Player Matchup

Tiamat
Tiamat
Elysium23
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
GallowsDrop
Cthulhu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,690 Elo+
Party 2
Chang'e
Chang'e
Jewzinmahjoint
Chang'e
Level 49
God Stats
2W - 3L
1,445 SR
Queue Stats
24W - 22L
1,516 Elo+
Solo
Ne Zha
Ne Zha
acupali
Ne Zha
Level 38
God Stats
71W - 100L
1,562 SR
Queue Stats
252W - 273L
1,500 Elo+
Solo
Shiva
Shiva
guinæpig
Shiva
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 59L
1,457 Elo+
Solo
Team Averages
Level 36
1,501 SR
1,571 Elo+

VS

Team Averages
Level 57
1,449 SR
1,404 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Ninjasoviet
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
647W - 638L
1,543 Elo+
Party 3
Gilgamesh
Gilgamesh
TheRagingBeep
Gilgamesh
Level 36
God Stats
40W - 24L
1,564 SR
Queue Stats
145W - 117L
1,490 Elo+
Party 3
Cu Chulainn
Cu Chulainn
rakek
Cu Chulainn
Level 17
God Stats
5W - 6L
1,377 SR
Queue Stats
14W - 29L
1,279 Elo+
Party 1
Rama
Rama
whorble
Rama
Level 13
God Stats
2W - 3L
1,305 SR
Queue Stats
10W - 21L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elysium23
Tiamat
19
0 / 6 / 10
12,735
910
9,820
19,870
14,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GallowsDrop
Cthulhu
19
1 / 3 / 13
13,224
945
17,347
34,347
62,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 9 / 13
15,526
1,109
30,614
33,762
15,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
acupali
Ne Zha
20
13 / 12 / 5
16,025
1,145
32,812
36,087
19,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
guinæpig
Shiva
20
3 / 7 / 13
14,445
1,032
27,076
46,854
62,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
6 / 7 / 20
15,271
1,091
22,341
19,394
8,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Ninjasoviet
Guan Yu
20
10 / 3 / 20
15,875
1,134
32,123
31,420
33,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
TheRagingBeep
Gilgamesh
20
13 / 4 / 16
17,723
1,266
42,772
38,468
32,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
rakek
Cu Chulainn
20
6 / 4 / 21
15,154
1,082
29,455
24,314
30,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
whorble
Rama
20
2 / 3 / 18
14,294
1,021
35,491
15,917
7,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
132
21
Kills
37
37
Deaths
21
54
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
7
20
2.29
L
Tiamat
Elysium23
Tiamat
0
6
10
0.83
L
Cthulhu
GallowsDrop
Cthulhu
1
3
13
2.5
L
4
9
13
1.17
W
Guan Yu
Ninjasoviet
Guan Yu
10
3
20
6.67
W
Gilgamesh
TheRagingBeep
Gilgamesh
13
4
16
5.25
L
Ne Zha
acupali
Ne Zha
13
12
5
1.29
L
Shiva
guinæpig
Shiva
3
7
13
1.36
W
Cu Chulainn
rakek
Cu Chulainn
6
4
21
4.13
W
Rama
whorble
Rama
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,669
Damage
162,182
170,920
Taken
129,513
175,122
Mitigated
113,431
33,797
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
22,341
4,413
0
141
19,394
8,418
0
7,291
11,331
241
53,510
L
Tiamat
Elysium23
Tiamat
9,820
2,458
321
1,147
19,870
14,919
0
497
19,373
26,649
0
L
Cthulhu
GallowsDrop
Cthulhu
17,347
1,804
1,815
450
34,347
62,605
0
1,567
32,780
27,967
0
L
30,614
3,170
11,214
9,172
33,762
15,592
0
1,355
32,407
57,112
0
W
Guan Yu
Ninjasoviet
Guan Yu
32,123
7,258
3,323
5,037
31,420
33,512
0
15,966
15,454
0
44,955
W
Gilgamesh
TheRagingBeep
Gilgamesh
42,772
11,750
1,999
2,060
38,468
32,982
0
18,459
19,847
4,127
48,228
L
Ne Zha
acupali
Ne Zha
32,812
10,758
0
3,946
36,087
19,443
0
1,940
34,147
0
48,614
L
Shiva
guinæpig
Shiva
27,076
5,512
1,154
4,578
46,854
62,563
0
3,590
43,112
0
62,748
W
Cu Chulainn
rakek
Cu Chulainn
29,455
3,978
0
305
24,314
30,891
0
8,991
15,323
11,666
43,821
W
Rama
whorble
Rama
35,491
24,546
0
4,506
15,917
7,628
0
7,074
8,843
0
69,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,955
Gold Earned
78,317
230
Minions Killed
263
5
Camps Cleared
8
1,337,181
Distance Traveled
1,400,590
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,271
1,091
66
5
2
270,209
0
L
Tiamat
12,735
910
31
2
1
245,491
0
L
Cthulhu
13,224
945
27
2
0
261,763
0
L
Chang'e
15,526
1,109
77
6
3
277,704
2
W
Guan Yu
15,875
1,134
19
1
2
313,098
0
W
Gilgamesh
17,723
1,266
18
1
2
297,335
0
L
Ne Zha
16,025
1,145
24
2
0
270,394
1
L
Shiva
14,445
1,032
71
5
1
281,829
2
W
Cu Chulainn
15,154
1,082
69
5
0
287,778
0
W
Rama
14,294
1,021
91
7
2
232,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role