Player Matchup

Lancelot
Lancelot
Ace__central
Lancelot
Level 100
God Stats
9W - 7L
1,796 SR
Queue Stats
185W - 188L
1,543 Elo+
Party 2
Neith
Neith
DarkHappiness112
Neith
Level 48
God Stats
4W - 2L
1,532 SR
Queue Stats
24W - 23L
1,473 Elo+
Party 2
Ares
Ares
Demigod_seth
Ares
Level 29
God Stats
2W - 4L
1,246 SR
Queue Stats
24W - 24L
1,330 Elo+
Party 2
Hades
Hades
KingBlightSama
Hades
Level 129
God Stats
1W - 1L
1,481 SR
Queue Stats
219W - 181L
1,566 Elo+
Party 2
Pele
Pele
NeroRisotto
Pele
Level 96
God Stats
13W - 7L
1,704 SR
Queue Stats
78W - 72L
1,546 Elo+
Party 2
Team Averages
Level 80
1,552 SR
1,492 Elo+

VS

Team Averages
Level 73
1,365 SR
1,406 Elo+
Da Ji
Da Ji
Araniella
Da Ji
Level 110
God Stats
2W - 7L
1,500 SR
Queue Stats
78W - 90L
1,538 Elo+
Party 1
Merlin
Merlin
DakovChan
Merlin
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 65L
1,464 Elo+
Party 1
Khepri
Khepri
Ne0n St4rdust
Khepri
Level 45
God Stats
12W - 10L
1,454 SR
Queue Stats
32W - 34L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
Skchaton
Ne Zha
Level 41
God Stats
33W - 53L
1,176 SR
Queue Stats
55W - 78L
1,040 Elo+
Solo
Izanami
Izanami
WoefulWhale
Izanami
Level 138
God Stats
2W - 3L
1,193 SR
Queue Stats
76W - 78L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ace__central
Lancelot
11
0 / 0 / 1
6,009
601
3,402
6,199
3,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 3
4,718
472
2,931
5,321
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 3
4,861
486
1,663
7,695
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 0
6,309
631
4,175
7,197
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 2
5,821
582
3,592
9,061
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Araniella
Da Ji
7
1 / 3 / 0
4,834
483
1,803
6,920
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
DakovChan
Merlin
9
0 / 0 / 1
4,917
492
2,838
1,654
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 5
5,290
529
1,394
6,723
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Skchaton
Ne Zha
9
0 / 1 / 0
5,056
506
3,576
7,254
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
WoefulWhale
Izanami
9
4 / 3 / 0
5,735
574
6,032
5,826
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
5
5
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ace__central
Lancelot
0
0
1
0.5
L
Da Ji
Araniella
Da Ji
1
3
0
0.33
L
Merlin
DakovChan
Merlin
0
0
1
0.5
W
0
1
3
1.5
W
0
2
3
0.75
W
5
1
0
5
L
0
2
5
1.25
W
3
1
2
4
L
Ne Zha
Skchaton
Ne Zha
0
1
0
0
L
Izanami
WoefulWhale
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
15,643
35,473
Taken
28,377
15,245
Mitigated
12,376
12,544
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ace__central
Lancelot
3,402
839
0
1,189
6,199
3,507
0
0
5,795
0
39,167
L
Da Ji
Araniella
Da Ji
1,803
446
0
1,742
6,920
2,272
0
418
6,462
0
18,302
L
Merlin
DakovChan
Merlin
2,838
314
0
337
1,654
489
0
379
1,231
23,370
0
W
2,931
1,103
0
2,640
5,321
1,484
157
456
4,865
0
27,694
W
1,663
267
0
1,262
7,695
4,146
72
1,466
6,133
14,325
0
W
4,175
510
230
3,242
7,197
3,053
0
996
6,054
33,740
0
L
1,394
415
108
1,285
6,723
3,716
0
2,466
4,073
9,294
0
W
3,592
1,032
0
3,981
9,061
3,055
0
996
7,959
0
41,322
L
Ne Zha
Skchaton
Ne Zha
3,576
719
0
3,186
7,254
3,538
0
275
6,939
0
31,344
L
Izanami
WoefulWhale
Izanami
6,032
3,443
0
1,510
5,826
2,361
0
1,848
3,834
0
37,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
25,832
311
Minions Killed
229
0
Camps Cleared
0
972,959
Distance Traveled
839,398
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,009
601
79
8
0
208,057
1
L
Da Ji
4,834
483
41
4
0
166,152
1
L
Merlin
4,917
492
49
5
0
167,086
1
W
Neith
4,718
472
48
5
0
155,000
2
W
Ares
4,861
486
28
3
0
190,569
4
W
Hades
6,309
631
84
8
0
197,429
1
L
Khepri
5,290
529
8
1
0
171,482
0
W
Pele
5,821
582
72
7
0
221,904
4
L
Ne Zha
5,056
506
66
7
0
187,604
0
L
Izanami
5,735
574
65
7
0
147,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role