Player Matchup

Achilles
Achilles
BeatByJay
Achilles
Level 145
God Stats
4W - 5L
1,347 SR
Queue Stats
603W - 367L
1,722 Elo+
Party 2
Zeus
Zeus
FrozenAgent
Zeus
Level 126
God Stats
5W - 5L
1,418 SR
Queue Stats
238W - 159L
1,584 Elo+
Party 2
Lancelot
Lancelot
Papa_Boar
Lancelot
Level 160
God Stats
129W - 42L
1,458 SR
Queue Stats
933W - 547L
1,711 Elo+
Party 2
Team Averages
Level 144
1,407 SR
1,672 Elo+

VS

Team Averages
Level 26
1,369 SR
1,376 Elo+
Ah Puch
Ah Puch
HBR_Reebar-_-
Ah Puch
Level 35
God Stats
4W - 14L
1,290 SR
Queue Stats
27W - 38L
1,235 Elo+
Party 1
Ymir
Ymir
HBR_newsman-_-
Ymir
Level 16
God Stats
3W - 3L
1,453 SR
Queue Stats
3W - 3L
1,657 Elo+
Party 1
Shiva
Shiva
brown_general01
Shiva
Level 28
God Stats
6W - 12L
1,363 SR
Queue Stats
24W - 34L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeatByJay
Achilles
14
6 / 0 / 9
8,716
792
6,496
8,175
10,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 10
8,763
797
12,795
4,871
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Papa_Boar
Lancelot
13
7 / 1 / 10
9,109
828
15,743
9,521
6,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 4 / 1
6,818
620
4,916
10,633
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 0
6,299
573
2,234
12,420
11,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 10 / 0
6,802
618
6,670
15,109
5,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
BeatByJay
Achilles
6
0
9
10.5
W
5
0
10
10
L
Ah Puch
0
4
1
0.13
L
0
4
0
0
W
Lancelot
Papa_Boar
Lancelot
7
1
10
12
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
13,820
22,567
Taken
38,162
19,246
Mitigated
20,836
3,445
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BeatByJay
Achilles
6,496
1,120
0
1,296
8,175
10,143
258
2,905
5,270
0
10,532
W
12,795
687
0
1,017
4,871
2,179
1,157
1,581
3,290
45,215
0
L
Ah Puch
4,916
480
0
2,655
10,633
3,699
0
2,879
7,754
23,203
0
L
2,234
603
0
906
12,420
11,485
0
5,219
7,201
7,869
0
W
Lancelot
Papa_Boar
Lancelot
15,743
2,720
0
1,132
9,521
6,924
890
3,052
6,043
0
35,258
L
6,670
933
790
757
15,109
5,652
0
4,813
10,296
0
15,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
19,919
137
Minions Killed
77
9
Camps Cleared
1
625,286
Distance Traveled
526,327
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,716
792
10
1
1
192,473
4
W
Zeus
8,763
797
74
7
3
205,605
2
L
Ah Puch
6,818
620
50
5
0
175,733
0
L
Ymir
6,299
573
13
1
0
181,194
1
W
Lancelot
9,109
828
53
5
5
227,208
2
L
Shiva
6,802
618
14
1
1
169,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role