Player Matchup

Erlang Shen
Erlang Shen
Dokaceu
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,591 Elo+
Party 3
Fenrir
Fenrir
Fratio60
Fenrir
Level 48
God Stats
4W - 3L
1,298 SR
Queue Stats
129W - 152L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
Sturaa420
Danzaburou
Level 76
God Stats
74W - 60L
1,552 SR
Queue Stats
158W - 162L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
deadmau-fivee
Nu Wa
Level 51
God Stats
44W - 50L
1,436 SR
Queue Stats
186W - 218L
1,354 Elo+
Party 2
Bellona
Bellona
marcusdragnell98
Bellona
Level 66
God Stats
31W - 29L
1,514 SR
Queue Stats
504W - 535L
1,336 Elo+
Solo
Team Averages
Level 50
1,460 SR
1,409 Elo+

VS

Team Averages
Level 54
1,408 SR
1,334 Elo+
Ao Kuang
Ao Kuang
EdwardEdward99
Ao Kuang
Level 49
God Stats
12W - 14L
1,693 SR
Queue Stats
337W - 337L
1,347 Elo+
Solo
Artemis
Artemis
Palminox
Artemis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
622W - 736L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMorro1987
Baron Samedi
Level 15
God Stats
1W - 7L
1,070 SR
Queue Stats
43W - 49L
1,439 Elo+
Party 1
Bellona
Bellona
zImHxngry
Bellona
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 48L
1,172 Elo+
Party 4
Eset
Eset
zImNyuui
Eset
Level 69
God Stats
3W - 4L
1,277 SR
Queue Stats
42W - 63L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dokaceu
Erlang Shen
20
4 / 1 / 10
15,888
588
11,201
30,003
29,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Fratio60
Fenrir
20
3 / 3 / 6
15,277
566
11,068
33,016
18,023
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sturaa420
Danzaburou
20
16 / 4 / 5
16,900
626
23,566
23,886
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

20
3 / 2 / 4
14,226
527
16,193
17,135
7,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 2 / 8
13,595
504
6,669
28,554
35,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 5 / 4
7,810
289
3,404
13,799
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Palminox
Artemis
16
3 / 7 / 3
11,160
413
9,461
19,577
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheMorro1987
Baron Samedi
8
0 / 3 / 5
8,040
298
3,198
7,823
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
zImHxngry
Bellona
18
3 / 3 / 4
11,436
424
7,525
21,282
20,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
19
4 / 8 / 1
12,060
447
17,801
22,267
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
26
Kills
10
12
Deaths
26
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dokaceu
Erlang Shen
4
1
10
9
L
Ao Kuang
0
5
4
0.4
W
Fenrir
Fratio60
Fenrir
3
3
6
2
L
Artemis
Palminox
Artemis
3
7
3
0.64
W
Danzaburou
Sturaa420
Danzaburou
16
4
5
4.63
L
Baron Samedi
TheMorro1987
Baron Samedi
0
3
5
0.83
W
3
2
4
2.5
W
0
2
8
2
L
Bellona
zImHxngry
Bellona
3
3
4
1.67
L
Eset
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,697
Damage
41,389
132,594
Taken
84,748
101,402
Mitigated
42,048
52,350
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dokaceu
Erlang Shen
11,201
4,893
3,241
8,397
30,003
29,521
2,289
6,036
21,621
4,263
111,849
L
Ao Kuang
3,404
1,174
0
3,766
13,799
3,143
0
2,772
10,823
13,201
0
W
Fenrir
Fratio60
Fenrir
11,068
2,766
0
17,991
33,016
18,023
1,152
4,619
25,352
0
167,915
L
Artemis
Palminox
Artemis
9,461
3,817
0
1,027
19,577
4,544
0
4,199
15,210
0
40,558
W
Danzaburou
Sturaa420
Danzaburou
23,566
12,839
0
11,096
23,886
11,005
8,692
7,207
14,491
0
130,488
L
Baron Samedi
TheMorro1987
Baron Samedi
3,198
495
335
1,057
7,823
5,568
0
2,329
5,296
8,894
0
W
16,193
1,983
0
3,684
17,135
7,654
2,451
8,115
8,782
112,899
0
W
6,669
1,864
0
7,941
28,554
35,199
1,989
2,595
24,065
0
76,554
L
Bellona
zImHxngry
Bellona
7,525
2,309
0
3,780
21,282
20,748
132
2,827
18,257
0
44,895
L
Eset
17,801
520
46
2,703
22,267
8,045
0
4,170
17,735
91,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,886
Gold Earned
50,506
825
Minions Killed
276
0
Camps Cleared
0
2,500,113
Distance Traveled
1,686,498
17
Wards Purchased
747
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,888
588
143
5
0
487,477
4
L
Ao Kuang
7,810
289
29
1
0
212,744
1
W
Fenrir
15,277
566
214
8
0
567,621
0
L
Artemis
11,160
413
48
2
0
293,200
2
W
Danzaburou
16,900
626
159
6
0
452,233
3
L
Baron Samedi
8,040
298
9
0
0
237,916
731
W
Nu Wa
14,226
527
165
6
0
481,345
2
W
Bellona
13,595
504
144
5
0
511,437
8
L
Bellona
11,436
424
68
3
0
544,857
5
L
Eset
12,060
447
122
5
0
397,781
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role