Player Matchup

Artio
Artio
ArcherKing8558
Artio
Level 85
God Stats
7W - 4L
1,762 SR
Queue Stats
66W - 54L
1,427 Elo+
Solo
Lancelot
Lancelot
Guidel-123
Lancelot
Level 87
God Stats
11W - 6L
1,522 SR
Queue Stats
90W - 111L
1,408 Elo+
Solo
Ra
Ra
Joshua_Kimmich6
Ra
Level 88
God Stats
3W - 3L
1,379 SR
Queue Stats
98W - 107L
1,437 Elo+
Solo
Neith
Neith
Sc0utM4n
Neith
Level 102
God Stats
17W - 21L
1,385 SR
Queue Stats
633W - 667L
1,384 Elo+
Solo
Bellona
Bellona
deathdealerbub
Bellona
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 64L
1,410 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,413 Elo+

VS

Team Averages
Level 78
1,423 SR
1,418 Elo+
Hercules
Hercules
HotRod840
Hercules
Level 88
God Stats
21W - 14L
1,600 SR
Queue Stats
67W - 70L
1,415 Elo+
Solo
Scylla
Scylla
Sadeezi
Scylla
Level 28
God Stats
4W - 11L
1,343 SR
Queue Stats
37W - 53L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatNinoTorch
Sun Wukong
Level 49
God Stats
1W - 5L
1,198 SR
Queue Stats
75W - 117L
1,286 Elo+
Party 1
Mercury
Mercury
kombokenjiYT
Mercury
Level 159
God Stats
30W - 30L
1,549 SR
Queue Stats
350W - 322L
1,657 Elo+
Party 1
Olorun
Olorun
linkelYT
Olorun
Level 68
God Stats
3W - 7L
1,423 SR
Queue Stats
71W - 56L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
10,193
510
8,808
23,888
31,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Guidel-123
Lancelot
15
3 / 6 / 3
9,482
474
8,962
17,040
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 5
10,794
540
10,294
12,314
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sc0utM4n
Neith
16
9 / 3 / 8
10,680
534
26,696
16,630
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 2 / 2
9,434
472
7,526
13,321
15,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HotRod840
Hercules
16
1 / 1 / 2
9,164
458
4,873
13,932
12,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Sadeezi
Scylla
7
1 / 8 / 0
6,601
330
4,735
9,642
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ThatNinoTorch
Sun Wukong
13
2 / 6 / 3
8,571
429
10,816
19,475
11,932
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
kombokenjiYT
Mercury
18
6 / 1 / 5
10,982
549
13,842
17,150
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
linkelYT
Olorun
16
5 / 4 / 2
10,465
523
17,526
21,526
9,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
15
15
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Lancelot
Guidel-123
Lancelot
3
6
3
0.75
L
Hercules
HotRod840
Hercules
1
1
2
2
W
5
3
5
2.5
L
Scylla
Sadeezi
Scylla
1
8
0
0.13
W
Neith
Sc0utM4n
Neith
9
3
8
4.33
L
Sun Wukong
ThatNinoTorch
Sun Wukong
2
6
3
0.58
W
0
2
2
0.5
L
Mercury
kombokenjiYT
Mercury
6
1
5
8.5
L
Olorun
linkelYT
Olorun
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,286
Damage
51,792
83,193
Taken
81,725
70,876
Mitigated
44,888
30,080
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,808
1,647
1,927
9,599
23,888
31,276
315
7,560
16,328
37,069
0
W
Lancelot
Guidel-123
Lancelot
8,962
1,010
0
4,114
17,040
8,581
0
3,522
13,518
0
65,425
L
Hercules
HotRod840
Hercules
4,873
1,498
260
3,863
13,932
12,881
507
441
13,491
0
57,290
W
10,294
761
715
3,579
12,314
6,445
138
3,667
8,647
92,360
0
L
Scylla
Sadeezi
Scylla
4,735
602
449
376
9,642
2,627
230
3,814
5,828
13,996
0
W
Neith
Sc0utM4n
Neith
26,696
12,186
0
6,790
16,630
9,416
1,188
6,053
10,577
0
88,948
L
Sun Wukong
ThatNinoTorch
Sun Wukong
10,816
2,820
219
2,488
19,475
11,932
45
4,527
14,948
0
45,243
W
7,526
1,517
0
3,356
13,321
15,158
950
2,261
11,060
0
63,784
L
Mercury
kombokenjiYT
Mercury
13,842
7,291
0
2,412
17,150
7,623
707
2,980
14,170
0
108,569
L
Olorun
linkelYT
Olorun
17,526
9,825
814
11,509
21,526
9,825
1,470
7,340
14,186
82,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,583
Gold Earned
45,783
498
Minions Killed
470
0
Camps Cleared
0
1,876,869
Distance Traveled
1,704,620
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,193
510
29
1
0
399,698
13
W
Lancelot
9,482
474
107
5
0
391,636
6
L
Hercules
9,164
458
118
6
0
370,534
2
W
Ra
10,794
540
139
7
0
396,121
10
L
Scylla
6,601
330
13
1
0
186,900
3
W
Neith
10,680
534
115
6
0
323,172
0
L
Sun Wukong
8,571
429
48
2
0
355,255
5
W
Bellona
9,434
472
108
5
0
366,242
4
L
Mercury
10,982
549
157
8
0
488,724
8
L
Olorun
10,465
523
134
7
0
303,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role