Player Matchup

King Arthur
King Arthur
BlackONCrac
King Arthur
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 176L
1,251 Elo+
Party 2
Ravana
Ravana
Essskedit_Uce
Ravana
Level 66
God Stats
7W - 6L
1,758 SR
Queue Stats
216W - 320L
1,317 Elo+
Party 2
Terra
Terra
Frostieguybh
Terra
Level 48
God Stats
9W - 3L
1,863 SR
Queue Stats
118W - 155L
1,333 Elo+
Solo
Jing Wei
Jing Wei
YFU_Judgement
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 428L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
ratinhoskiller96
Nu Wa
Level 49
God Stats
16W - 15L
1,476 SR
Queue Stats
119W - 149L
1,349 Elo+
Solo
Team Averages
Level 52
1,620 SR
1,326 Elo+

VS

Team Averages
Level 56
1,503 SR
1,306 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Captain Beohulf
Nemesis
Level 36
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 19L
1,189 Elo+
Party 1
Charybdis
Charybdis
CruddyAnemone25
Charybdis
Level 29
God Stats
2W - 6L
1,214 SR
Queue Stats
2W - 16L
987 Elo+
Party 1
Nu Wa
Nu Wa
GabboxPunK--
Nu Wa
Level 108
God Stats
42W - 35L
1,471 SR
Queue Stats
240W - 247L
1,342 Elo+
Solo
Amaterasu
Amaterasu
TheDoujinDeity
Amaterasu
Level 20
God Stats
10W - 4L
1,629 SR
Queue Stats
27W - 16L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackONCrac
King Arthur
9
1 / 6 / 2
5,958
397
5,512
14,015
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 1
7,089
473
7,741
10,061
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 1
6,396
426
1,607
15,318
9,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
YFU_Judgement
Jing Wei
10
1 / 4 / 2
6,013
401
7,544
14,729
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 0
5,903
394
1,391
4,333
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 4
7,971
531
5,398
9,659
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 2 / 2
8,519
568
10,308
12,040
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
CruddyAnemone25
Charybdis
12
1 / 3 / 4
7,008
467
14,716
9,679
3,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 1
8,144
543
6,002
6,538
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
TheDoujinDeity
Amaterasu
12
2 / 1 / 3
7,842
523
4,626
11,158
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
4
3
L
King Arthur
BlackONCrac
King Arthur
1
6
2
0.33
W
6
2
2
3.5
W
Charybdis
CruddyAnemone25
Charybdis
1
3
4
1
L
1
3
1
0.5
L
1
0
1
1.5
W
3
0
1
3.5
W
Amaterasu
TheDoujinDeity
Amaterasu
2
1
3
3.5
L
Jing Wei
YFU_Judgement
Jing Wei
1
4
2
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
41,050
58,456
Taken
49,074
34,948
Mitigated
26,915
15,512
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,398
1,834
0
4,060
9,659
10,044
151
1,036
8,623
16,242
0
L
King Arthur
BlackONCrac
King Arthur
5,512
1,294
0
1,022
14,015
13,391
46
833
13,182
0
25,111
W
10,308
5,328
0
1,013
12,040
4,982
1,307
347
11,494
0
54,778
W
Charybdis
CruddyAnemone25
Charybdis
14,716
7,676
294
1,819
9,679
3,718
1,865
715
8,964
0
62,821
L
7,741
2,501
0
2,592
10,061
5,049
0
1,692
8,369
0
56,431
L
1,607
151
2,425
3,989
15,318
9,920
0
4,561
10,757
15,191
0
W
6,002
1,753
66
2,357
6,538
2,303
3,174
818
5,720
57,408
0
W
Amaterasu
TheDoujinDeity
Amaterasu
4,626
2,006
0
3,993
11,158
5,868
1,745
82
10,755
0
31,065
L
Jing Wei
YFU_Judgement
Jing Wei
7,544
4,382
0
4,169
14,729
5,109
0
3,276
11,453
0
39,356
L
1,391
359
0
1,315
4,333
1,479
126
1,038
3,295
25,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
39,484
237
Minions Killed
328
0
Camps Cleared
0
1,200,729
Distance Traveled
1,391,001
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,971
531
19
1
0
282,646
3
L
King Arthur
5,958
397
31
2
0
249,042
0
W
Nemesis
8,519
568
91
6
0
309,970
1
W
Charybdis
7,008
467
73
5
0
236,417
0
L
Ravana
7,089
473
89
6
0
263,418
0
L
Terra
6,396
426
26
2
0
277,748
0
W
Nu Wa
8,144
543
84
6
0
282,208
8
W
Amaterasu
7,842
523
61
4
0
279,760
0
L
Jing Wei
6,013
401
51
3
0
229,274
0
L
Nu Wa
5,903
394
40
3
0
181,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role