Player Matchup

Ah Puch
Ah Puch
A SmallAlterBoy
Ah Puch
Level 93
God Stats
15W - 10L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Solo
Thanatos
Thanatos
Crazyhaze_16
Thanatos
Level 89
God Stats
11W - 9L
1,656 SR
Queue Stats
35W - 43L
1,421 Elo+
Solo
Chang'e
Chang'e
xXKhandazXx
Chang'e
Level 75
God Stats
58W - 63L
1,439 SR
Queue Stats
175W - 223L
1,420 Elo+
Solo
Team Averages
Level 86
1,532 SR
1,447 Elo+

VS

Team Averages
Level 114
1,626 SR
1,600 Elo+
Nox
Nox
Farmers99
Nox
Level 27
God Stats
3W - 0L
1,721 SR
Queue Stats
60W - 17L
1,725 Elo+
Party 1
Heimdallr
Heimdallr
TheJungleGremlin
Heimdallr
Level 155
God Stats
7W - 3L
1,807 SR
Queue Stats
60W - 14L
1,725 Elo+
Party 1
Bacchus
Bacchus
la--teille
Bacchus
Level 160
God Stats
19W - 34L
1,349 SR
Queue Stats
255W - 331L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,327
611
7,521
6,166
2,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Crazyhaze_16
Thanatos
11
2 / 6 / 0
7,544
629
6,291
12,298
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xXKhandazXx
Chang'e
11
0 / 6 / 1
6,916
576
5,695
11,824
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,319
777
7,087
7,019
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
14
8 / 2 / 7
9,900
825
13,396
10,524
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
la--teille
Bacchus
13
2 / 0 / 13
9,310
776
6,271
12,974
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
15
15
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Thanatos
Crazyhaze_16
Thanatos
2
6
0
0.33
W
5
1
9
9.5
W
Heimdallr
8
2
7
5.75
W
Bacchus
la--teille
Bacchus
2
0
13
8.5
L
Chang'e
xXKhandazXx
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
26,754
30,288
Taken
30,517
12,520
Mitigated
20,941
8,776
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,521
181
0
379
6,166
2,390
0
2,524
3,642
34,375
0
L
Thanatos
Crazyhaze_16
Thanatos
6,291
482
0
4,499
12,298
5,932
0
5,002
7,296
0
12,535
W
7,087
138
0
1,721
7,019
3,144
963
3,525
3,338
29,918
0
W
Heimdallr
13,396
4,797
0
1,992
10,524
5,277
1,544
3,896
6,445
0
45,622
W
Bacchus
la--teille
Bacchus
6,271
340
0
6,186
12,974
12,520
478
6,374
6,349
20,448
0
L
Chang'e
xXKhandazXx
Chang'e
5,695
223
710
3,188
11,824
4,198
0
5,977
5,847
17,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,787
Gold Earned
28,529
109
Minions Killed
130
4
Camps Cleared
6
683,707
Distance Traveled
665,916
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,327
611
72
6
2
212,191
3
L
Thanatos
7,544
629
15
1
2
229,301
3
W
Nox
9,319
777
53
4
1
226,744
5
W
Heimdallr
9,900
825
57
5
4
198,484
2
W
Bacchus
9,310
776
20
2
1
240,688
4
L
Chang'e
6,916
576
22
2
0
242,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role