Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DRAGONFIST_ELITE
Fenrir
Level 143
God Stats
8W - 3L
1,618 SR
Queue Stats
452W - 502L
1,380 Elo+
Party 2
Chiron
Chiron
HASHTAG_OFFENDED
Chiron
Level 128
God Stats
10W - 12L
1,450 SR
Queue Stats
361W - 399L
1,416 Elo+
Party 2
Ra
Ra
Luckiisat
Ra
Level 24
God Stats
5W - 6L
1,353 SR
Queue Stats
8W - 9L
1,373 Elo+
Party 1
Atlas
Atlas
kingbobthethird
Atlas
Level 81
God Stats
19W - 11L
1,628 SR
Queue Stats
59W - 56L
1,460 Elo+
Party 1
Team Averages
Level 95
1,510 SR
1,426 Elo+

VS

Team Averages
Level 55
1,635 SR
1,436 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
DamienBlack626
Bakasura
Level 106
God Stats
2W - 1L
1,842 SR
Queue Stats
100W - 106L
1,438 Elo+
Party 4
Ullr
Ullr
lSebasRios
Ullr
Level 8
God Stats
3W - 5L
1,639 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 3
Bellona
Bellona
wikidmaze
Bellona
Level 42
God Stats
1W - 1L
1,697 SR
Queue Stats
16W - 18L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 1 / 3
4,838
484
2,767
7,192
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 1
6,431
643
2,309
7,837
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 3
5,664
566
5,279
7,490
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
4,961
496
1,111
4,667
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,699
470
4,825
5,098
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 0
5,701
570
3,217
3,523
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
7
1 / 1 / 1
4,831
483
3,146
6,803
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
9
1 / 1 / 0
5,269
527
3,127
7,892
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 4 / 1
5,241
524
4,131
8,134
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
wikidmaze
Bellona
7
0 / 2 / 1
4,793
479
2,761
5,456
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
3
2.5
L
Ra
 
Ra
0
0
0
0
L
Ymir
 
Ymir
1
1
1
1.5
W
5
1
1
5.5
L
Bakasura
1
1
0
1
W
0
1
3
1.5
W
0
0
0
0
W
1
1
1
1.5
L
2
4
1
0.63
L
Bellona
wikidmaze
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
16,382
32,284
Taken
31,808
16,189
Mitigated
14,841
14,191
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,767
488
357
4,122
7,192
5,395
0
1,784
5,408
14,069
0
L
Ra
 
Ra
3,217
220
0
1,403
3,523
1,404
164
916
2,607
46,918
0
L
Ymir
 
Ymir
3,146
1,430
0
1,134
6,803
3,875
0
3,410
3,393
15,060
0
W
2,309
660
0
3,998
7,837
3,351
396
232
7,605
0
29,263
L
Bakasura
3,127
1,943
0
1,760
7,892
2,663
0
1,061
6,831
0
33,466
W
5,279
1,553
175
2,246
7,490
2,537
1,451
906
6,547
0
34,056
W
1,111
190
116
1,280
4,667
1,639
0
2,079
2,588
33,442
0
W
4,825
2,248
223
1,674
5,098
3,267
0
1,362
3,646
21,435
0
L
4,131
1,926
0
1,082
8,134
2,888
0
3,316
4,818
0
24,625
L
Bellona
wikidmaze
Bellona
2,761
1,160
0
1,935
5,456
4,011
0
0
5,456
0
20,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
25,835
226
Minions Killed
242
0
Camps Cleared
0
941,752
Distance Traveled
934,036
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,838
484
23
2
0
191,225
0
L
Ra
5,701
570
80
8
0
200,186
1
L
Ymir
4,831
483
17
2
0
194,700
1
W
Fenrir
6,431
643
62
6
0
197,063
0
L
Bakasura
5,269
527
80
8
0
246,959
1
W
Chiron
5,664
566
52
5
0
167,978
4
W
Ra
4,961
496
57
6
0
204,612
0
W
Atlas
4,699
470
32
3
0
180,874
0
L
Ullr
5,241
524
37
4
0
171,508
0
L
Bellona
4,793
479
28
3
0
120,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role