Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Bog9007
Ravana
Level 45
God Stats
2W - 1L
1,840 SR
Queue Stats
48W - 24L
1,697 Elo+
Solo
Lancelot
Lancelot
DaddyyPhantom
Lancelot
Level 106
God Stats
5W - 4L
1,712 SR
Queue Stats
98W - 87L
1,562 Elo+
Party 3
Ra
Ra
GreyPowerVan
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Freya
Freya
MONNSTERJR1
Freya
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
400W - 397L
1,523 Elo+
Solo
Team Averages
Level 87
1,610 SR
1,556 Elo+

VS

Team Averages
Level 87
1,517 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Blazed4Insanity
Chronos
Level 45
God Stats
6W - 4L
1,666 SR
Queue Stats
85W - 103L
1,498 Elo+
Party 1
Poseidon
Poseidon
Cj1010
Poseidon
Level 156
God Stats
6W - 5L
1,419 SR
Queue Stats
160W - 149L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Rompeanos2018
Cthulhu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,762 Elo+
Party 2
Ares
Ares
pslaya
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 4 / 1
9,790
612
6,090
12,464
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Bog9007
Ravana
14
4 / 1 / 9
9,102
569
13,885
11,791
7,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
DaddyyPhantom
Lancelot
13
1 / 3 / 5
8,876
555
9,012
10,082
8,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 8
9,704
607
8,707
8,773
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 1 / 3
10,423
651
16,986
13,757
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 7 / 1
7,902
494
6,872
14,313
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 0
7,203
450
4,916
13,907
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Cj1010
Poseidon
14
3 / 6 / 1
8,628
539
6,001
8,626
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
14
1 / 2 / 4
8,511
532
9,196
15,310
12,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
pslaya
Ares
9
0 / 5 / 4
6,340
396
5,009
17,080
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
27
Kills
10
10
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
1
2.63
L
Tsukuyomi
 
Tsukuyomi
4
7
1
0.64
L
2
7
0
0.29
W
Ravana
Bog9007
Ravana
4
1
9
8.5
L
Poseidon
Cj1010
Poseidon
3
6
1
0.58
W
Lancelot
DaddyyPhantom
Lancelot
1
3
5
1.17
W
2
1
8
6
W
10
1
3
11.5
L
Cthulhu
1
2
4
1.5
L
Ares
pslaya
Ares
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,680
Damage
31,994
56,867
Taken
69,236
31,434
Mitigated
37,689
23,484
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,090
1,713
0
5,116
12,464
5,465
0
4,526
7,938
0
44,163
L
Tsukuyomi
 
Tsukuyomi
6,872
2,010
0
3,711
14,313
5,749
0
4,228
10,085
0
43,848
L
4,916
3,355
0
2,108
13,907
5,368
0
5,886
8,021
46,219
0
W
Ravana
Bog9007
Ravana
13,885
3,236
0
4,908
11,791
7,803
0
5,647
6,144
0
62,880
L
Poseidon
Cj1010
Poseidon
6,001
1,141
0
316
8,626
3,196
0
4,981
3,645
68,446
0
W
Lancelot
DaddyyPhantom
Lancelot
9,012
1,443
0
500
10,082
8,031
741
5,339
4,743
0
57,976
W
8,707
1,459
1,724
4,927
8,773
4,192
694
3,931
4,842
80,813
0
W
16,986
7,535
0
6,309
13,757
5,943
1,772
5,985
7,772
84,236
0
L
Cthulhu
9,196
424
104
3,820
15,310
12,056
0
3,504
11,806
66,651
0
L
Ares
pslaya
Ares
5,009
172
0
3,596
17,080
11,320
0
7,094
9,986
18,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
38,584
499
Minions Killed
438
0
Camps Cleared
0
1,626,191
Distance Traveled
1,571,548
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,790
612
69
4
0
323,324
2
L
Tsukuyomi
7,902
494
70
4
0
341,634
5
L
Chronos
7,203
450
79
5
0
276,633
2
W
Ravana
9,102
569
68
4
0
315,218
7
L
Poseidon
8,628
539
138
9
0
313,625
5
W
Lancelot
8,876
555
106
7
0
310,592
2
W
Ra
9,704
607
148
9
0
346,946
7
W
Freya
10,423
651
108
7
0
330,111
2
L
Cthulhu
8,511
532
129
8
0
325,016
7
L
Ares
6,340
396
22
1
0
314,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role