Player Matchup

Lancelot
Lancelot
Angry banana918
Lancelot
Level 74
God Stats
1W - 1L
1,521 SR
Queue Stats
45W - 67L
1,360 Elo+
Solo
Cthulhu
Cthulhu
R 3 4 P 3 R 521
Cthulhu
Level 67
God Stats
3W - 2L
1,763 SR
Queue Stats
152W - 170L
1,521 Elo+
Party 1
Agni
Agni
rich335i
Agni
Level 156
God Stats
9W - 11L
1,413 SR
Queue Stats
159W - 173L
1,522 Elo+
Party 1
Team Averages
Level 99
1,566 SR
1,468 Elo+

VS

Team Averages
Level 101
1,504 SR
1,528 Elo+
Ravana
Ravana
CamGoForth22
Ravana
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 60L
1,608 Elo+
Solo
Guan Yu
Guan Yu
MrMan663
Guan Yu
Level 128
God Stats
6W - 8L
1,722 SR
Queue Stats
164W - 203L
1,545 Elo+
Solo
Vulcan
Vulcan
Zdomination26Z
Vulcan
Level 67
God Stats
1W - 1L
1,291 SR
Queue Stats
33W - 36L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 4 / 0
6,718
611
6,989
9,442
2,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
7,513
683
6,907
11,602
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
11
0 / 2 / 1
6,736
612
8,860
5,541
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
5 / 1 / 0
7,994
727
8,575
9,012
4,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
MrMan663
Guan Yu
12
1 / 1 / 5
7,418
674
6,307
12,709
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 6
7,216
656
5,892
8,312
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
4
0
0.25
W
Ravana
5
1
0
5
W
Guan Yu
MrMan663
Guan Yu
1
1
5
3.5
L
1
1
1
1.5
W
1
0
6
4
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
20,774
26,585
Taken
30,033
15,576
Mitigated
17,635
2,316
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,989
966
0
0
9,442
2,950
0
2,114
6,988
0
17,390
W
Ravana
8,575
1,657
0
831
9,012
4,309
0
5,239
3,773
0
18,711
W
Guan Yu
MrMan663
Guan Yu
6,307
636
2,214
5,497
12,709
9,994
113
6,370
6,339
0
29,001
L
6,907
751
82
1,760
11,602
10,999
0
2,819
8,569
22,147
0
W
5,892
1,913
0
496
8,312
3,332
50
4,524
3,788
21,476
0
L
Agni
8,860
903
0
474
5,541
1,627
0
1,250
4,230
30,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,967
Gold Earned
22,628
127
Minions Killed
116
4
Camps Cleared
6
608,348
Distance Traveled
623,546
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,718
611
32
3
1
197,996
0
W
Ravana
7,994
727
31
3
1
222,050
0
W
Guan Yu
7,418
674
44
4
3
204,833
3
L
Cthulhu
7,513
683
29
3
1
220,698
4
W
Vulcan
7,216
656
41
4
2
196,663
2
L
Agni
6,736
612
66
6
2
189,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role