Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Tarot_99
Chang'e
Level 121
God Stats
4W - 4L
1,673 SR
Queue Stats
616W - 613L
1,439 Elo+
Solo
Awilix
Awilix
artur_leach
Awilix
Level 107
God Stats
2W - 1L
1,796 SR
Queue Stats
132W - 168L
1,395 Elo+
Solo
Apollo
Apollo
platipus55
Apollo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 50L
1,366 Elo+
Solo
Team Averages
Level 109
1,594 SR
1,440 Elo+

VS

Team Averages
Level 96
1,458 SR
1,441 Elo+
Anubis
Anubis
ChampIsHere727
Anubis
Level 74
God Stats
3W - 5L
1,498 SR
Queue Stats
222W - 216L
1,387 Elo+
Solo
Yu Huang
Yu Huang
CornellRico
Yu Huang
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 235L
1,428 Elo+
Solo
Nu Wa
Nu Wa
EldestBuckets007
Nu Wa
Level 92
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 125L
1,424 Elo+
Solo
Terra
Terra
Theonlydk2
Terra
Level 124
God Stats
4W - 4L
1,293 SR
Queue Stats
619W - 687L
1,440 Elo+
Solo
Artio
Artio
X_Animis_X
Artio
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 4 / 5
10,420
695
13,805
19,600
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
 
Jormungandr
15
1 / 6 / 9
9,075
605
8,492
14,863
15,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Tarot_99
Chang'e
16
2 / 7 / 7
9,833
656
10,014
20,001
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
16
3 / 7 / 9
9,620
641
10,025
17,462
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
platipus55
Apollo
16
4 / 8 / 8
9,805
654
12,771
17,969
6,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 9
11,710
781
16,566
16,542
9,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
CornellRico
Yu Huang
18
9 / 3 / 11
11,611
774
23,552
10,828
5,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 17
12,704
847
21,461
11,557
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
19
5 / 1 / 19
11,437
762
9,100
15,147
19,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
15
1 / 5 / 16
10,483
699
5,696
28,213
25,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
14
Kills
32
32
Deaths
16
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
5
1.63
L
Jormungandr
 
Jormungandr
1
6
9
0.92
W
9
6
9
2.25
W
Yu Huang
CornellRico
Yu Huang
9
3
11
4.83
W
8
1
17
16.5
L
Chang'e
Tarot_99
Chang'e
2
7
7
0.79
W
Terra
5
1
19
14.5
W
Artio
1
5
16
1.8
L
Awilix
3
7
9
1.07
L
Apollo
platipus55
Apollo
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,107
Damage
76,375
89,895
Taken
82,287
45,931
Mitigated
64,395
29,536
Healing
41,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
13,805
6,616
1,359
8,284
19,600
10,995
0
14,918
4,682
0
34,396
L
Jormungandr
 
Jormungandr
8,492
1,091
348
558
14,863
15,182
90
11,496
3,367
31,408
0
W
16,566
128
1,347
3,948
16,542
9,049
185
2,486
13,709
34,387
0
W
Yu Huang
CornellRico
Yu Huang
23,552
2,895
712
1,138
10,828
5,234
1,678
1,312
9,326
39,570
0
W
21,461
11,230
886
3,792
11,557
5,486
3,833
2,806
8,675
48,347
0
L
Chang'e
Tarot_99
Chang'e
10,014
1,664
7,043
6,543
20,001
7,276
237
19,054
947
28,257
0
W
Terra
9,100
1,636
10,467
7,713
15,147
19,331
670
5,287
9,559
19,084
0
W
Artio
5,696
603
1,862
9,855
28,213
25,295
290
6,615
21,487
9,656
0
L
Awilix
10,025
3,614
748
2,364
17,462
6,230
1,244
14,612
2,850
0
27,717
L
Apollo
platipus55
Apollo
12,771
6,517
848
1,441
17,969
6,248
354
16,295
1,674
0
27,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
57,945
175
Minions Killed
149
0
Camps Cleared
0
1,164,794
Distance Traveled
1,276,238
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,420
695
42
3
0
264,497
0
L
Jormungandr
9,075
605
39
3
0
197,764
1
W
Anubis
11,710
781
31
2
0
209,710
0
W
Yu Huang
11,611
774
34
2
0
212,897
0
W
Nu Wa
12,704
847
60
4
0
286,240
1
L
Chang'e
9,833
656
39
3
0
209,382
0
W
Terra
11,437
762
19
1
0
302,963
1
W
Artio
10,483
699
5
0
0
264,428
0
L
Awilix
9,620
641
31
2
0
258,206
1
L
Apollo
9,805
654
24
2
0
234,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role