level 69
God Stats
11W - 15L
1,377 SR
Queue Stats
198W - 327L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
13 / 7 / 10
15,593
538
15,040
32,237
16,503
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PhoenixTearss
Baron Samedi
19
1 / 4 / 16
12,127
418
11,683
29,643
38,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Syomaback
Charybdis
20
6 / 1 / 8
15,551
536
22,315
21,137
10,583
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TheMastermindd
Ah Muzen Cab
20
7 / 3 / 8
16,532
570
39,841
26,340
13,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
bobimo
Vulcan
20
7 / 1 / 16
15,102
521
39,898
20,106
11,028
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JakeFromIT
Lancelot
20
4 / 11 / 2
13,450
464
11,896
30,354
17,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
LLPhallus
Chang'e
19
3 / 8 / 1
12,672
437
19,787
33,559
17,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Night826
Sun Wukong
20
7 / 4 / 3
14,387
496
24,616
38,696
48,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
birnz
Sol
20
2 / 6 / 5
14,342
495
20,876
35,095
16,017
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
17
0 / 7 / 6
11,844
408
4,379
35,806
50,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
34
Kills
16
16
Deaths
36
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
13
7
10
2.57
L
Lancelot
JakeFromIT
Lancelot
4
11
2
0.45
L
Chang'e
LLPhallus
Chang'e
3
8
1
0.44
L
Sun Wukong
Night826
Sun Wukong
7
4
3
2.13
W
Baron Samedi
PhoenixTearss
Baron Samedi
1
4
16
2.25
W
Charybdis
Syomaback
Charybdis
6
1
8
10
W
Ah Muzen Cab
TheMastermindd
Ah Muzen Cab
7
3
8
3.67
L
Sol
birnz
Sol
2
6
5
0.75
W
Vulcan
bobimo
Vulcan
7
1
16
15
L
Yemoja
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,777
Damage
81,554
129,463
Taken
173,510
90,746
Mitigated
150,139
49,750
Healing
62,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
15,040
7,655
0
16,228
32,237
16,503
0
6,998
25,239
0
124,431
L
Lancelot
JakeFromIT
Lancelot
11,896
1,635
1
9,530
30,354
17,568
0
5,493
24,861
0
133,453
L
Chang'e
LLPhallus
Chang'e
19,787
2,336
2,544
7,749
33,559
17,611
300
15,494
18,065
109,345
0
L
Sun Wukong
Night826
Sun Wukong
24,616
3,082
0
9,881
38,696
48,191
672
8,925
29,611
1,846
103,169
W
Baron Samedi
PhoenixTearss
Baron Samedi
11,683
1,799
1,870
7,341
29,643
38,899
185
12,501
17,142
53,988
0
W
Charybdis
Syomaback
Charybdis
22,315
15,479
0
9,444
21,137
10,583
3,594
9,993
11,144
0
145,567
W
Ah Muzen Cab
TheMastermindd
Ah Muzen Cab
39,841
20,153
0
9,106
26,340
13,733
1,944
8,064
18,276
0
175,029
L
Sol
birnz
Sol
20,876
8,796
1
19,180
35,095
16,017
0
7,197
27,898
173,713
0
W
Vulcan
bobimo
Vulcan
39,898
16,711
609
5,152
20,106
11,028
0
8,955
11,151
161,925
0
L
Yemoja
4,379
2,339
5,502
7,640
35,806
50,752
22
15,120
20,686
29,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,905
Gold Earned
66,695
872
Minions Killed
796
0
Camps Cleared
0
2,820,806
Distance Traveled
2,538,809
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,593
538
142
5
0
659,193
6
L
Lancelot
13,450
464
182
6
0
594,964
10
L
Chang'e
12,672
437
150
5
0
499,389
9
L
Sun Wukong
14,387
496
177
6
0
496,705
4
W
Baron Samedi
12,127
418
58
2
0
453,794
6
W
Charybdis
15,551
536
218
8
0
540,471
19
W
Ah Muzen Cab
16,532
570
246
8
0
586,576
2
L
Sol
14,342
495
244
8
0
479,648
4
W
Vulcan
15,102
521
208
7
0
580,772
1
L
Yemoja
11,844
408
43
1
0
468,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role