Player Matchup

King Arthur
King Arthur
ArchaonTEC
King Arthur
Level 101
God Stats
3W - 2L
1,689 SR
Queue Stats
51W - 58L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QuasiMoeDoe
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,491 SR
Queue Stats
21W - 18L
1,703 Elo+
Party 2
Arachne
Arachne
SolidifiedChoas
Arachne
Level 101
God Stats
0W - 1L
1,422 SR
Queue Stats
9W - 7L
1,814 Elo+
Party 2
Team Averages
Level 101
1,534 SR
1,687 Elo+

VS

Team Averages
Level 95
1,534 SR
1,473 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SLG Omni
Odin
Level 139
God Stats
2W - 2L
1,698 SR
Queue Stats
73W - 70L
1,626 Elo+
Party 1
Poseidon
Poseidon
zeldalink144
Poseidon
Level 39
God Stats
2W - 1L
1,404 SR
Queue Stats
27W - 40L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchaonTEC
King Arthur
10
0 / 5 / 3
6,822
620
7,814
14,394
10,985
Morgan Le Fay
QuasiMoeDoe
Morgan Le Fay
12
4 / 2 / 0
8,055
732
10,062
6,572
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 3
6,937
631
3,319
10,693
4,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 6
8,039
731
9,005
11,168
7,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
12
3 / 2 / 6
8,747
795
5,344
12,482
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
zeldalink144
Poseidon
14
3 / 1 / 6
8,332
757
12,163
7,253
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
6
6
L
King Arthur
ArchaonTEC
King Arthur
0
5
3
0.3
L
Morgan Le Fay
QuasiMoeDoe
Morgan Le Fay
4
2
0
2
W
Odin
3
2
6
3
L
0
2
3
0.75
W
Poseidon
zeldalink144
Poseidon
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
26,512
31,659
Taken
30,903
18,445
Mitigated
24,926
3,842
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,005
1,530
0
1,576
11,168
7,381
0
4,407
6,761
0
22,522
L
King Arthur
ArchaonTEC
King Arthur
7,814
1,876
0
2,428
14,394
10,985
0
6,289
8,105
0
18,555
L
Morgan Le Fay
QuasiMoeDoe
Morgan Le Fay
10,062
1,210
0
116
6,572
2,871
0
1,985
4,587
30,919
0
W
Odin
5,344
711
0
2,547
12,482
14,521
0
3,554
8,928
0
15,941
L
3,319
2,563
0
1,298
10,693
4,589
0
4,093
6,600
0
12,064
W
Poseidon
zeldalink144
Poseidon
12,163
1,613
28
612
7,253
3,024
50
2,548
4,705
47,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,814
Gold Earned
25,118
104
Minions Killed
156
4
Camps Cleared
7
675,187
Distance Traveled
662,431
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,039
731
41
4
0
245,324
4
L
King Arthur
6,822
620
21
2
0
223,665
4
L
Morgan Le Fay
8,055
732
54
5
1
212,729
5
W
Odin
8,747
795
30
3
1
210,581
2
L
Arachne
6,937
631
29
3
3
238,793
1
W
Poseidon
8,332
757
85
8
6
206,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role