Player Matchup

Amaterasu
Amaterasu
Mama_Les_Soulier
Amaterasu
Level 55
God Stats
5W - 2L
1,720 SR
Queue Stats
47W - 49L
1,322 Elo+
Party 1
Olorun
Olorun
Papachango06
Olorun
Level 26
God Stats
4W - 3L
1,362 SR
Queue Stats
30W - 29L
1,318 Elo+
Party 1
Fenrir
Fenrir
Retour_Lobby99
Fenrir
Level 61
God Stats
5W - 2L
1,416 SR
Queue Stats
34W - 27L
1,336 Elo+
Party 1
Bacchus
Bacchus
RufoGP
Bacchus
Level 101
God Stats
7W - 4L
1,530 SR
Queue Stats
64W - 56L
1,414 Elo+
Solo
Jing Wei
Jing Wei
petitcreepernph
Jing Wei
Level 31
God Stats
1W - 0L
1,306 SR
Queue Stats
31W - 29L
1,298 Elo+
Party 1
Team Averages
Level 55
1,467 SR
1,338 Elo+

VS

Team Averages
Level 69
1,488 SR
1,372 Elo+
Cu Chulainn
Cu Chulainn
BaronnSamedi
Cu Chulainn
Level 64
God Stats
0W - 4L
1,177 SR
Queue Stats
171W - 229L
1,315 Elo+
Party 3
Ne Zha
Ne Zha
JumboKaridess
Ne Zha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 182L
1,315 Elo+
Party 3
Ra
Ra
UnaiPozilga
Ra
Level 29
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 2
Cupid
Cupid
electronic_jorge
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
mikusdrop
Kuzenbo
Level 79
God Stats
4W - 3L
1,796 SR
Queue Stats
173W - 168L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
1 / 1 / 0
4,208
601
2,399
4,973
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
7
2 / 0 / 2
4,641
663
3,025
2,597
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
4,048
578
1,200
5,017
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
RufoGP
Bacchus
6
1 / 1 / 2
4,438
634
1,692
5,016
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
7
3 / 1 / 1
4,686
669
2,980
4,499
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaronnSamedi
Cu Chulainn
7
0 / 0 / 1
4,185
598
4,056
4,689
2,831
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 3 / 0
3,833
548
1,604
6,212
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
2,991
427
432
793
245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 3 / 0
4,232
605
1,987
4,907
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
mikusdrop
Kuzenbo
6
0 / 2 / 0
3,813
545
1,158
4,663
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BaronnSamedi
Cu Chulainn
0
0
1
0.5
L
1
3
0
0.33
W
Amaterasu
1
1
0
1
W
Olorun
2
0
2
3
W
1
0
0
1
W
Bacchus
RufoGP
Bacchus
1
1
2
2
L
0
1
0
0
L
2
3
0
0.67
L
Kuzenbo
mikusdrop
Kuzenbo
0
2
0
0
W
Jing Wei
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,296
Damage
9,237
22,102
Taken
21,264
8,716
Mitigated
9,262
7,595
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BaronnSamedi
Cu Chulainn
4,056
1,174
0
959
4,689
2,831
0
482
4,207
0
17,389
L
1,604
753
0
2,173
6,212
2,040
0
2,244
3,968
0
9,584
W
Amaterasu
2,399
936
0
2,110
4,973
1,906
0
0
4,973
0
19,857
W
Olorun
3,025
1,851
0
1,011
2,597
796
2,026
289
2,308
25,582
0
W
1,200
197
0
2,130
5,017
1,708
176
143
4,874
0
16,053
W
Bacchus
RufoGP
Bacchus
1,692
259
0
1,241
5,016
3,027
0
74
4,942
12,618
0
L
432
35
17
73
793
245
0
299
494
2,850
0
L
1,987
1,395
0
745
4,907
1,258
0
726
4,181
0
15,398
L
Kuzenbo
mikusdrop
Kuzenbo
1,158
554
0
559
4,663
2,888
0
966
3,697
9,488
0
W
Jing Wei
2,980
2,578
0
1,103
4,499
1,279
48
1,084
3,415
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
19,054
156
Minions Killed
82
0
Camps Cleared
0
684,681
Distance Traveled
583,950
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,185
598
26
4
0
145,130
0
L
Ne Zha
3,833
548
16
2
0
131,280
3
W
Amaterasu
4,208
601
33
5
0
162,593
1
W
Olorun
4,641
663
33
5
0
129,374
1
W
Fenrir
4,048
578
38
5
0
143,223
1
W
Bacchus
4,438
634
19
3
0
128,529
1
L
Ra
2,991
427
3
0
0
36,156
0
L
Cupid
4,232
605
21
3
0
136,448
3
L
Kuzenbo
3,813
545
16
2
0
134,936
1
W
Jing Wei
4,686
669
33
5
0
120,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role