Player Matchup

Cernunnos
Cernunnos
Daknu
Cernunnos
Level 142
God Stats
7W - 7L
1,668 SR
Queue Stats
38W - 27L
1,673 Elo+
Party 2
Osiris
Osiris
HGI Ethernal
Osiris
Level 129
God Stats
1W - 0L
1,886 SR
Queue Stats
36W - 28L
1,597 Elo+
Party 2
Anubis
Anubis
Lumifrus
Anubis
Level 129
God Stats
5W - 2L
1,693 SR
Queue Stats
98W - 75L
1,638 Elo+
Party 2
Xing Tian
Xing Tian
LumpsOnStumps
Xing Tian
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 32L
1,684 Elo+
Party 2
Lancelot
Lancelot
oMr Enigma
Lancelot
Level 124
God Stats
6W - 5L
1,608 SR
Queue Stats
69W - 50L
1,703 Elo+
Party 2
Team Averages
Level 126
1,671 SR
1,659 Elo+

VS

Team Averages
Level 140
1,634 SR
1,597 Elo+
Yemoja
Yemoja
 
Yemoja
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
VioletQueen2B
Ullr
Level 134
God Stats
2W - 3L
1,649 SR
Queue Stats
148W - 123L
1,685 Elo+
Party 1
Loki
Loki
br0wn5auce
Loki
Level 158
God Stats
127W - 81L
1,672 SR
Queue Stats
405W - 397L
1,576 Elo+
Solo
Scylla
Scylla
inFamouSlyC
Scylla
Level 127
God Stats
2W - 4L
1,603 SR
Queue Stats
81W - 73L
1,660 Elo+
Party 1
Lancelot
Lancelot
ippyfork
Lancelot
Level 148
God Stats
3W - 2L
1,748 SR
Queue Stats
71W - 104L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daknu
Cernunnos
13
0 / 1 / 2
7,267
559
5,795
9,650
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
3 / 1 / 1
7,514
578
6,031
8,948
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Lumifrus
Anubis
12
1 / 3 / 3
6,987
537
5,752
9,489
5,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
LumpsOnStumps
Xing Tian
12
1 / 1 / 5
7,212
555
4,118
7,659
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
oMr Enigma
Lancelot
14
6 / 0 / 1
8,249
635
8,904
9,029
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 2 / 1
7,070
544
5,885
8,187
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
7,086
545
4,641
11,928
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,603
508
5,456
9,751
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 2 / 3
6,858
528
4,480
6,800
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ippyfork
Lancelot
9
1 / 3 / 1
6,176
475
6,272
9,164
3,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
6
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
1
1.25
W
Cernunnos
Daknu
Cernunnos
0
1
2
1
W
Osiris
3
1
1
3.5
W
Anubis
Lumifrus
Anubis
1
3
3
0.83
W
Xing Tian
LumpsOnStumps
Xing Tian
1
1
5
3.5
L
1
3
2
0.67
L
1
1
0
1
L
Scylla
1
2
3
1.25
L
Lancelot
ippyfork
Lancelot
1
3
1
0.5
W
Lancelot
oMr Enigma
Lancelot
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
26,734
44,775
Taken
45,830
29,743
Mitigated
18,235
20,683
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,885
1,157
2,245
1,807
8,187
3,844
0
3,088
5,099
33,568
0
W
Cernunnos
Daknu
Cernunnos
5,795
3,087
0
4,621
9,650
4,045
0
1,852
7,798
0
64,974
W
Osiris
6,031
1,878
0
4,565
8,948
9,073
264
743
8,205
0
49,075
W
Anubis
Lumifrus
Anubis
5,752
198
0
4,548
9,489
5,138
0
3,213
6,118
60,408
0
W
Xing Tian
LumpsOnStumps
Xing Tian
4,118
571
0
1,492
7,659
7,474
0
2,707
4,876
25,807
0
L
4,641
2,696
4
4,754
11,928
5,232
0
1,510
10,418
0
53,279
L
5,456
1,631
0
1,830
9,751
3,170
0
1,464
8,287
0
49,751
L
Scylla
4,480
647
0
321
6,800
2,249
0
3,292
3,508
43,997
0
L
Lancelot
ippyfork
Lancelot
6,272
1,383
0
2,761
9,164
3,740
0
516
8,648
0
28,765
W
Lancelot
oMr Enigma
Lancelot
8,904
1,416
0
5,457
9,029
4,013
0
1,536
7,413
0
61,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
33,793
464
Minions Killed
392
0
Camps Cleared
0
1,341,515
Distance Traveled
1,289,103
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,070
544
55
4
0
256,101
3
W
Cernunnos
7,267
559
110
8
0
235,641
6
W
Osiris
7,514
578
83
6
0
262,330
5
W
Anubis
6,987
537
125
10
0
232,604
6
W
Xing Tian
7,212
555
35
3
0
261,289
5
L
Ullr
7,086
545
103
8
0
267,594
2
L
Loki
6,603
508
80
6
0
286,857
1
L
Scylla
6,858
528
107
8
0
265,289
5
L
Lancelot
6,176
475
47
4
0
213,262
2
W
Lancelot
8,249
635
111
9
0
349,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role