Player Matchup

Cliodhna
Cliodhna
HitMeJohnny
Cliodhna
Level 89
God Stats
2W - 1L
1,907 SR
Queue Stats
63W - 70L
1,396 Elo+
Party 2
Merlin
Merlin
MLKH
Merlin
Level 96
God Stats
12W - 8L
1,436 SR
Queue Stats
160W - 89L
1,716 Elo+
Party 2
Ganesha
Ganesha
TheArcaneKnoight
Ganesha
Level 69
God Stats
3W - 0L
1,823 SR
Queue Stats
147W - 100L
1,660 Elo+
Party 2
Team Averages
Level 85
1,722 SR
1,591 Elo+

VS

Team Averages
Level 99
1,438 SR
1,608 Elo+
Fenrir
Fenrir
TheBomber23
Fenrir
Level 104
God Stats
8W - 12L
1,433 SR
Queue Stats
28W - 43L
1,385 Elo+
Solo
Ullr
Ullr
gef9824
Ullr
Level 155
God Stats
17W - 23L
1,608 SR
Queue Stats
1,187W - 835L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
mattuozzi
Baron Samedi
Level 37
God Stats
18W - 15L
1,273 SR
Queue Stats
594W - 412L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HitMeJohnny
Cliodhna
18
6 / 3 / 5
13,667
719
16,079
15,632
10,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
MLKH
Merlin
18
5 / 2 / 6
13,210
695
26,688
11,248
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 1 / 11
13,077
688
7,622
17,471
24,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 2 / 3
10,456
550
7,166
20,381
11,506
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
gef9824
Ullr
18
6 / 2 / 0
12,420
654
21,313
18,521
7,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
mattuozzi
Baron Samedi
15
0 / 7 / 4
10,361
545
8,321
17,561
15,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
HitMeJohnny
Cliodhna
6
3
5
2.83
W
Merlin
MLKH
Merlin
5
2
6
4
W
0
1
11
5.5
L
Fenrir
0
2
3
0.75
L
Ullr
gef9824
Ullr
6
2
0
3
L
Baron Samedi
mattuozzi
Baron Samedi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,389
Damage
36,800
44,351
Taken
56,463
40,919
Mitigated
34,598
12,710
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
HitMeJohnny
Cliodhna
16,079
1,269
0
4,528
15,632
10,336
1,263
3,170
12,462
0
34,659
W
Merlin
MLKH
Merlin
26,688
800
0
915
11,248
5,900
1,479
1,948
9,300
91,130
0
W
7,622
1,137
644
6,623
17,471
24,683
436
4,411
13,060
19,896
0
L
Fenrir
7,166
2,117
363
1,839
20,381
11,506
0
11,342
8,474
0
33,919
L
Ullr
gef9824
Ullr
21,313
7,878
0
2,987
18,521
7,555
0
10,641
7,287
0
74,895
L
Baron Samedi
mattuozzi
Baron Samedi
8,321
708
526
2,288
17,561
15,537
0
11,092
5,825
30,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
33,237
211
Minions Killed
210
6
Camps Cleared
10
1,097,214
Distance Traveled
999,339
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,667
719
41
2
3
382,646
1
W
Merlin
13,210
695
168
9
3
336,516
8
W
Ganesha
13,077
688
2
0
0
378,052
4
L
Fenrir
10,456
550
60
3
5
351,042
1
L
Ullr
12,420
654
125
7
5
364,322
5
L
Baron Samedi
10,361
545
25
1
0
283,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role